Player Matchup

Olorun
Olorun
Farrxra
Olorun
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,502 Elo+
Solo
Neith
Neith
Geminixox
Neith
Level 31
God Stats
2W - 1L
1,914 SR
Queue Stats
38W - 39L
1,450 Elo+
Solo
Zeus
Zeus
MarechalSZ
Zeus
Level 127
God Stats
7W - 10L
1,491 SR
Queue Stats
254W - 275L
1,450 Elo+
Solo
Chaac
Chaac
Miller58Time58
Chaac
Level 106
God Stats
2W - 3L
1,362 SR
Queue Stats
203W - 209L
1,496 Elo+
Solo
Jing Wei
Jing Wei
villaa99
Jing Wei
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
288W - 297L
1,518 Elo+
Solo
Team Averages
Level 102
1,553 SR
1,483 Elo+

VS

Team Averages
Level 68
1,470 SR
1,492 Elo+
Atlas
Atlas
Ceemore
Atlas
Level 55
God Stats
3W - 1L
1,418 SR
Queue Stats
69W - 68L
1,474 Elo+
Party 1
Da Ji
Da Ji
Ltownboy
Da Ji
Level 69
God Stats
4W - 2L
1,799 SR
Queue Stats
499W - 469L
1,532 Elo+
Party 1
Ares
Ares
Memedaddy4835
Ares
Level 68
God Stats
14W - 4L
1,518 SR
Queue Stats
516W - 522L
1,487 Elo+
Solo
Scylla
Scylla
azkolton
Scylla
Level 102
God Stats
1W - 0L
1,347 SR
Queue Stats
80W - 66L
1,508 Elo+
Party 1
Artio
Artio
rShigs88
Artio
Level 47
God Stats
3W - 6L
1,268 SR
Queue Stats
308W - 332L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Farrxra
Olorun
5
0 / 1 / 1
4,331
866
422
854
250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Geminixox
Neith
11
1 / 2 / 2
5,440
1,088
2,123
3,963
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
5 / 2 / 2
6,357
1,271
11,829
3,055
762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 4
5,451
1,090
3,732
5,443
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
villaa99
Jing Wei
9
0 / 3 / 2
5,101
1,020
2,297
3,896
1,159
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ceemore
Atlas
10
3 / 2 / 6
5,854
1,171
3,858
4,887
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Ltownboy
Da Ji
9
1 / 1 / 6
5,389
1,078
1,276
3,075
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 7
5,627
1,125
2,348
4,205
4,321
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
azkolton
Scylla
11
3 / 1 / 7
6,309
1,262
7,197
2,882
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
rShigs88
Artio
10
3 / 2 / 5
6,246
1,249
1,530
8,292
4,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
11
11
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Atlas
Ceemore
Atlas
3
2
6
3
L
Olorun
Farrxra
Olorun
0
1
1
0.5
L
Neith
Geminixox
Neith
1
2
2
1
W
Da Ji
Ltownboy
Da Ji
1
1
6
4
L
5
2
2
3
W
1
1
7
4.5
L
1
3
4
1
W
Scylla
azkolton
Scylla
3
1
7
6.5
W
Artio
rShigs88
Artio
3
2
5
2.75
L
Jing Wei
villaa99
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
16,209
17,211
Taken
23,341
5,911
Mitigated
12,916
3,273
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Ceemore
Atlas
3,858
941
292
985
4,887
2,114
0
2,705
2,182
11,294
355
L
Olorun
Farrxra
Olorun
422
228
20
22
854
250
0
741
113
1,348
68
L
Neith
Geminixox
Neith
2,123
419
76
712
3,963
1,076
0
3,500
463
0
8,428
W
Da Ji
Ltownboy
Da Ji
1,276
66
0
502
3,075
1,403
0
2,110
965
0
2,184
L
11,829
603
109
677
3,055
762
0
2,356
699
15,430
0
W
2,348
105
0
640
4,205
4,321
0
1,392
2,813
3,850
0
L
3,732
200
298
1,098
5,443
2,664
0
4,634
809
0
8,719
W
Scylla
azkolton
Scylla
7,197
1,065
732
1,088
2,882
957
0
1,550
1,332
17,737
83
W
Artio
rShigs88
Artio
1,530
38
1,689
3,394
8,292
4,121
0
4,446
3,846
2,478
0
L
Jing Wei
villaa99
Jing Wei
2,297
2,002
24
237
3,896
1,159
0
3,610
286
0
6,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
29,425
48
Minions Killed
47
0
Camps Cleared
0
402,231
Distance Traveled
470,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,854
1,171
23
5
0
98,336
0
L
Olorun
4,331
866
0
0
0
20,711
0
L
Neith
5,440
1,088
11
2
0
104,523
0
W
Da Ji
5,389
1,078
4
1
0
96,727
0
L
Zeus
6,357
1,271
11
2
0
84,581
0
W
Ares
5,627
1,125
0
0
0
95,845
0
L
Chaac
5,451
1,090
11
2
0
98,070
0
W
Scylla
6,309
1,262
19
4
0
91,214
0
W
Artio
6,246
1,249
1
0
0
88,329
0
L
Jing Wei
5,101
1,020
15
3
0
94,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role