Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Lcaai
Persephone
Level 57
God Stats
3W - 5L
1,625 SR
Queue Stats
80W - 81L
1,444 Elo+
Party 1
Hades
Hades
Lewyy13
Hades
Level 134
God Stats
1W - 1L
1,711 SR
Queue Stats
51W - 61L
1,440 Elo+
Solo
Mercury
Mercury
Marlon_3011
Mercury
Level 32
God Stats
0W - 3L
1,295 SR
Queue Stats
62W - 63L
1,434 Elo+
Party 1
Neith
Neith
REPTUNE
Neith
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,271 Elo+
Solo
Team Averages
Level 80
1,526 SR
1,418 Elo+

VS

Team Averages
Level 117
1,474 SR
1,478 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DarkHunter168
Janus
Level 120
God Stats
6W - 4L
1,566 SR
Queue Stats
116W - 100L
1,464 Elo+
Party 2
Charybdis
Charybdis
Guizma
Charybdis
Level 187
God Stats
170W - 154L
1,574 SR
Queue Stats
587W - 589L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Rimsuq
Cthulhu
Level 67
God Stats
26W - 14L
1,461 SR
Queue Stats
271W - 299L
1,473 Elo+
Party 2
Bakasura
Bakasura
sykkal
Bakasura
Level 98
God Stats
2W - 1L
1,269 SR
Queue Stats
134W - 136L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 1 / 1
3,596
400
767
3,768
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Lcaai
Persephone
10
0 / 2 / 0
5,115
568
2,240
3,777
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Lewyy13
Hades
9
2 / 1 / 0
5,263
585
3,831
6,243
2,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Marlon_3011
Mercury
7
0 / 2 / 2
4,213
468
1,461
5,898
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Neith
REPTUNE
Neith
8
1 / 4 / 0
4,558
506
2,753
5,434
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 1 / 0
4,925
547
2,811
4,910
1,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
5 / 0 / 0
5,871
652
2,320
4,325
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Guizma
Charybdis
10
2 / 1 / 2
5,797
644
3,839
4,473
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Rimsuq
Cthulhu
9
3 / 0 / 0
5,561
618
3,397
3,454
1,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
sykkal
Bakasura
8
0 / 1 / 1
4,624
514
3,553
7,058
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
10
10
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
W
Ix Chel
 
Ix Chel
0
1
0
0
W
5
0
0
5
W
Charybdis
Guizma
Charybdis
2
1
2
3
L
Persephone
Lcaai
Persephone
0
2
0
0
L
Hades
Lewyy13
Hades
2
1
0
2
L
Mercury
Marlon_3011
Mercury
0
2
2
0.5
L
Neith
REPTUNE
Neith
1
4
0
0.25
W
Cthulhu
Rimsuq
Cthulhu
3
0
0
3
W
Bakasura
sykkal
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,052
Damage
15,920
25,120
Taken
24,220
8,034
Mitigated
7,293
10,408
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
767
29
40
1,571
3,768
2,099
0
990
2,767
4,181
0
W
Ix Chel
 
Ix Chel
2,811
385
85
3,288
4,910
1,300
0
2,232
2,678
30,302
0
W
2,320
272
0
844
4,325
1,304
0
2,147
2,178
34,837
0
W
Charybdis
Guizma
Charybdis
3,839
1,798
0
2,639
4,473
1,226
242
282
4,191
0
41,801
L
Persephone
Lcaai
Persephone
2,240
0
0
780
3,777
855
0
1,374
2,248
29,042
2,038
L
Hades
Lewyy13
Hades
3,831
300
65
4,432
6,243
2,236
0
3,503
2,575
33,015
0
L
Mercury
Marlon_3011
Mercury
1,461
666
0
2,185
5,898
1,383
0
1,139
4,531
0
17,473
L
Neith
REPTUNE
Neith
2,753
1,368
0
1,335
5,434
1,461
0
1,322
3,982
0
22,437
W
Cthulhu
Rimsuq
Cthulhu
3,397
155
112
1,217
3,454
1,469
0
569
2,885
21,595
0
W
Bakasura
sykkal
Bakasura
3,553
2,160
0
4,860
7,058
1,994
0
1,390
5,668
0
23,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,745
Gold Earned
26,778
212
Minions Killed
283
0
Camps Cleared
0
763,855
Distance Traveled
932,003
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,596
400
5
1
0
116,229
3
W
Ix Chel
4,925
547
49
5
0
157,649
1
W
Janus
5,871
652
65
7
0
186,442
1
W
Charybdis
5,797
644
74
8
0
158,292
0
L
Persephone
5,115
568
61
7
0
174,368
0
L
Hades
5,263
585
76
8
0
152,008
0
L
Mercury
4,213
468
33
4
0
189,220
0
L
Neith
4,558
506
37
4
0
132,030
0
W
Cthulhu
5,561
618
31
3
0
216,855
3
W
Bakasura
4,624
514
64
7
0
212,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role