Player Matchup

Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
YS0Serious
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
itchytoaster5000
Hou Yi
Level 17
God Stats
6W - 8L
1,408 SR
Queue Stats
23W - 23L
1,416 Elo+
Party 1
Team Averages
Level 64
1,469 SR
1,464 Elo+

VS

Team Averages
Level 72
1,478 SR
1,414 Elo+
Baron Samedi
Baron Samedi
BloodyCheetah
Baron Samedi
Level 141
God Stats
22W - 17L
1,513 SR
Queue Stats
263W - 265L
1,436 Elo+
Party 2
Medusa
Medusa
D3monS3npai1
Medusa
Level 39
God Stats
122W - 88L
1,598 SR
Queue Stats
234W - 212L
1,471 Elo+
Party 2
Mulan
Mulan
lovezly_kitten
Mulan
Level 37
God Stats
21W - 27L
1,323 SR
Queue Stats
99W - 108L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 6 / 2
6,656
605
3,767
12,686
5,452
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
12
1 / 3 / 2
7,230
657
8,272
6,040
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 4 / 1
7,611
692
3,350
7,773
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodyCheetah
Baron Samedi
12
2 / 1 / 4
8,003
728
4,471
7,634
3,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
11 / 1 / 2
10,324
939
14,378
8,171
2,613
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 7
8,303
755
4,669
8,368
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
13
13
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
2
0.17
W
Baron Samedi
BloodyCheetah
Baron Samedi
2
1
4
4
W
Medusa
11
1
2
12
L
Janus
1
3
2
0.67
L
2
4
1
0.63
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
23,518
26,499
Taken
24,173
9,456
Mitigated
12,117
790
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,767
155
0
500
12,686
5,452
0
1,068
11,373
12,504
241
W
Baron Samedi
BloodyCheetah
Baron Samedi
4,471
164
578
4,397
7,634
3,059
452
2,863
4,771
30,596
566
W
Medusa
14,378
5,795
0
2,913
8,171
2,613
2,153
4,558
3,613
0
40,226
L
Janus
8,272
680
0
0
6,040
1,924
0
1,786
4,122
29,865
1,284
L
3,350
300
0
290
7,773
2,080
0
1,517
6,129
0
9,846
W
4,669
106
0
3,779
8,368
6,445
618
4,025
4,343
0
21,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,497
Gold Earned
26,630
86
Minions Killed
142
0
Camps Cleared
0
549,861
Distance Traveled
585,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,656
605
11
1
0
188,265
0
W
Baron Samedi
8,003
728
56
5
0
200,043
0
W
Medusa
10,324
939
50
5
0
206,074
0
L
Janus
7,230
657
59
5
0
194,966
0
L
Hou Yi
7,611
692
16
1
0
166,630
0
W
Mulan
8,303
755
36
3
0
178,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role