Player Matchup

Rama
Rama
Evacious
Rama
Level 87
God Stats
1W - 4L
1,436 SR
Queue Stats
77W - 66L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Logan942
Gilgamesh
Level 127
God Stats
9W - 8L
1,560 SR
Queue Stats
189W - 191L
1,575 Elo+
Party 2
Nike
Nike
TiempoLimite
Nike
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,538 Elo+
Party 2
Bacchus
Bacchus
TroPicGlitch128
Bacchus
Level 142
God Stats
5W - 8L
1,473 SR
Queue Stats
226W - 205L
1,472 Elo+
Party 1
Janus
Janus
cbaspaputilin
Janus
Level 13
God Stats
13W - 18L
1,226 SR
Queue Stats
234W - 209L
1,600 Elo+
Party 2
Team Averages
Level 105
1,439 SR
1,536 Elo+

VS

Team Averages
Level 112
1,617 SR
1,520 Elo+
Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Athlet1c N1nja
Ne Zha
Level 82
God Stats
3W - 0L
1,841 SR
Queue Stats
24W - 13L
1,581 Elo+
Solo
Ullr
Ullr
RadiationKIng34
Ullr
Level 157
God Stats
13W - 20L
1,448 SR
Queue Stats
349W - 355L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
WillsterEdge
Kuzenbo
Level 68
God Stats
33W - 18L
1,568 SR
Queue Stats
287W - 252L
1,532 Elo+
Solo
Kukulkan
Kukulkan
XLBigSexyBoILX
Kukulkan
Level 93
God Stats
3W - 1L
1,729 SR
Queue Stats
143W - 121L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 4 / 0
4,939
494
1,194
5,434
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
Logan942
Gilgamesh
11
2 / 2 / 2
5,651
565
3,034
8,779
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 1 / 1
6,859
686
6,674
8,114
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 1 / 0
5,957
596
2,086
5,466
4,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 2
6,687
669
2,143
3,974
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 3 / 0
6,138
614
5,103
10,282
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 1
6,183
618
3,227
5,671
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 0
5,894
589
3,656
5,029
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
WillsterEdge
Kuzenbo
10
0 / 0 / 5
5,165
517
2,973
4,031
3,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
12
0 / 2 / 2
6,255
626
2,130
4,638
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
9
9
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
3
0
0.33
W
4
0
1
4.5
L
Rama
0
4
0
0
L
Gilgamesh
Logan942
Gilgamesh
2
2
2
1.5
W
4
1
0
4
L
2
1
1
2.5
L
2
1
0
2
W
Kuzenbo
WillsterEdge
Kuzenbo
0
0
5
2.5
W
Kukulkan
0
2
2
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
17,089
31,767
Taken
29,651
13,343
Mitigated
16,049
4,719
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,103
2,689
0
3,501
10,282
8,230
0
157
10,125
0
42,092
W
3,227
1,024
0
1,314
5,671
1,886
0
753
4,918
0
41,415
L
Rama
1,194
1,005
0
33
5,434
1,489
0
945
4,489
0
29,484
L
Gilgamesh
Logan942
Gilgamesh
3,034
493
0
774
8,779
3,294
0
2,040
6,664
0
38,234
W
3,656
1,178
0
899
5,029
1,733
0
1,135
3,894
0
35,611
L
6,674
1,240
0
2,074
8,114
3,134
0
0
7,650
0
53,839
L
2,086
41
0
1,432
5,466
4,366
0
1,366
4,100
13,484
2,045
W
Kuzenbo
WillsterEdge
Kuzenbo
2,973
1,129
0
1,004
4,031
3,142
4
518
3,513
18,317
0
W
Kukulkan
2,130
129
0
1,197
4,638
1,058
0
1,556
3,082
48,753
0
L
2,143
167
0
406
3,974
1,060
0
752
3,222
61,130
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
29,635
370
Minions Killed
348
0
Camps Cleared
0
1,118,405
Distance Traveled
1,113,745
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,138
614
86
9
0
222,057
2
W
Ne Zha
6,183
618
71
7
0
266,997
2
L
Rama
4,939
494
63
6
0
209,938
0
L
Gilgamesh
5,651
565
54
5
0
245,988
0
W
Ullr
5,894
589
61
6
0
197,982
2
L
Nike
6,859
686
106
11
0
216,591
2
L
Bacchus
5,957
596
23
2
0
219,423
3
W
Kuzenbo
5,165
517
30
3
0
231,141
2
W
Kukulkan
6,255
626
100
10
0
195,568
3
L
Janus
6,687
669
124
12
0
226,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role