Player Matchup

Cu Chulainn
Cu Chulainn
I Will Greed
Cu Chulainn
Level 81
God Stats
21W - 16L
1,593 SR
Queue Stats
76W - 67L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
KingJayCee34
Baron Samedi
Level 46
God Stats
5W - 1L
1,551 SR
Queue Stats
9W - 6L
1,354 Elo+
Solo
Ymir
Ymir
oiledupgranny
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 43
1,548 SR
1,446 Elo+

VS

Team Averages
Level 52
1,314 SR
1,470 Elo+
Anhur
Anhur
COR6Hollywod52
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Janus
Janus
COR6_VeRo
Janus
Level 20
God Stats
0W - 3L
1,177 SR
Queue Stats
7W - 15L
1,391 Elo+
Party 2
Bacchus
Bacchus
acesnydz1225
Bacchus
Level 128
God Stats
1W - 4L
1,264 SR
Queue Stats
44W - 45L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I Will Greed
Cu Chulainn
16
10 / 1 / 10
11,235
936
16,436
14,633
12,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
KingJayCee34
Baron Samedi
13
5 / 4 / 10
9,599
800
6,950
8,890
4,629
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 3 / 12
10,019
835
10,578
13,616
9,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
8,135
678
3,612
11,225
4,782
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
COR6_VeRo
Janus
12
1 / 10 / 4
8,078
673
4,961
11,850
5,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
acesnydz1225
Bacchus
14
3 / 3 / 4
9,300
775
7,314
16,166
19,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
21
Kills
5
8
Deaths
21
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Janus
COR6_VeRo
Janus
1
10
4
0.3
W
Cu Chulainn
I Will Greed
Cu Chulainn
10
1
10
15
W
Baron Samedi
KingJayCee34
Baron Samedi
5
4
10
2.5
L
Bacchus
acesnydz1225
Bacchus
3
3
4
1.67
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
15,887
37,139
Taken
39,241
27,192
Mitigated
29,171
6,549
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,612
1,771
0
0
11,225
4,782
0
5,675
5,498
0
12,276
L
Janus
COR6_VeRo
Janus
4,961
797
329
704
11,850
5,217
0
5,424
6,381
20,680
325
W
Cu Chulainn
I Will Greed
Cu Chulainn
16,436
1,113
0
2,131
14,633
12,626
109
4,403
10,230
1,077
49,424
W
Baron Samedi
KingJayCee34
Baron Samedi
6,950
445
479
2,357
8,890
4,629
708
3,865
5,025
29,877
0
L
Bacchus
acesnydz1225
Bacchus
7,314
789
0
1,986
16,166
19,172
0
7,018
9,080
27,943
645
W
10,578
1,574
0
1,582
13,616
9,937
242
3,902
9,714
34,240
1,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
25,513
138
Minions Killed
82
0
Camps Cleared
0
651,252
Distance Traveled
535,772
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,135
678
15
1
0
173,187
0
L
Janus
8,078
673
40
3
0
151,709
0
W
Cu Chulainn
11,235
936
62
5
0
255,089
0
W
Baron Samedi
9,599
800
31
3
0
188,429
0
L
Bacchus
9,300
775
27
2
0
210,876
0
W
Ymir
10,019
835
45
4
0
207,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role