Player Matchup

Ares
Ares
Gold V
Ascendisy
Ares
Gold V
Level 127
God Stats
16W - 14L
1,614 SR
Queue Stats
91W - 100L
1,354 MMR
Solo
Poseidon
Poseidon
Gold V
EvilShadowDragon
Poseidon
Gold V
Level 227
God Stats
5W - 6L
1,494 SR
Queue Stats
207W - 210L
1,273 MMR
Solo
Chiron
Chiron
Silver II
blackhawk35661
Chiron
Silver II
Level 133
God Stats
6W - 8L
1,460 SR
Queue Stats
150W - 166L
1,119 MMR
Solo
Scylla
Scylla
Silver I
hygg307
Scylla
Silver I
Level 128
God Stats
0W - 2L
1,327 SR
Queue Stats
235W - 234L
1,202 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
l Vuman Chu l
Ao Kuang
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,370 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,479 SR
1,263 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,608 SR
1,263 MMR
Kali
Kali
Gold V
DemonTirel
Kali
Gold V
Level 146
God Stats
15W - 14L
1,602 SR
Queue Stats
138W - 161L
1,133 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Ko0lhoboe
Ah Muzen Cab
Silver III
Level 171
God Stats
1W - 0L
1,657 SR
Queue Stats
6W - 7L
1,377 MMR
Solo
Shiva
Shiva
Gold V
MargaAfro
Shiva
Gold V
Level 144
God Stats
41W - 34L
1,554 SR
Queue Stats
263W - 281L
1,325 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
bubba200
Ah Puch
Gold IV
Level 146
God Stats
43W - 43L
1,435 SR
Queue Stats
347W - 356L
1,449 MMR
Party 1
Athena
Athena
Silver I
goatberg
Athena
Silver I
Level 147
God Stats
2W - 0L
1,791 SR
Queue Stats
220W - 222L
1,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 3 / 0
7,398
435
7,974
18,015
15,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 1
9,430
555
8,821
10,914
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 1
7,991
470
7,630
10,763
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
hygg307
Scylla
12
1 / 8 / 2
7,994
470
5,711
12,587
3,958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
l Vuman Chu l
Ao Kuang
14
2 / 5 / 2
7,713
454
6,856
16,603
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
MedusaAwilixBastet

VS

Bans
CharybdisThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 7
9,949
585
5,488
15,226
6,338
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Ko0lhoboe
Ah Muzen Cab
15
1 / 1 / 6
8,813
518
9,278
12,007
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
MargaAfro
Shiva
16
5 / 1 / 5
10,260
604
9,343
14,229
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
bubba200
Ah Puch
17
10 / 4 / 6
10,949
644
20,972
14,352
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Athena
goatberg
Athena
15
1 / 1 / 9
9,062
533
7,210
13,407
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
8
Kills
25
25
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
0
0.33
W
8
1
7
11.5
L
4
6
1
0.75
W
Ah Muzen Cab
Ko0lhoboe
Ah Muzen Cab
1
1
6
4
W
Shiva
MargaAfro
Shiva
5
1
5
7.5
L
0
3
1
0.17
W
Ah Puch
bubba200
Ah Puch
10
4
6
3.25
W
Athena
goatberg
Athena
1
1
9
5.5
L
Scylla
hygg307
Scylla
1
8
2
0.25
L
Ao Kuang
l Vuman Chu l
Ao Kuang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,992
Damage
52,291
68,882
Taken
69,221
30,713
Mitigated
35,886
14,779
Healing
25,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,974
983
0
4,216
18,015
15,378
0
5,395
12,572
26,708
0
W
5,488
2,197
0
9,385
15,226
6,338
703
2,921
12,209
0
67,919
L
8,821
1,095
0
1,746
10,914
2,468
0
3,404
7,114
55,025
1,965
W
Ah Muzen Cab
Ko0lhoboe
Ah Muzen Cab
9,278
3,230
0
2,229
12,007
3,990
1,137
4,962
6,977
0
74,910
W
Shiva
MargaAfro
Shiva
9,343
1,202
0
5,816
14,229
8,511
493
4,824
8,899
0
80,198
L
7,630
1,629
542
2,917
10,763
3,374
638
2,880
7,883
0
70,532
W
Ah Puch
bubba200
Ah Puch
20,972
1,276
0
6,139
14,352
4,899
835
10,437
3,679
81,267
1,016
W
Athena
goatberg
Athena
7,210
1,810
0
2,371
13,407
12,148
124
5,429
7,976
29,140
2,551
L
Scylla
hygg307
Scylla
5,711
751
0
1,517
12,587
3,958
0
8,282
4,260
41,157
175
L
Ao Kuang
l Vuman Chu l
Ao Kuang
6,856
999
0
3,841
16,603
5,535
0
7,477
8,928
54,618
2,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
49,033
466
Minions Killed
525
0
Camps Cleared
0
1,578,725
Distance Traveled
1,722,415
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,398
435
42
2
0
309,844
3
W
Kali
9,949
585
96
6
0
387,766
0
L
Poseidon
9,430
555
114
7
0
311,414
2
W
Ah Muzen Cab
8,813
518
141
8
0
331,495
0
W
Shiva
10,260
604
118
7
0
342,757
6
L
Chiron
7,991
470
138
8
0
320,137
2
W
Ah Puch
10,949
644
130
8
0
282,975
2
W
Athena
9,062
533
40
2
0
377,422
0
L
Scylla
7,994
470
82
5
0
281,640
0
L
Ao Kuang
7,713
454
90
5
0
355,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role