Player Matchup

Achilles
Achilles
Platinum IV
HolyMemeLord
Achilles
Platinum IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,961 MMR
Party 2
Cerberus
Cerberus
Platinum III
Purewel
Cerberus
Platinum III
Level 186
God Stats
0W - 1L
1,557 SR
Queue Stats
39W - 29L
1,965 MMR
Party 2
Yu Huang
Yu Huang
Platinum IV
xRagingXDeathx
Yu Huang
Platinum IV
Level 145
God Stats
1W - 2L
1,586 SR
Queue Stats
24W - 21L
2,061 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,548 SR
1,996 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,661 SR
2,105 MMR
Hercules
Hercules
Diamond IV
ReysorYT
Hercules
Diamond IV
Level 159
God Stats
3W - 1L
1,662 SR
Queue Stats
100W - 74L
2,188 MMR
Party 1
Bacchus
Bacchus
Platinum II
ZaroOfficial
Bacchus
Platinum II
Level 141
God Stats
12W - 8L
1,627 SR
Queue Stats
317W - 367L
1,863 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
osoguererro
Ah Muzen Cab
Diamond III
Level 157
God Stats
5W - 2L
1,694 SR
Queue Stats
89W - 60L
2,264 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HolyMemeLord
Achilles
15
2 / 4 / 2
9,509
679
7,485
15,140
13,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Purewel
Cerberus
16
1 / 5 / 5
9,958
711
7,659
14,420
15,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
16
3 / 3 / 2
10,198
728
15,229
8,467
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AresThothChang'eOdinMulan

VS

Bans
ScyllaAgniChaacEsetTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ReysorYT
Hercules
16
2 / 3 / 8
10,028
716
7,039
14,608
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
ZaroOfficial
Bacchus
17
3 / 1 / 9
10,439
746
11,431
14,698
19,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
osoguererro
Ah Muzen Cab
18
7 / 2 / 5
11,437
817
14,507
12,170
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
12
12
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
HolyMemeLord
Achilles
2
4
2
0.75
L
Cerberus
Purewel
Cerberus
1
5
5
0.7
W
Hercules
ReysorYT
Hercules
2
3
8
2
W
Bacchus
ZaroOfficial
Bacchus
3
1
9
7.5
W
Ah Muzen Cab
osoguererro
Ah Muzen Cab
7
2
5
4.75
L
Yu Huang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
32,977
38,027
Taken
41,476
32,070
Mitigated
37,350
5,658
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HolyMemeLord
Achilles
7,485
1,755
0
1,221
15,140
13,597
0
3,677
10,703
0
27,463
L
Cerberus
Purewel
Cerberus
7,659
156
0
3,733
14,420
15,040
0
3,105
10,209
39,178
0
W
Hercules
ReysorYT
Hercules
7,039
1,448
0
4,711
14,608
13,876
0
8,320
6,288
0
30,802
W
Bacchus
ZaroOfficial
Bacchus
11,431
808
0
4,594
14,698
19,794
17
7,052
7,646
26,111
2,935
W
Ah Muzen Cab
osoguererro
Ah Muzen Cab
14,507
4,922
0
818
12,170
3,680
296
7,478
4,692
0
69,011
L
Yu Huang
15,229
1,171
0
704
8,467
3,433
0
2,609
5,408
50,158
161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
31,904
220
Minions Killed
207
0
Camps Cleared
0
785,719
Distance Traveled
836,158
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,509
679
46
3
0
288,747
0
L
Cerberus
9,958
711
83
6
0
251,629
0
W
Hercules
10,028
716
54
4
0
282,077
0
W
Bacchus
10,439
746
48
3
0
286,958
2
W
Ah Muzen Cab
11,437
817
105
8
0
267,123
0
L
Yu Huang
10,198
728
91
7
0
245,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role