Player Matchup

Discordia
Discordia
GodKlaus
Discordia
Level 80
God Stats
40W - 25L
1,635 SR
Queue Stats
102W - 99L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
KingbarriSSJ
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,473 Elo+
Party 1
Surtr
Surtr
LilDevilX1424
Surtr
Level 86
God Stats
1W - 1L
1,240 SR
Queue Stats
201W - 212L
1,394 Elo+
Party 3
Cupid
Cupid
Lumacha3852
Cupid
Level 87
God Stats
15W - 10L
1,545 SR
Queue Stats
231W - 240L
1,481 Elo+
Party 1
Mercury
Mercury
bradass2012
Mercury
Level 101
God Stats
3W - 3L
1,144 SR
Queue Stats
283W - 282L
1,405 Elo+
Party 3
Team Averages
Level 84
1,413 SR
1,440 Elo+

VS

Team Averages
Level 65
1,487 SR
1,387 Elo+
Da Ji
Da Ji
Dr Labyrinth 23
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,375 Elo+
Party 2
Ra
Ra
PostTerms
Ra
Level 105
God Stats
9W - 11L
1,593 SR
Queue Stats
290W - 299L
1,434 Elo+
Solo
Skadi
Skadi
Steve Sutton
Skadi
Level 62
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 8L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
TomaBiggs
Cthulhu
Level 48
God Stats
22W - 18L
1,680 SR
Queue Stats
45W - 46L
1,375 Elo+
Party 2
Atlas
Atlas
uquendas12
Atlas
Level 68
God Stats
6W - 11L
1,353 SR
Queue Stats
328W - 351L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GodKlaus
Discordia
16
5 / 3 / 5
9,834
578
12,919
8,557
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
KingbarriSSJ
Jormungandr
13
3 / 2 / 7
8,927
525
3,518
14,012
12,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 1 / 5
9,279
546
5,767
10,939
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 3 / 4
9,567
563
13,555
13,548
4,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
bradass2012
Mercury
16
8 / 2 / 6
10,254
603
14,090
15,347
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,361
374
4,385
14,325
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 0
8,977
528
6,412
12,562
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 8 / 3
7,647
450
10,469
14,088
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
TomaBiggs
Cthulhu
12
0 / 4 / 1
7,650
450
7,664
15,051
11,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
12
3 / 2 / 2
7,328
431
8,189
9,865
3,494
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
24
Kills
11
11
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Discordia
GodKlaus
Discordia
5
3
5
2.5
W
Jormungandr
KingbarriSSJ
Jormungandr
3
2
7
3.25
W
1
1
5
3.5
W
7
3
4
3
L
5
4
0
1.25
L
3
8
3
0.56
L
Cthulhu
TomaBiggs
Cthulhu
0
4
1
0.13
W
Mercury
bradass2012
Mercury
8
2
6
5.5
L
Atlas
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,849
Damage
37,119
62,403
Taken
65,891
35,256
Mitigated
29,288
12,490
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,385
856
0
250
14,325
5,309
0
1,753
12,482
0
38,098
W
Discordia
GodKlaus
Discordia
12,919
320
0
1,569
8,557
2,874
1,125
4,730
3,778
65,401
2,173
W
Jormungandr
KingbarriSSJ
Jormungandr
3,518
904
0
1,909
14,012
12,128
335
4,713
9,299
17,061
984
W
5,767
2,389
0
2,684
10,939
9,143
328
4,382
6,557
1,094
43,226
W
13,555
8,960
540
3,965
13,548
4,926
1,749
4,434
9,114
0
69,762
L
6,412
713
84
4,878
12,562
4,574
0
8,330
4,232
61,334
0
L
10,469
2,845
0
961
14,088
4,256
0
2,124
11,964
0
43,036
L
Cthulhu
TomaBiggs
Cthulhu
7,664
623
923
3,261
15,051
11,655
0
1,969
12,624
44,866
0
W
Mercury
bradass2012
Mercury
14,090
6,533
0
1,823
15,347
6,185
0
3,895
11,452
0
80,999
L
Atlas
8,189
2,755
0
1,250
9,865
3,494
290
2,190
7,675
38,855
2,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,861
Gold Earned
37,963
386
Minions Killed
365
0
Camps Cleared
0
1,677,383
Distance Traveled
1,534,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,361
374
66
4
0
322,465
0
W
Discordia
9,834
578
104
6
0
325,226
0
W
Jormungandr
8,927
525
19
1
0
343,547
0
W
Surtr
9,279
546
63
4
0
299,816
2
W
Cupid
9,567
563
108
6
0
325,312
0
L
Ra
8,977
528
104
6
0
285,606
0
L
Skadi
7,647
450
61
4
0
297,480
0
L
Cthulhu
7,650
450
79
5
0
328,907
0
W
Mercury
10,254
603
92
5
0
383,482
0
L
Atlas
7,328
431
55
3
0
300,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role