Player Matchup

Sylvanus
Sylvanus
Jackfroosth
Sylvanus
Level 122
God Stats
2W - 3L
1,431 SR
Queue Stats
254W - 259L
1,466 Elo+
Party 1
Yu Huang
Yu Huang
PicaDourada
Yu Huang
Level 106
God Stats
2W - 3L
1,815 SR
Queue Stats
192W - 187L
1,468 Elo+
Solo
Chaac
Chaac
Rodrigoflames
Chaac
Level 126
God Stats
8W - 5L
1,677 SR
Queue Stats
251W - 231L
1,449 Elo+
Party 1
Anhur
Anhur
TommyPicklesJr
Anhur
Level 40
God Stats
3W - 3L
1,672 SR
Queue Stats
212W - 228L
1,420 Elo+
Solo
Jing Wei
Jing Wei
daespinosac1
Jing Wei
Level 85
God Stats
2W - 11L
1,390 SR
Queue Stats
288W - 302L
1,455 Elo+
Solo
Team Averages
Level 96
1,597 SR
1,452 Elo+

VS

Team Averages
Level 114
1,432 SR
1,407 Elo+
Nox
Nox
Dizzleee816
Nox
Level 66
God Stats
2W - 3L
1,345 SR
Queue Stats
89W - 95L
1,449 Elo+
Solo
Ah Puch
Ah Puch
Mr McHuffstar
Ah Puch
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
235W - 233L
1,445 Elo+
Party 2
Ix Chel
Ix Chel
dumwmn
Ix Chel
Level 129
God Stats
2W - 4L
1,091 SR
Queue Stats
180W - 189L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
eternally5star
Nu Wa
Level 69
God Stats
4W - 1L
1,729 SR
Queue Stats
72W - 84L
1,432 Elo+
Solo
Kukulkan
Kukulkan
noen1st
Kukulkan
Level 155
God Stats
1W - 0L
1,495 SR
Queue Stats
5W - 10L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jackfroosth
Sylvanus
17
3 / 4 / 7
10,037
772
5,329
25,590
30,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
PicaDourada
Yu Huang
15
5 / 4 / 4
9,591
738
13,433
10,464
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 8 / 5
9,875
760
14,325
17,148
20,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 9 / 7
9,038
695
5,553
16,103
5,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
daespinosac1
Jing Wei
14
1 / 6 / 6
8,605
662
9,275
11,213
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 10
11,096
854
8,381
13,878
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
20
14 / 3 / 14
12,289
945
26,996
15,471
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
dumwmn
Ix Chel
17
1 / 1 / 17
10,065
774
7,064
11,127
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
4 / 1 / 22
10,973
844
16,779
10,039
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
noen1st
Kukulkan
15
4 / 6 / 9
9,843
757
11,373
9,092
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
103
16
Kills
31
31
Deaths
16
29
Assists
72
Player
Kills
Deaths
Assists
KDA
W
8
5
10
2.6
L
Sylvanus
Jackfroosth
Sylvanus
3
4
7
1.63
W
Ah Puch
14
3
14
7
L
Yu Huang
PicaDourada
Yu Huang
5
4
4
1.75
L
6
8
5
1.06
L
1
9
7
0.5
L
Jing Wei
daespinosac1
Jing Wei
1
6
6
0.67
W
Ix Chel
dumwmn
Ix Chel
1
1
17
9.5
W
4
1
22
15
W
Kukulkan
noen1st
Kukulkan
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,915
Damage
70,593
80,518
Taken
59,607
65,423
Mitigated
21,580
24,703
Healing
31,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,381
688
987
2,880
13,878
5,693
414
3,337
10,541
13,161
0
L
Sylvanus
Jackfroosth
Sylvanus
5,329
1,897
3,154
9,025
25,590
30,720
270
22,938
2,652
16,738
235
W
Ah Puch
26,996
575
771
7,189
15,471
5,499
1,306
4,878
10,593
43,497
0
L
Yu Huang
PicaDourada
Yu Huang
13,433
886
430
2,416
10,464
3,718
420
9,051
1,413
24,475
153
L
14,325
296
672
4,249
17,148
20,969
0
13,591
3,557
0
31,259
L
5,553
3,182
636
3,178
16,103
5,954
441
14,936
1,167
0
20,238
L
Jing Wei
daespinosac1
Jing Wei
9,275
5,905
0
943
11,213
4,062
569
9,983
1,230
0
30,409
W
Ix Chel
dumwmn
Ix Chel
7,064
465
8,740
6,020
11,127
3,833
1,155
4,013
7,114
15,637
0
W
16,779
3,387
1,720
2,508
10,039
3,406
1,873
2,799
7,240
41,726
68
W
Kukulkan
noen1st
Kukulkan
11,373
0
96
140
9,092
3,149
588
3,661
5,431
20,629
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,146
Gold Earned
54,266
170
Minions Killed
178
0
Camps Cleared
0
1,035,272
Distance Traveled
1,208,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,096
854
25
2
0
231,053
0
L
Sylvanus
10,037
772
17
1
0
186,498
0
W
Ah Puch
12,289
945
41
3
0
255,964
0
L
Yu Huang
9,591
738
25
2
0
182,955
0
L
Chaac
9,875
760
17
1
0
241,195
0
L
Anhur
9,038
695
45
3
0
203,143
0
L
Jing Wei
8,605
662
66
5
0
221,481
0
W
Ix Chel
10,065
774
21
2
0
284,670
0
W
Nu Wa
10,973
844
55
4
0
235,998
0
W
Kukulkan
9,843
757
36
3
0
200,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role