Player Matchup

Charon
Charon
ARTWR
Charon
Level 69
God Stats
18W - 9L
1,777 SR
Queue Stats
240W - 65L
1,807 Elo+
Party 1
Guan Yu
Guan Yu
Lolth0
Guan Yu
Level 112
God Stats
4W - 0L
1,791 SR
Queue Stats
190W - 27L
1,881 Elo+
Party 1
Medusa
Medusa
SwordsOath
Medusa
Level 133
God Stats
15W - 0L
1,908 SR
Queue Stats
290W - 75L
1,797 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TaughDegree20
Tsukuyomi
Level 128
God Stats
7W - 11L
1,565 SR
Queue Stats
332W - 308L
1,554 Elo+
Solo
Nu Wa
Nu Wa
warGodlysmiter
Nu Wa
Level 124
God Stats
3W - 0L
1,834 SR
Queue Stats
87W - 93L
1,551 Elo+
Solo
Team Averages
Level 113
1,775 SR
1,718 Elo+

VS

Team Averages
Level 91
1,578 SR
1,500 Elo+
Khepri
Khepri
Barbatos227
Khepri
Level 116
God Stats
63W - 41L
1,724 SR
Queue Stats
303W - 304L
1,514 Elo+
Solo
Eset
Eset
HundredDisc6853
Eset
Level 81
God Stats
30W - 21L
1,586 SR
Queue Stats
80W - 75L
1,469 Elo+
Solo
Ra
Ra
Kayole2
Ra
Level 122
God Stats
6W - 14L
1,412 SR
Queue Stats
278W - 295L
1,506 Elo+
Solo
Bastet
Bastet
N3rdSquad
Bastet
Level 67
God Stats
1W - 3L
1,478 SR
Queue Stats
50W - 40L
1,546 Elo+
Solo
Chiron
Chiron
S1MPLET0M
Chiron
Level 67
God Stats
1W - 1L
1,689 SR
Queue Stats
7W - 13L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ARTWR
Charon
13
3 / 0 / 5
8,163
1,020
1,628
4,822
3,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Lolth0
Guan Yu
13
2 / 1 / 12
7,753
969
7,938
8,480
6,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SwordsOath
Medusa
15
6 / 1 / 8
8,559
1,070
6,495
3,503
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
TaughDegree20
Tsukuyomi
14
5 / 2 / 9
8,476
1,060
10,308
4,563
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 8
8,230
1,029
4,453
1,761
482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 4 / 2
6,882
860
2,495
7,800
6,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 2 / 1
7,115
889
3,511
5,956
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 5 / 1
6,837
855
4,729
6,956
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
N3rdSquad
Bastet
11
0 / 5 / 1
6,596
825
2,953
8,531
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
S1MPLET0M
Chiron
12
2 / 2 / 1
6,945
868
2,778
5,167
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
18
Kills
4
4
Deaths
18
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
ARTWR
Charon
3
0
5
5.5
L
Khepri
0
4
2
0.25
L
0
2
1
0.25
L
2
5
1
0.5
W
Guan Yu
Lolth0
Guan Yu
2
1
12
8
L
Bastet
N3rdSquad
Bastet
0
5
1
0.1
L
Chiron
S1MPLET0M
Chiron
2
2
1
1.25
W
Medusa
SwordsOath
Medusa
6
1
8
10
W
Tsukuyomi
TaughDegree20
Tsukuyomi
5
2
9
4.75
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,822
Damage
16,466
23,129
Taken
34,410
12,823
Mitigated
13,675
7,271
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
ARTWR
Charon
1,628
197
1,619
1,703
4,822
3,235
261
3,185
1,591
10,454
0
L
Khepri
2,495
203
0
153
7,800
6,130
0
1,498
6,302
7,619
0
L
3,511
206
220
1,306
5,956
1,952
0
1,788
4,168
29,254
0
L
4,729
378
696
1,159
6,956
2,280
0
661
6,295
12,563
0
W
Guan Yu
Lolth0
Guan Yu
7,938
826
501
2,421
8,480
6,424
447
3,220
4,860
0
15,520
L
Bastet
N3rdSquad
Bastet
2,953
784
0
1,407
8,531
1,829
0
1,165
7,366
0
11,112
L
Chiron
S1MPLET0M
Chiron
2,778
1,326
134
1,115
5,167
1,484
0
969
4,198
0
14,234
W
Medusa
SwordsOath
Medusa
6,495
1,974
0
0
3,503
1,197
2,275
1,458
1,857
0
24,845
W
Tsukuyomi
TaughDegree20
Tsukuyomi
10,308
2,366
0
1,027
4,563
1,485
1,503
1,863
2,576
0
28,204
W
4,453
721
0
0
1,761
482
803
251
1,510
22,269
177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,181
Gold Earned
34,375
185
Minions Killed
156
0
Camps Cleared
0
882,883
Distance Traveled
649,539
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,163
1,020
9
1
0
169,023
0
L
Khepri
6,882
860
13
2
0
127,238
0
L
Eset
7,115
889
69
9
0
155,283
1
L
Ra
6,837
855
28
4
0
126,480
0
W
Guan Yu
7,753
969
18
2
0
183,165
0
L
Bastet
6,596
825
22
3
0
137,043
0
L
Chiron
6,945
868
24
3
0
103,495
0
W
Medusa
8,559
1,070
58
7
0
187,545
0
W
Tsukuyomi
8,476
1,060
59
7
0
187,192
0
W
Nu Wa
8,230
1,029
41
5
0
155,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role