Player Matchup

Raijin
Raijin
BenHasRecoil
Raijin
Level 64
God Stats
13W - 12L
1,537 SR
Queue Stats
239W - 223L
1,459 Elo+
Party 2
Sobek
Sobek
MrJangleDangle
Sobek
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,486 Elo+
Party 2
Artio
Artio
MumToucher
Artio
Level 59
God Stats
15W - 12L
1,570 SR
Queue Stats
143W - 134L
1,500 Elo+
Party 2
Skadi
Skadi
ObscureG
Skadi
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 94L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pickle00
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,488 Elo+
Party 2
Team Averages
Level 59
1,521 SR
1,492 Elo+

VS

Team Averages
Level 66
1,560 SR
1,479 Elo+
Shiva
Shiva
CelestialGrizly
Shiva
Level 47
God Stats
1W - 0L
1,736 SR
Queue Stats
33W - 29L
1,481 Elo+
Party 3
Hel
Hel
EpicXpanther33
Hel
Level 46
God Stats
3W - 3L
1,565 SR
Queue Stats
42W - 40L
1,458 Elo+
Party 3
Sylvanus
Sylvanus
MoriGedo
Sylvanus
Level 82
God Stats
12W - 15L
1,400 SR
Queue Stats
194W - 201L
1,471 Elo+
Party 1
Bellona
Bellona
grey_jumper7
Bellona
Level 27
God Stats
10W - 10L
1,468 SR
Queue Stats
129W - 148L
1,446 Elo+
Party 1
Awilix
Awilix
miello
Awilix
Level 129
God Stats
8W - 6L
1,629 SR
Queue Stats
189W - 167L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 3 / 2
6,293
629
3,521
5,065
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
5,053
505
2,124
10,979
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artio
10
1 / 4 / 2
5,722
572
4,826
11,257
8,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
ObscureG
Skadi
8
1 / 3 / 1
4,578
458
3,213
5,327
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
Pickle00
Tsukuyomi
12
5 / 2 / 0
6,471
647
5,730
8,071
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,756
576
4,363
7,554
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
0 / 2 / 5
5,487
549
2,412
5,250
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MoriGedo
Sylvanus
10
4 / 0 / 4
6,378
638
7,793
6,463
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
grey_jumper7
Bellona
11
4 / 2 / 4
6,469
647
5,498
7,414
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
miello
Awilix
12
5 / 2 / 5
6,752
675
8,158
9,614
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
15
15
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
3
2
0.33
W
2
2
2
1.5
W
0
2
5
1.25
W
Sylvanus
MoriGedo
Sylvanus
4
0
4
6
L
1
3
1
0.5
L
Artio
1
4
2
0.5
L
Skadi
ObscureG
Skadi
1
3
1
0.5
L
Tsukuyomi
Pickle00
Tsukuyomi
5
2
0
2.5
W
Bellona
grey_jumper7
Bellona
4
2
4
3
W
Awilix
miello
Awilix
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,414
Damage
28,224
40,699
Taken
36,295
21,110
Mitigated
16,138
13,929
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,521
139
0
1,692
5,065
1,317
0
1,551
3,514
48,208
326
W
4,363
944
55
1,205
7,554
2,903
0
3,737
3,286
0
23,072
W
2,412
0
314
2,462
5,250
1,279
0
1,657
3,593
24,953
0
W
Sylvanus
MoriGedo
Sylvanus
7,793
3,890
1,537
2,886
6,463
4,807
128
1,299
5,120
32,432
11,040
L
2,124
135
197
4,054
10,979
7,137
0
3,984
6,995
10,656
0
L
Artio
4,826
483
62
3,648
11,257
8,743
0
633
10,624
24,968
0
L
Skadi
ObscureG
Skadi
3,213
1,719
0
125
5,327
1,318
0
2,123
3,204
0
23,713
L
Tsukuyomi
Pickle00
Tsukuyomi
5,730
1,211
0
4,151
8,071
2,595
0
982
7,089
0
36,938
W
Bellona
grey_jumper7
Bellona
5,498
1,999
18
2,091
7,414
3,754
0
1,137
6,221
0
29,494
W
Awilix
miello
Awilix
8,158
3,281
0
749
9,614
3,395
0
1,931
7,641
0
46,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
30,842
295
Minions Killed
270
0
Camps Cleared
0
1,056,366
Distance Traveled
1,051,299
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,293
629
96
10
0
224,895
2
W
Shiva
5,756
576
37
4
0
185,351
1
W
Hel
5,487
549
48
5
0
201,446
2
W
Sylvanus
6,378
638
68
7
0
188,456
0
L
Sobek
5,053
505
14
1
0
203,791
1
L
Artio
5,722
572
64
6
0
201,232
1
L
Skadi
4,578
458
43
4
0
191,252
2
L
Tsukuyomi
6,471
647
78
8
0
235,196
0
W
Bellona
6,469
647
47
5
0
219,436
0
W
Awilix
6,752
675
70
7
0
256,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role