Player Matchup

Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond V
Nesimer
Mulan
Diamond V
Level 163
God Stats
6W - 3L
1,802 SR
Queue Stats
166W - 158L
1,870 MMR
Party 1
Odin
Odin
Platinum II
SaderAldo
Odin
Platinum II
Level 44
God Stats
1W - 1L
1,172 SR
Queue Stats
49W - 39L
1,922 MMR
Solo
Merlin
Merlin
Diamond V
StorrenTTV
Merlin
Diamond V
Level 168
God Stats
4W - 3L
1,808 SR
Queue Stats
226W - 207L
1,952 MMR
Party 1
Anhur
Anhur
Platinum I
Λnkh
Anhur
Platinum I
Level 187
God Stats
11W - 6L
1,652 SR
Queue Stats
163W - 150L
1,907 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,587 SR
1,830 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,530 SR
1,753 MMR
Ao Kuang
Ao Kuang
Platinum III
 
Ao Kuang
Platinum III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
EhIIoi
Kuzenbo
Platinum III
Level 184
God Stats
23W - 18L
1,667 SR
Queue Stats
206W - 200L
1,904 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
MiquellaPelvisEg
Morgan Le Fay
Platinum III
Level 159
God Stats
0W - 3L
1,220 SR
Queue Stats
84W - 70L
1,932 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Roccoe
Danzaburou
Platinum II
Level 50
God Stats
9W - 6L
1,764 SR
Queue Stats
55W - 55L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 0 / 0
7,212
721
3,311
5,847
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Nesimer
Mulan
11
4 / 0 / 3
6,206
621
3,772
6,006
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odin
10
2 / 0 / 5
6,472
647
3,399
6,127
3,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
StorrenTTV
Merlin
12
3 / 0 / 2
7,043
704
5,107
3,583
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Λnkh
Anhur
12
4 / 2 / 2
7,194
719
3,553
5,637
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThanatosBacchusThorMedusa

VS

Bans
ThothAgniLancelotAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 2 / 0
5,395
540
1,844
6,423
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
9
1 / 5 / 1
5,215
522
1,951
9,143
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kuzenbo
EhIIoi
Kuzenbo
12
0 / 0 / 0
5,472
547
2,915
8,362
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
MiquellaPelvisEg
Morgan Le Fay
10
0 / 3 / 0
5,268
527
2,990
5,011
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Roccoe
Danzaburou
10
0 / 3 / 2
5,453
545
2,527
5,032
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
2
2
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
Hercules
 
Hercules
1
5
1
0.3
L
Kuzenbo
EhIIoi
Kuzenbo
0
0
0
0
L
Morgan Le Fay
MiquellaPelvisEg
Morgan Le Fay
0
3
0
0
W
Mulan
Nesimer
Mulan
4
0
3
5.5
L
Danzaburou
Roccoe
Danzaburou
0
3
2
0.33
W
Odin
2
0
5
4.5
W
Merlin
StorrenTTV
Merlin
3
0
2
4
W
Anhur
Λnkh
Anhur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,142
Damage
12,227
27,200
Taken
33,971
10,340
Mitigated
15,052
11,424
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,311
360
0
2,670
5,847
2,305
0
2,556
2,932
53,283
1,762
L
Ao Kuang
 
Ao Kuang
1,844
306
0
931
6,423
2,116
0
949
5,458
37,594
0
L
Hercules
 
Hercules
1,951
237
0
1,325
9,143
3,861
0
1,867
7,192
0
16,308
L
Kuzenbo
EhIIoi
Kuzenbo
2,915
1,162
0
3,849
8,362
6,776
0
2,894
5,137
38,275
0
L
Morgan Le Fay
MiquellaPelvisEg
Morgan Le Fay
2,990
193
0
778
5,011
1,287
0
2,107
2,826
36,411
0
W
Mulan
Nesimer
Mulan
3,772
291
0
4,166
6,006
2,152
0
1,998
4,008
0
42,780
L
Danzaburou
Roccoe
Danzaburou
2,527
1,457
0
1,282
5,032
1,012
0
0
5,032
0
32,445
W
Odin
3,399
818
0
1,686
6,127
3,021
0
1,232
4,671
0
20,225
W
Merlin
StorrenTTV
Merlin
5,107
291
75
900
3,583
1,035
0
1,421
2,162
52,500
165
W
Anhur
Λnkh
Anhur
3,553
1,958
0
1,927
5,637
1,827
198
484
5,117
0
47,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
26,803
445
Minions Killed
332
0
Camps Cleared
0
1,128,451
Distance Traveled
1,065,548
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,212
721
125
13
0
212,635
1
L
Ao Kuang
5,395
540
81
8
0
253,470
0
L
Hercules
5,215
522
33
3
0
215,871
3
L
Kuzenbo
5,472
547
71
7
0
197,387
0
L
Morgan Le Fay
5,268
527
82
8
0
209,328
0
W
Mulan
6,206
621
70
7
0
258,537
2
L
Danzaburou
5,453
545
65
7
0
189,492
2
W
Odin
6,472
647
25
3
0
210,082
0
W
Merlin
7,043
704
130
13
0
227,803
0
W
Anhur
7,194
719
95
10
0
219,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role