Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Fr0hawk730
Awilix
Level 142
God Stats
9W - 5L
1,618 SR
Queue Stats
480W - 425L
1,543 Elo+
Solo
Jormungandr
Jormungandr
Get Wheystedd
Jormungandr
Level 106
God Stats
17W - 9L
1,621 SR
Queue Stats
77W - 63L
1,519 Elo+
Party 2
Medusa
Medusa
Yandere_Pineappl
Medusa
Level 205
God Stats
7W - 12L
1,428 SR
Queue Stats
648W - 627L
1,458 Elo+
Party 1
Vulcan
Vulcan
iKy3
Vulcan
Level 106
God Stats
21W - 12L
1,728 SR
Queue Stats
60W - 48L
1,527 Elo+
Party 2
Team Averages
Level 144
1,579 SR
1,509 Elo+

VS

Team Averages
Level 113
1,573 SR
1,487 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Fonderash
Hades
Level 113
God Stats
20W - 17L
1,569 SR
Queue Stats
265W - 234L
1,512 Elo+
Solo
Poseidon
Poseidon
ItsDaddysHome69
Poseidon
Level 54
God Stats
8W - 5L
1,584 SR
Queue Stats
122W - 118L
1,435 Elo+
Solo
Ganesha
Ganesha
M3li Time
Ganesha
Level 155
God Stats
9W - 3L
1,897 SR
Queue Stats
274W - 259L
1,507 Elo+
Solo
Izanami
Izanami
reginaldinho12
Izanami
Level 117
God Stats
1W - 1L
1,317 SR
Queue Stats
133W - 146L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 1
3,509
702
1,086
870
156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Fr0hawk730
Awilix
6
0 / 1 / 0
3,260
652
486
3,285
943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
Get Wheystedd
Jormungandr
6
0 / 0 / 0
3,169
634
1,049
2,034
1,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 1 / 0
3,856
771
1,880
2,127
576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
iKy3
Vulcan
6
0 / 0 / 0
3,180
636
2,854
876
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
2 / 0 / 0
3,573
715
1,432
2,938
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Fonderash
Hades
6
0 / 2 / 0
3,292
658
526
3,197
812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
3
0 / 0 / 0
2,886
577
0
542
172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
M3li Time
Ganesha
5
0 / 0 / 0
3,424
685
193
4,350
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,182
636
210
1,707
378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Loki
 
Loki
2
0
0
2
L
Hades
Fonderash
Hades
0
2
0
0
W
Awilix
Fr0hawk730
Awilix
0
1
0
0
W
Jormungandr
Get Wheystedd
Jormungandr
0
0
0
0
L
Poseidon
0
0
0
0
L
Ganesha
M3li Time
Ganesha
0
0
0
0
W
2
1
0
2
W
Vulcan
iKy3
Vulcan
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,355
Damage
2,361
9,192
Taken
12,734
3,214
Mitigated
3,506
2,833
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,086
334
0
465
870
156
0
0
870
9,287
2,741
L
Loki
 
Loki
1,432
301
0
1,471
2,938
608
0
477
2,461
0
11,659
L
Hades
Fonderash
Hades
526
41
0
1,387
3,197
812
0
323
2,874
13,485
357
W
Awilix
Fr0hawk730
Awilix
486
266
0
791
3,285
943
0
0
3,285
0
19,355
W
Jormungandr
Get Wheystedd
Jormungandr
1,049
325
56
716
2,034
1,316
0
0
2,034
13,311
0
L
Poseidon
0
0
0
290
542
172
0
175
367
7,691
0
L
Ganesha
M3li Time
Ganesha
193
0
0
1,840
4,350
1,536
0
2,637
1,425
5,987
978
W
1,880
752
0
485
2,127
576
0
476
1,651
0
17,428
W
Vulcan
iKy3
Vulcan
2,854
192
0
320
876
223
0
67
809
15,861
0
L
210
164
0
736
1,707
378
0
948
655
0
16,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,974
Gold Earned
16,357
143
Minions Killed
122
0
Camps Cleared
0
508,885
Distance Traveled
442,873
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,509
702
27
5
0
66,133
2
L
Loki
3,573
715
23
5
0
118,090
0
L
Hades
3,292
658
31
6
0
94,895
0
W
Awilix
3,260
652
35
7
0
130,246
0
W
Jormungandr
3,169
634
23
5
0
100,326
0
L
Poseidon
2,886
577
15
3
0
34,835
0
L
Ganesha
3,424
685
0
0
0
104,787
1
W
Medusa
3,856
771
30
6
0
102,765
0
W
Vulcan
3,180
636
28
6
0
109,415
0
L
Izanami
3,182
636
53
11
0
90,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role