Player Matchup

Yemoja
Yemoja
Gold I
ChigBuns
Yemoja
Gold I
Level 124
God Stats
28W - 27L
1,589 SR
Queue Stats
281W - 282L
1,730 MMR
Solo
Mulan
Mulan
Platinum V
Quincho69
Mulan
Platinum V
Level 117
God Stats
2W - 1L
1,667 SR
Queue Stats
26W - 18L
1,775 MMR
Party 1
Agni
Agni
Gold II
Trafixer
Agni
Gold II
Level 118
God Stats
0W - 1L
1,274 SR
Queue Stats
17W - 14L
1,725 MMR
Party 1
Skadi
Skadi
Platinum III
jexcygames
Skadi
Platinum III
Level 144
God Stats
25W - 17L
1,636 SR
Queue Stats
182W - 167L
1,734 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
temp-761503049
Morgan Le Fay
Gold II
Level 87
God Stats
0W - 5L
1,129 SR
Queue Stats
105W - 110L
1,752 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,459 SR
1,743 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,558 SR
1,640 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
 
Danzaburou
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
DoomedSauce1509
Cu Chulainn
Gold II
Level 156
God Stats
12W - 4L
1,756 SR
Queue Stats
71W - 40L
1,768 MMR
Solo
Chang'e
Chang'e
Gold I
GGeoDude
Chang'e
Gold I
Level 125
God Stats
3W - 2L
1,603 SR
Queue Stats
153W - 153L
1,688 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
ScaseMeleee
Cthulhu
Platinum IV
Level 100
God Stats
12W - 13L
1,430 SR
Queue Stats
150W - 142L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChigBuns
Yemoja
10
0 / 1 / 4
6,040
465
3,965
7,546
3,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mulan
Quincho69
Mulan
11
0 / 4 / 1
5,814
447
3,386
11,509
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
13
4 / 3 / 2
6,952
535
5,889
9,833
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
12
2 / 1 / 1
6,904
531
6,917
6,595
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
temp-761503049
Morgan Le Fay
11
2 / 2 / 2
6,202
477
6,366
7,307
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaAresThanatos

VS

Bans
Maman BrigitteThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 2 / 0
7,769
598
2,823
5,970
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
 
Danzaburou
12
1 / 2 / 0
7,027
541
3,041
8,409
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
DoomedSauce1509
Cu Chulainn
16
6 / 1 / 1
9,799
754
11,123
9,490
7,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
GGeoDude
Chang'e
12
1 / 3 / 3
7,028
541
5,499
9,566
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ScaseMeleee
Cthulhu
11
1 / 0 / 3
6,588
507
6,188
12,517
7,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
11
11
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
2
0
1
W
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Yemoja
ChigBuns
Yemoja
0
1
4
2
W
Cu Chulainn
DoomedSauce1509
Cu Chulainn
6
1
1
6.5
W
Chang'e
GGeoDude
Chang'e
1
3
3
0.83
L
Mulan
Quincho69
Mulan
0
4
1
0.13
W
Cthulhu
ScaseMeleee
Cthulhu
1
0
3
2.5
L
Agni
4
3
2
1.67
L
Skadi
2
1
1
2.5
L
Morgan Le Fay
temp-761503049
Morgan Le Fay
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,523
Damage
28,674
42,790
Taken
45,952
17,509
Mitigated
21,955
17,526
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,823
450
0
1,543
5,970
1,712
0
4,018
1,672
61,704
1,413
W
Danzaburou
 
Danzaburou
3,041
1,021
0
3,448
8,409
3,040
0
1,494
6,907
0
45,316
L
Yemoja
ChigBuns
Yemoja
3,965
1,419
3,115
2,980
7,546
3,916
0
4,396
3,056
13,607
0
W
Cu Chulainn
DoomedSauce1509
Cu Chulainn
11,123
1,007
0
1,738
9,490
7,299
0
1,764
7,686
10,659
66,778
W
Chang'e
GGeoDude
Chang'e
5,499
594
120
5,154
9,566
2,658
0
2,381
7,127
57,524
545
L
Mulan
Quincho69
Mulan
3,386
445
0
3,853
11,509
6,021
0
957
10,552
0
35,833
W
Cthulhu
ScaseMeleee
Cthulhu
6,188
704
1,915
3,825
12,517
7,246
0
5,906
6,340
26,964
1,075
L
Agni
5,889
633
0
4,260
9,833
3,279
0
3,459
6,308
58,365
0
L
Skadi
6,917
3,314
0
2,254
6,595
1,820
0
2,064
4,531
0
59,835
L
Morgan Le Fay
temp-761503049
Morgan Le Fay
6,366
223
0
1,064
7,307
2,473
0
4,448
2,837
35,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
38,211
374
Minions Killed
496
0
Camps Cleared
0
1,317,819
Distance Traveled
1,329,883
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,769
598
138
11
0
261,597
6
W
Danzaburou
7,027
541
82
6
0
263,780
2
L
Yemoja
6,040
465
24
2
0
255,814
5
W
Cu Chulainn
9,799
754
136
10
0
240,745
0
W
Chang'e
7,028
541
95
7
0
263,675
0
L
Mulan
5,814
447
72
6
0
241,936
0
W
Cthulhu
6,588
507
45
3
0
300,086
4
L
Agni
6,952
535
100
8
0
302,933
0
L
Skadi
6,904
531
114
9
0
252,014
3
L
Morgan Le Fay
6,202
477
64
5
0
265,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role