Player Matchup

Pele
Pele
Gold V
 
Pele
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
Mr Bedlem
Cthulhu
Silver I
Level 100
God Stats
55W - 47L
1,585 SR
Queue Stats
154W - 179L
1,351 MMR
Solo
Nu Wa
Nu Wa
Gold V
SNIPES4523
Nu Wa
Gold V
Level 191
God Stats
48W - 32L
1,686 SR
Queue Stats
192W - 192L
1,337 MMR
Party 1
Hachiman
Hachiman
Gold III
Willismang
Hachiman
Gold III
Level 223
God Stats
3W - 3L
1,474 SR
Queue Stats
158W - 155L
1,373 MMR
Party 1
Ravana
Ravana
Gold I
ayefreddyc
Ravana
Gold I
Level 119
God Stats
1W - 6L
1,239 SR
Queue Stats
107W - 108L
1,375 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,497 SR
1,387 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,504 SR
1,363 MMR
Bake Kujira
Bake Kujira
Silver IV
Dadigoar
Bake Kujira
Silver IV
Level 145
God Stats
1W - 2L
1,488 SR
Queue Stats
23W - 24L
1,349 MMR
Solo
Sylvanus
Sylvanus
Gold IV
JahjoBlahdahbo
Sylvanus
Gold IV
Level 109
God Stats
14W - 19L
1,476 SR
Queue Stats
605W - 612L
1,359 MMR
Solo
Da Ji
Da Ji
Gold IV
SJPN82
Da Ji
Gold IV
Level 109
God Stats
21W - 27L
1,600 SR
Queue Stats
77W - 85L
1,385 MMR
Party 2
Anhur
Anhur
Gold V
Skyleh
Anhur
Gold V
Level 110
God Stats
2W - 2L
1,567 SR
Queue Stats
72W - 74L
1,360 MMR
Solo
Chang'e
Chang'e
Gold V
XSoBxsic
Chang'e
Gold V
Level 145
God Stats
14W - 16L
1,389 SR
Queue Stats
157W - 168L
1,360 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
0 / 2 / 0
8,954
497
4,251
13,456
5,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Mr Bedlem
Cthulhu
11
1 / 2 / 2
7,717
429
6,211
11,520
6,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
15
0 / 3 / 2
8,651
481
10,731
6,562
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Willismang
Hachiman
16
2 / 3 / 0
8,569
476
2,850
11,228
2,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
ayefreddyc
Ravana
14
4 / 6 / 3
8,553
475
9,455
14,309
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosLancelotAwilixBacchus

VS

Bans
ThorCliodhnaSun WukongMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Dadigoar
Bake Kujira
17
0 / 0 / 2
10,604
589
7,133
9,351
14,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
14
0 / 1 / 4
8,536
474
3,963
16,475
11,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
SJPN82
Da Ji
18
9 / 3 / 3
10,431
580
12,116
15,104
7,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anhur
Skyleh
Anhur
17
6 / 1 / 0
10,333
574
10,353
9,215
3,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
XSoBxsic
Chang'e
17
1 / 2 / 2
10,308
573
6,695
12,510
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
16
16
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
W
Bake Kujira
Dadigoar
Bake Kujira
0
0
2
1
W
Sylvanus
0
1
4
2
L
Cthulhu
Mr Bedlem
Cthulhu
1
2
2
1
W
Da Ji
SJPN82
Da Ji
9
3
3
3.5
L
Nu Wa
0
3
2
0.33
W
Anhur
Skyleh
Anhur
6
1
0
6
L
Hachiman
Willismang
Hachiman
2
3
0
0.67
W
Chang'e
XSoBxsic
Chang'e
1
2
2
1
L
Ravana
ayefreddyc
Ravana
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,498
Damage
40,260
57,075
Taken
62,655
19,940
Mitigated
39,363
16,530
Healing
25,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,251
481
0
4,570
13,456
5,550
0
6,374
7,082
0
75,110
W
Bake Kujira
Dadigoar
Bake Kujira
7,133
3,651
0
3,158
9,351
14,168
105
843
8,508
87,176
4,195
W
Sylvanus
3,963
1,083
4,543
6,946
16,475
11,708
0
5,301
11,174
31,169
3,583
L
Cthulhu
Mr Bedlem
Cthulhu
6,211
290
171
4,237
11,520
6,359
0
2,665
8,855
28,073
161
W
Da Ji
SJPN82
Da Ji
12,116
4,533
0
1,381
15,104
7,124
0
2,320
12,784
0
78,127
L
Nu Wa
10,731
4,600
0
1,882
6,562
1,336
0
2,763
3,799
70,679
1,164
W
Anhur
Skyleh
Anhur
10,353
4,593
0
3,486
9,215
3,198
425
3,828
5,387
0
82,154
L
Hachiman
Willismang
Hachiman
2,850
796
0
2,951
11,228
2,665
0
1,955
9,273
0
57,676
W
Chang'e
XSoBxsic
Chang'e
6,695
201
1,129
5,350
12,510
3,165
103
5,312
7,198
87,107
2,114
L
Ravana
ayefreddyc
Ravana
9,455
2,277
0
2,719
14,309
4,030
0
3,616
10,693
0
48,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,444
Gold Earned
50,212
500
Minions Killed
612
0
Camps Cleared
0
1,745,173
Distance Traveled
1,767,422
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,954
497
143
8
0
380,796
5
W
Bake Kujira
10,604
589
149
8
0
331,298
3
W
Sylvanus
8,536
474
44
2
0
325,637
6
L
Cthulhu
7,717
429
45
3
0
306,692
2
W
Da Ji
10,431
580
112
6
0
393,191
2
L
Nu Wa
8,651
481
124
7
0
325,508
1
W
Anhur
10,333
574
129
7
0
328,193
1
L
Hachiman
8,569
476
108
6
0
356,019
4
W
Chang'e
10,308
573
178
10
0
389,103
4
L
Ravana
8,553
475
80
4
0
376,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role