Player Matchup

Hera
Hera
Luxlib
Hera
Level 128
God Stats
28W - 17L
1,642 SR
Queue Stats
537W - 542L
1,425 Elo+
Solo
Anhur
Anhur
Suesano
Anhur
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 199L
1,406 Elo+
Solo
Guan Yu
Guan Yu
TheMilkMan9732
Guan Yu
Level 124
God Stats
1W - 1L
1,294 SR
Queue Stats
59W - 77L
1,469 Elo+
Party 2
Athena
Athena
Xx2kTROJANZxX
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,273 Elo+
Party 2
Bastet
Bastet
el_av
Bastet
Level 158
God Stats
12W - 5L
1,692 SR
Queue Stats
391W - 392L
1,410 Elo+
Solo
Team Averages
Level 102
1,526 SR
1,397 Elo+

VS

Team Averages
Level 127
1,442 SR
1,467 Elo+
Lancelot
Lancelot
GliZZyRaWW
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,413 Elo+
Party 1
Susano
Susano
MimicMessiah17
Susano
Level 127
God Stats
1W - 3L
1,322 SR
Queue Stats
23W - 28L
1,395 Elo+
Party 1
Tiamat
Tiamat
PeterNoob
Tiamat
Level 144
God Stats
1W - 6L
1,316 SR
Queue Stats
194W - 178L
1,484 Elo+
Solo
Bastet
Bastet
p0tat0h
Bastet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 114L
1,524 Elo+
Solo
Chang'e
Chang'e
quorum77
Chang'e
Level 142
God Stats
3W - 4L
1,572 SR
Queue Stats
327W - 344L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Luxlib
Hera
20
6 / 1 / 9
12,454
830
24,770
10,755
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Suesano
Anhur
19
7 / 4 / 8
12,392
826
8,697
14,883
6,495
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
4 / 3 / 12
12,093
806
12,542
21,047
18,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 4 / 12
12,161
811
7,259
23,462
24,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
el_av
Bastet
17
1 / 4 / 12
10,690
713
13,327
18,065
7,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GliZZyRaWW
Lancelot
17
2 / 4 / 9
9,385
626
12,216
17,343
16,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 6 / 6
10,836
722
21,280
21,732
8,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
PeterNoob
Tiamat
16
2 / 6 / 5
9,036
602
14,228
15,467
7,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
p0tat0h
Bastet
2
0 / 0 / 1
4,099
273
0
184
46
Chang'e
quorum77
Chang'e
19
4 / 4 / 8
10,705
714
18,758
17,697
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
20
Kills
13
16
Deaths
20
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
GliZZyRaWW
Lancelot
2
4
9
1.63
W
Hera
Luxlib
Hera
6
1
9
10.5
L
5
6
6
1.33
L
Tiamat
PeterNoob
Tiamat
2
6
5
0.75
W
Anhur
Suesano
Anhur
7
4
8
2.75
W
4
3
12
3.33
W
2
4
12
2
W
Bastet
el_av
Bastet
1
4
12
1.75
L
Bastet
p0tat0h
Bastet
0
0
1
0.5
L
Chang'e
quorum77
Chang'e
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,595
Damage
66,482
88,212
Taken
72,423
61,415
Mitigated
37,849
36,256
Healing
30,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
GliZZyRaWW
Lancelot
12,216
2,280
512
2,101
17,343
16,454
0
8,696
8,647
0
17,928
W
Hera
Luxlib
Hera
24,770
5,053
1,596
1,761
10,755
4,477
1,432
2,664
8,057
63,337
0
L
21,280
1,405
1,057
5,566
21,732
8,072
0
8,203
13,529
0
45,227
L
Tiamat
PeterNoob
Tiamat
14,228
1,540
668
1,689
15,467
7,903
0
7,605
7,862
27,109
0
W
Anhur
Suesano
Anhur
8,697
4,360
1,101
649
14,883
6,495
3,725
4,996
9,729
0
24,838
W
12,542
903
11,598
7,760
21,047
18,759
239
10,427
10,391
1,757
19,639
W
7,259
1,880
4,320
3,799
23,462
24,297
213
7,536
14,036
13,778
1,795
W
Bastet
el_av
Bastet
13,327
2,709
416
3,256
18,065
7,387
1,488
7,039
10,849
0
27,651
L
Bastet
p0tat0h
Bastet
0
0
0
0
184
46
0
184
0
0
0
L
Chang'e
quorum77
Chang'e
18,758
899
9,880
9,258
17,697
5,374
0
7,753
9,944
39,422
1,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,790
Gold Earned
44,061
171
Minions Killed
130
0
Camps Cleared
0
1,513,109
Distance Traveled
1,047,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,385
626
13
1
0
270,610
0
W
Hera
12,454
830
77
5
0
321,761
0
L
Susano
10,836
722
48
3
0
253,726
0
L
Tiamat
9,036
602
29
2
0
229,418
0
W
Anhur
12,392
826
30
2
0
241,612
0
W
Guan Yu
12,093
806
13
1
0
297,084
0
W
Athena
12,161
811
13
1
0
305,818
0
W
Bastet
10,690
713
38
3
0
346,834
0
L
Bastet
4,099
273
0
0
0
0
0
L
Chang'e
10,705
714
40
3
0
293,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role