Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Calvatron11
Artemis
Level 89
God Stats
7W - 0L
1,798 SR
Queue Stats
129W - 98L
1,616 Elo+
Party 3
Kukulkan
Kukulkan
Daredog3000
Kukulkan
Level 61
God Stats
13W - 18L
1,589 SR
Queue Stats
49W - 47L
1,653 Elo+
Party 3
Nox
Nox
JoeBidensUzi
Nox
Level 28
God Stats
12W - 10L
1,542 SR
Queue Stats
137W - 125L
1,534 Elo+
Party 1
Ymir
Ymir
UncleBigNutz
Ymir
Level 94
God Stats
12W - 16L
1,507 SR
Queue Stats
137W - 127L
1,525 Elo+
Party 1
Team Averages
Level 84
1,587 SR
1,566 Elo+

VS

Team Averages
Level 55
1,539 SR
1,399 Elo+
Nemesis
Nemesis
 
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Alkamize
He Bo
Level 60
God Stats
8W - 14L
1,581 SR
Queue Stats
158W - 163L
1,510 Elo+
Solo
Neith
Neith
DaRtHz809
Neith
Level 17
God Stats
3W - 6L
1,367 SR
Queue Stats
13W - 21L
1,341 Elo+
Party 2
Ares
Ares
Takkeru
Ares
Level 128
God Stats
1W - 2L
1,748 SR
Queue Stats
5W - 11L
1,378 Elo+
Party 2
Zhong Kui
Zhong Kui
unbrid
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 0 / 10
7,676
1,279
4,659
3,780
1,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
Calvatron11
Artemis
13
3 / 0 / 8
8,269
1,378
8,250
4,801
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Daredog3000
Kukulkan
13
3 / 0 / 10
7,784
1,297
7,083
3,985
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 9
7,921
1,320
4,266
4,390
1,772
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 12
7,336
1,223
4,124
7,097
7,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

390

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 0 / 0
6,155
1,026
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

He Bo
Alkamize
He Bo
11
0 / 2 / 0
6,300
1,050
1,422
2,419
699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
DaRtHz809
Neith
12
0 / 3 / 1
6,841
1,140
4,196
7,828
3,041
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Takkeru
Ares
12
0 / 3 / 0
7,116
1,186
6,203
10,040
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
unbrid
Zhong Kui
12
1 / 7 / 0
7,306
1,218
9,901
11,804
8,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
15
Kills
1
1
Deaths
15
49
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
10
8
L
Nemesis
 
Nemesis
0
0
0
0
L
He Bo
Alkamize
He Bo
0
2
0
0
W
Artemis
Calvatron11
Artemis
3
0
8
7
L
Neith
DaRtHz809
Neith
0
3
1
0.17
W
Kukulkan
Daredog3000
Kukulkan
3
0
10
8
W
5
1
9
9.5
L
Ares
Takkeru
Ares
0
3
0
0
W
1
0
12
7
L
Zhong Kui
unbrid
Zhong Kui
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
21,722
24,053
Taken
32,091
13,954
Mitigated
22,022
2,447
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,659
1,489
0
207
3,780
1,394
0
3,100
563
0
19,326
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
He Bo
Alkamize
He Bo
1,422
0
0
245
2,419
699
0
1,400
1,019
4,479
0
W
Artemis
Calvatron11
Artemis
8,250
3,766
0
1,495
4,801
1,793
0
3,731
824
0
30,731
L
Neith
DaRtHz809
Neith
4,196
1,786
0
648
7,828
3,041
0
4,806
3,022
0
16,815
W
Kukulkan
Daredog3000
Kukulkan
7,083
1,193
0
0
3,985
1,432
0
2,814
937
12,561
0
W
4,266
655
70
311
4,390
1,772
0
3,258
919
11,513
0
L
Ares
Takkeru
Ares
6,203
40
0
348
10,040
9,482
0
4,640
5,400
15,699
0
W
4,124
825
0
364
7,097
7,563
0
3,612
3,284
6,834
146
L
Zhong Kui
unbrid
Zhong Kui
9,901
229
75
2,163
11,804
8,800
0
4,536
7,268
27,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
33,718
133
Minions Killed
99
5
Camps Cleared
3
668,018
Distance Traveled
415,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,676
1,279
30
5
1
134,283
0
L
Nemesis
6,155
1,026
0
0
0
8,737
0
L
He Bo
6,300
1,050
7
1
0
40,480
0
W
Artemis
8,269
1,378
67
11
3
119,032
0
L
Neith
6,841
1,140
17
3
0
110,860
0
W
Kukulkan
7,784
1,297
13
2
0
144,566
0
W
Nox
7,921
1,320
17
3
1
134,260
0
L
Ares
7,116
1,186
20
3
1
143,775
0
W
Ymir
7,336
1,223
6
1
0
135,877
0
L
Zhong Kui
7,306
1,218
55
9
2
111,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role