Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Surtr
Surtr
Gold I
DryNuggets
Surtr
Gold I
Level 84
God Stats
13W - 7L
1,691 SR
Queue Stats
26W - 16L
1,769 MMR
Party 1
Atlas
Atlas
Platinum V
Mihawk060
Atlas
Platinum V
Level 125
God Stats
27W - 13L
1,707 SR
Queue Stats
81W - 72L
1,696 MMR
Solo
Medusa
Medusa
Platinum V
SterMiester
Medusa
Platinum V
Level 154
God Stats
55W - 47L
1,570 SR
Queue Stats
288W - 299L
1,687 MMR
Party 1
Thor
Thor
Gold IV
fofojefferson
Thor
Gold IV
Level 204
God Stats
2W - 1L
1,273 SR
Queue Stats
36W - 18L
1,704 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,548 SR
1,671 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,566 SR
1,723 MMR
Cthulhu
Cthulhu
Gold IV
DankRaisins
Cthulhu
Gold IV
Level 119
God Stats
4W - 7L
1,528 SR
Queue Stats
15W - 14L
1,721 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
Trentbuchet
Baba Yaga
Gold II
Level 146
God Stats
1W - 3L
1,854 SR
Queue Stats
120W - 119L
1,693 MMR
Solo
Charybdis
Charybdis
Gold III
chululugg
Charybdis
Gold III
Level 46
God Stats
12W - 11L
1,651 SR
Queue Stats
140W - 134L
1,596 MMR
Party 2
Bastet
Bastet
Platinum III
iHunterRay
Bastet
Platinum III
Level 153
God Stats
0W - 1L
1,295 SR
Queue Stats
353W - 332L
1,890 MMR
Party 2
Achilles
Achilles
Gold I
Аlpacа
Achilles
Gold I
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 73L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 3 / 5
8,322
520
11,607
8,138
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Surtr
14
3 / 1 / 0
8,698
544
12,422
15,586
15,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Atlas
Mihawk060
Atlas
13
1 / 3 / 4
7,975
498
9,001
18,503
16,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
16
4 / 1 / 1
9,319
582
10,053
10,545
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 2 / 2
8,554
535
8,292
14,775
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
LokiJanusThanatosChang'e

VS

Bans
AresGaneshaAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DankRaisins
Cthulhu
13
2 / 2 / 5
8,405
525
8,033
15,754
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Trentbuchet
Baba Yaga
14
3 / 4 / 3
8,018
501
6,810
12,676
4,371
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
chululugg
Charybdis
11
1 / 3 / 1
7,499
469
6,651
9,330
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
iHunterRay
Bastet
13
1 / 5 / 5
7,538
471
8,662
15,904
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Аlpacа
Achilles
16
3 / 2 / 1
9,170
573
12,884
17,895
15,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
16
Kills
10
10
Deaths
16
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
3
5
1.5
L
Cthulhu
DankRaisins
Cthulhu
2
2
5
2.25
W
Surtr
3
1
0
3
W
Atlas
Mihawk060
Atlas
1
3
4
1
W
Medusa
4
1
1
4.5
L
Baba Yaga
Trentbuchet
Baba Yaga
3
4
3
1.13
L
Charybdis
chululugg
Charybdis
1
3
1
0.5
W
6
2
2
3.5
L
Bastet
iHunterRay
Bastet
1
5
5
0.7
L
Achilles
Аlpacа
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,375
Damage
43,040
67,547
Taken
71,559
44,311
Mitigated
40,410
14,912
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,607
917
0
623
8,138
2,736
668
3,771
4,367
66,823
0
L
Cthulhu
DankRaisins
Cthulhu
8,033
826
237
4,257
15,754
13,065
0
6,981
8,773
35,832
289
W
Surtr
12,422
3,183
0
5,492
15,586
15,209
71
51
15,535
3,644
59,575
W
Atlas
Mihawk060
Atlas
9,001
3,247
0
2,043
18,503
16,259
57
5,850
12,653
32,747
701
W
Medusa
10,053
3,390
0
1,727
10,545
4,470
1,377
1,479
9,066
0
84,259
L
Baba Yaga
Trentbuchet
Baba Yaga
6,810
352
0
2,900
12,676
4,371
0
6,276
6,400
49,532
879
L
Charybdis
chululugg
Charybdis
6,651
2,500
0
2,425
9,330
2,612
246
380
8,950
0
51,852
W
8,292
2,041
0
5,027
14,775
5,637
68
3,447
11,328
0
66,189
L
Bastet
iHunterRay
Bastet
8,662
1,983
0
6,098
15,904
5,008
0
5,493
10,411
0
63,150
L
Achilles
Аlpacа
Achilles
12,884
2,727
0
3,922
17,895
15,354
0
2,902
14,993
0
70,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
40,630
536
Minions Killed
468
0
Camps Cleared
0
1,668,226
Distance Traveled
1,647,211
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,322
520
126
8
0
333,567
0
L
Cthulhu
8,405
525
48
3
0
368,934
0
W
Surtr
8,698
544
107
7
0
326,442
9
W
Atlas
7,975
498
49
3
0
331,721
3
W
Medusa
9,319
582
153
10
0
334,346
0
L
Baba Yaga
8,018
501
96
6
0
324,323
6
L
Charybdis
7,499
469
101
6
0
237,512
0
W
Thor
8,554
535
101
6
0
342,150
0
L
Bastet
7,538
471
101
6
0
381,190
0
L
Achilles
9,170
573
122
8
0
335,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role