Player Matchup

Mulan
Mulan
Gold III
Frozen Games972
Mulan
Gold III
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 50L
1,534 MMR
Solo
Medusa
Medusa
Gold III
MsStalin007
Medusa
Gold III
Level 118
God Stats
58W - 36L
1,591 SR
Queue Stats
270W - 276L
1,691 MMR
Party 1
Bacchus
Bacchus
Gold IV
NyxNacho
Bacchus
Gold IV
Level 69
God Stats
2W - 0L
1,676 SR
Queue Stats
51W - 49L
1,567 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,589 SR
1,598 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,657 SR
1,626 MMR
Kumbhakarna
Kumbhakarna
Bronze III
CristianGY
Kumbhakarna
Bronze III
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 54L
1,500 MMR
Solo
Discordia
Discordia
Gold V
SywrenTheSlayer
Discordia
Gold V
Level 68
God Stats
5W - 1L
1,667 SR
Queue Stats
7W - 3L
1,771 MMR
Party 2
Hachiman
Hachiman
Silver I
roddyXterrell
Hachiman
Silver I
Level 158
God Stats
0W - 1L
1,804 SR
Queue Stats
6W - 13L
1,607 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
11,393
712
12,578
15,556
18,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
18
6 / 2 / 2
11,988
749
11,971
11,148
4,580
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
NyxNacho
Bacchus
16
1 / 3 / 7
10,411
651
8,876
15,575
14,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VulcanThothAchillesAgniShiva

VS

Bans
CthulhuGilgameshLokiAtlasHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CristianGY
Kumbhakarna
15
1 / 3 / 5
9,708
607
7,029
15,776
17,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SywrenTheSlayer
Discordia
17
4 / 3 / 3
11,265
704
17,808
8,675
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
roddyXterrell
Hachiman
14
2 / 3 / 4
10,124
633
8,607
12,594
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
9
Kills
7
7
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CristianGY
Kumbhakarna
1
3
5
1.17
W
2
2
5
2.25
W
Medusa
6
2
2
3.5
W
Bacchus
NyxNacho
Bacchus
1
3
7
1.5
L
Discordia
SywrenTheSlayer
Discordia
4
3
3
1.83
L
Hachiman
roddyXterrell
Hachiman
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
33,444
42,279
Taken
37,045
37,667
Mitigated
25,254
9,810
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CristianGY
Kumbhakarna
7,029
324
0
204
15,776
17,157
138
3,991
11,293
15,251
0
W
12,578
1,089
0
2,308
15,556
18,259
226
8,762
5,974
0
50,077
W
Medusa
11,971
4,058
0
1,976
11,148
4,580
1,952
6,789
3,687
0
75,644
W
Bacchus
NyxNacho
Bacchus
8,876
880
0
5,526
15,575
14,828
200
7,316
7,652
18,872
0
L
Discordia
SywrenTheSlayer
Discordia
17,808
330
90
1,978
8,675
3,221
0
1,681
6,668
62,317
640
L
Hachiman
roddyXterrell
Hachiman
8,607
5,373
0
2,755
12,594
4,876
368
3,207
9,189
0
30,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,792
Gold Earned
31,097
192
Minions Killed
183
0
Camps Cleared
0
939,054
Distance Traveled
881,508
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,708
607
17
1
0
308,854
4
W
Mulan
11,393
712
66
4
0
308,057
0
W
Medusa
11,988
749
108
7
0
311,639
2
W
Bacchus
10,411
651
18
1
0
319,358
3
L
Discordia
11,265
704
104
7
0
306,247
2
L
Hachiman
10,124
633
62
4
0
266,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role