Player Matchup

Sol
Sol
Bronze III
DukeJukes
Sol
Bronze III
Level 201
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 3L
1,538 MMR
Party 1
Sobek
Sobek
Bronze III
NightWing1583
Sobek
Bronze III
Level 158
God Stats
0W - 1L
1,772 SR
Queue Stats
3W - 3L
1,538 MMR
Party 1
Cupid
Cupid
Bronze III
PHILLYWOLF7506
Cupid
Bronze III
Level 158
God Stats
0W - 1L
1,488 SR
Queue Stats
3W - 2L
1,594 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 172
1,658 SR
1,557 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,620 SR
1,547 MMR
Eset
Eset
Silver II
DreyMan
Eset
Silver II
Level 91
God Stats
8W - 4L
1,644 SR
Queue Stats
17W - 16L
1,537 MMR
Party 2
Jormungandr
Jormungandr
Silver II
JeromesBBC
Jormungandr
Silver II
Level 72
God Stats
14W - 10L
1,666 SR
Queue Stats
17W - 14L
1,568 MMR
Party 2
Mulan
Mulan
Silver II
WhoIsBishop
Mulan
Silver II
Level 84
God Stats
8W - 2L
1,550 SR
Queue Stats
16W - 12L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,900
590
5,641
5,564
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
5,794
579
2,330
13,226
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
5,914
591
2,499
8,046
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneVulcanAchillesAgniBastet

VS

Bans
BacchusBaron SamediSun WukongJanusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DreyMan
Eset
13
3 / 0 / 5
8,184
818
6,661
3,683
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
JeromesBBC
Jormungandr
13
3 / 0 / 6
7,837
784
7,596
6,935
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 6
7,884
788
8,004
7,076
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
DreyMan
Eset
3
0
5
5.5
L
0
2
0
0
W
Jormungandr
JeromesBBC
Jormungandr
3
0
6
6
L
0
4
0
0
L
0
4
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,470
Damage
22,261
26,836
Taken
17,694
11,594
Mitigated
11,320
7,132
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
DreyMan
Eset
6,661
461
82
1,142
3,683
1,316
429
1,806
1,838
31,326
636
L
5,641
961
0
1,319
5,564
1,350
0
2,446
2,882
23,584
595
W
Jormungandr
JeromesBBC
Jormungandr
7,596
1,292
0
1,595
6,935
5,290
176
3,094
3,731
28,774
4,318
L
2,330
122
0
1,890
13,226
8,281
0
6,069
5,839
11,602
0
L
2,499
1,128
1,307
2,616
8,046
1,963
0
3,390
3,994
0
11,804
W
8,004
1,254
0
1,595
7,076
4,714
300
2,546
4,328
0
21,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,608
Gold Earned
23,905
82
Minions Killed
154
0
Camps Cleared
0
479,057
Distance Traveled
596,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,184
818
82
8
0
190,228
0
L
Sol
5,900
590
37
4
0
159,805
0
W
Jormungandr
7,837
784
44
4
0
195,040
0
L
Sobek
5,794
579
13
1
0
182,580
0
L
Cupid
5,914
591
32
3
0
136,672
0
W
Mulan
7,884
788
28
3
0
211,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role