Player Matchup

Atlas
Atlas
Gold III
DaRealMotion
Atlas
Gold III
Level 118
God Stats
1W - 1L
1,821 SR
Queue Stats
40W - 39L
1,487 MMR
Party 1
Kukulkan
Kukulkan
Gold V
dahrealalt
Kukulkan
Gold V
Level 46
God Stats
1W - 2L
1,509 SR
Queue Stats
27W - 27L
1,581 MMR
Party 1
Medusa
Medusa
Gold I
joseA38
Medusa
Gold I
Level 173
God Stats
2W - 3L
1,777 SR
Queue Stats
58W - 47L
1,568 MMR
Solo
Tyr
Tyr
Bronze IV
psymarcos
Tyr
Bronze IV
Level 143
God Stats
0W - 1L
1,779 SR
Queue Stats
12W - 18L
1,507 MMR
Solo
Lancelot
Lancelot
Gold II
pwndbyjaven1
Lancelot
Gold II
Level 150
God Stats
21W - 19L
1,850 SR
Queue Stats
249W - 259L
1,529 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,747 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,557 SR
1,527 MMR
Cthulhu
Cthulhu
Platinum V
DeathPending
Cthulhu
Platinum V
Level 127
God Stats
28W - 18L
1,669 SR
Queue Stats
375W - 366L
1,500 MMR
Solo
Athena
Athena
Gold IV
TimmyDSG
Athena
Gold IV
Level 161
God Stats
6W - 6L
1,739 SR
Queue Stats
424W - 415L
1,515 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
mayolover23
Morgan Le Fay
Gold III
Level 67
God Stats
2W - 2L
1,291 SR
Queue Stats
243W - 238L
1,567 MMR
Solo
Nut
Nut
Platinum IV
rawrxkdog
Nut
Platinum IV
Level 169
God Stats
1W - 6L
1,489 SR
Queue Stats
65W - 60L
1,553 MMR
Solo
Surtr
Surtr
Bronze III
unholyavenger
Surtr
Bronze III
Level 147
God Stats
1W - 0L
1,597 SR
Queue Stats
6W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,134
452
10,937
16,236
7,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
dahrealalt
Kukulkan
15
0 / 4 / 3
8,420
468
10,467
11,696
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
joseA38
Medusa
16
2 / 4 / 1
9,589
533
10,616
10,890
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 0
8,251
458
5,840
17,724
12,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
pwndbyjaven1
Lancelot
17
3 / 3 / 1
9,922
551
7,303
14,470
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
ThanatosScyllaBacchus

VS

Bans
SusanoJanusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathPending
Cthulhu
14
3 / 0 / 8
9,206
511
8,631
13,645
12,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
TimmyDSG
Athena
18
7 / 2 / 6
10,228
568
8,460
16,048
8,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
mayolover23
Morgan Le Fay
15
5 / 3 / 7
9,700
539
14,514
12,711
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 5
9,889
549
5,680
13,048
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 0 / 5
10,996
611
16,259
15,851
12,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
21
21
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Cthulhu
DeathPending
Cthulhu
3
0
8
7
W
Athena
TimmyDSG
Athena
7
2
6
5
L
Kukulkan
dahrealalt
Kukulkan
0
4
3
0.38
L
Medusa
joseA38
Medusa
2
4
1
0.63
W
Morgan Le Fay
mayolover23
Morgan Le Fay
5
3
7
2.83
L
1
6
0
0.17
L
Lancelot
pwndbyjaven1
Lancelot
3
3
1
1.17
W
0
3
5
0.83
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,163
Damage
53,544
71,016
Taken
71,303
34,605
Mitigated
43,629
7,972
Healing
27,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,937
2,495
0
0
16,236
7,522
0
12,336
3,900
28,766
682
W
Cthulhu
DeathPending
Cthulhu
8,631
385
3,269
3,328
13,645
12,102
34
5,922
7,284
41,334
0
W
Athena
TimmyDSG
Athena
8,460
2,200
0
7,173
16,048
8,911
0
4,296
11,470
83,860
1,108
L
Kukulkan
dahrealalt
Kukulkan
10,467
875
0
1,012
11,696
3,611
182
7,994
3,702
64,232
2,139
L
Medusa
joseA38
Medusa
10,616
3,803
0
567
10,890
3,922
244
3,171
7,719
0
88,281
W
Morgan Le Fay
mayolover23
Morgan Le Fay
14,514
139
0
3,561
12,711
4,861
896
5,264
7,027
68,330
1,382
L
5,840
383
0
3,575
17,724
12,307
0
6,520
11,204
0
42,516
L
Lancelot
pwndbyjaven1
Lancelot
7,303
1,406
0
2,818
14,470
7,243
2,295
5,170
9,300
0
93,912
W
5,680
3,317
0
4,811
13,048
5,473
582
1,528
11,314
0
87,901
W
16,259
4,696
0
5,363
15,851
12,282
212
2,345
13,460
20,292
60,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,316
Gold Earned
50,019
529
Minions Killed
570
0
Camps Cleared
0
1,814,568
Distance Traveled
1,872,645
0
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,134
452
45
3
0
357,947
0
W
Cthulhu
9,206
511
56
3
0
377,172
11
W
Athena
10,228
568
123
7
0
416,267
2
L
Kukulkan
8,420
468
111
6
0
343,787
0
L
Medusa
9,589
533
152
8
0
334,741
0
W
Morgan Le Fay
9,700
539
110
6
0
376,339
10
L
Tyr
8,251
458
67
4
0
347,828
0
L
Lancelot
9,922
551
154
9
0
430,265
0
W
Nut
9,889
549
164
9
0
327,119
3
W
Surtr
10,996
611
117
7
0
375,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role