Player Matchup

Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
NytePanda
Artemis
Level 75
God Stats
1W - 0L
1,287 SR
Queue Stats
69W - 68L
1,477 Elo+
Party 3
Jing Wei
Jing Wei
ShinobiX990X
Jing Wei
Level 54
God Stats
146W - 125L
1,501 SR
Queue Stats
190W - 187L
1,474 Elo+
Solo
Scylla
Scylla
SirNindo
Scylla
Level 53
God Stats
3W - 2L
1,633 SR
Queue Stats
109W - 103L
1,492 Elo+
Party 3
Cerberus
Cerberus
TheNyte-Wolf
Cerberus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 92L
1,511 Elo+
Party 3
Team Averages
Level 95
1,484 SR
1,491 Elo+

VS

Team Averages
Level 121
1,492 SR
1,512 Elo+
Danzaburou
Danzaburou
Kuxro
Danzaburou
Level 124
God Stats
3W - 12L
1,150 SR
Queue Stats
230W - 197L
1,454 Elo+
Party 2
Artio
Artio
Metros Code
Artio
Level 105
God Stats
2W - 5L
1,511 SR
Queue Stats
157W - 139L
1,467 Elo+
Party 2
Surtr
Surtr
MoonBlade_Yautja
Surtr
Level 127
God Stats
2W - 3L
1,545 SR
Queue Stats
182W - 188L
1,566 Elo+
Party 1
Raijin
Raijin
ReverenceForGod
Raijin
Level 159
God Stats
1W - 1L
1,633 SR
Queue Stats
124W - 105L
1,622 Elo+
Party 1
Susano
Susano
Snow_Bernie
Susano
Level 88
God Stats
1W - 1L
1,618 SR
Queue Stats
30W - 33L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 3 / 3
7,371
527
8,468
13,726
9,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
NytePanda
Artemis
10
1 / 3 / 4
6,625
473
4,271
8,337
5,223
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
ShinobiX990X
Jing Wei
14
1 / 1 / 0
7,684
549
4,776
9,400
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
SirNindo
Scylla
14
6 / 2 / 3
8,416
601
5,101
6,251
1,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
TheNyte-Wolf
Cerberus
15
8 / 2 / 7
8,727
623
14,026
10,475
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kuxro
Danzaburou
14
0 / 0 / 1
7,955
568
5,720
6,925
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 3 / 1
7,695
550
6,272
12,293
9,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
0 / 6 / 5
7,708
551
10,384
15,371
7,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 3 / 4
7,447
532
6,013
6,081
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
13
2 / 7 / 5
7,272
519
7,065
15,294
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
11
11
Deaths
19
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
3
3
1.5
L
Danzaburou
Kuxro
Danzaburou
0
0
1
0.5
L
7
3
1
2.5
L
0
6
5
0.42
W
Artemis
NytePanda
Artemis
1
3
4
1
L
2
3
4
1.33
W
Jing Wei
ShinobiX990X
Jing Wei
1
1
0
1
W
Scylla
SirNindo
Scylla
6
2
3
3.75
L
Susano
2
7
5
0.64
W
Cerberus
TheNyte-Wolf
Cerberus
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,642
Damage
35,454
48,189
Taken
55,964
23,927
Mitigated
23,193
16,503
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,468
1,355
0
5,030
13,726
9,678
0
1,833
11,893
0
46,238
L
Danzaburou
Kuxro
Danzaburou
5,720
3,077
0
3,112
6,925
1,893
70
481
6,444
0
67,611
L
6,272
800
688
2,656
12,293
9,119
0
4,305
7,988
23,299
1,808
L
10,384
3,447
0
2,168
15,371
7,574
0
2,826
12,545
1,152
51,041
W
Artemis
NytePanda
Artemis
4,271
1,338
0
1,626
8,337
5,223
0
4,032
4,305
0
14,826
L
6,013
515
0
286
6,081
1,172
0
4,338
1,743
47,733
0
W
Jing Wei
ShinobiX990X
Jing Wei
4,776
4,091
0
3,827
9,400
3,309
0
1,045
8,355
0
64,328
W
Scylla
SirNindo
Scylla
5,101
548
0
1,306
6,251
1,725
0
3,526
2,725
57,944
115
L
Susano
7,065
1,349
0
3,883
15,294
3,435
0
7,140
8,154
0
46,211
W
Cerberus
TheNyte-Wolf
Cerberus
14,026
957
0
4,714
10,475
3,992
0
1,722
8,753
64,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,823
Gold Earned
38,077
474
Minions Killed
423
0
Camps Cleared
0
1,435,724
Distance Traveled
1,370,306
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,371
527
82
6
0
286,021
2
L
Danzaburou
7,955
568
130
9
0
254,403
0
L
Artio
7,695
550
28
2
0
297,028
4
L
Surtr
7,708
551
102
7
0
270,046
5
W
Artemis
6,625
473
20
1
0
253,272
4
L
Raijin
7,447
532
88
6
0
256,957
1
W
Jing Wei
7,684
549
128
9
0
282,479
6
W
Scylla
8,416
601
130
9
0
291,774
4
L
Susano
7,272
519
75
5
0
291,872
4
W
Cerberus
8,727
623
114
8
0
322,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role