Player Matchup

Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dipp1er
Ullr
Level 158
God Stats
24W - 22L
1,634 SR
Queue Stats
113W - 115L
1,644 Elo+
Solo
Camazotz
Camazotz
PIPO007
Camazotz
Level 109
God Stats
14W - 8L
1,736 SR
Queue Stats
49W - 48L
1,512 Elo+
Solo
Hou Yi
Hou Yi
RaceBaiter
Hou Yi
Level 143
God Stats
2W - 1L
1,831 SR
Queue Stats
283W - 254L
1,561 Elo+
Solo
Tiamat
Tiamat
Soulknight18
Tiamat
Level 182
God Stats
4W - 5L
1,451 SR
Queue Stats
236W - 238L
1,474 Elo+
Solo
Team Averages
Level 148
1,630 SR
1,538 Elo+

VS

Team Averages
Level 127
1,560 SR
1,572 Elo+
Charon
Charon
Airom1
Charon
Level 67
God Stats
8W - 7L
1,499 SR
Queue Stats
266W - 292L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
DemonStick
Heimdallr
Level 78
God Stats
50W - 60L
1,535 SR
Queue Stats
396W - 406L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
SebasValen14
Kukulkan
Level 200
God Stats
4W - 3L
1,640 SR
Queue Stats
353W - 341L
1,551 Elo+
Solo
Bellona
Bellona
dROIDtoo
Bellona
Level 135
God Stats
25W - 10L
1,661 SR
Queue Stats
186W - 197L
1,564 Elo+
Party 1
Cliodhna
Cliodhna
iVitaal
Cliodhna
Level 154
God Stats
3W - 6L
1,464 SR
Queue Stats
331W - 323L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 2 / 1
7,197
600
7,529
12,377
9,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Dipp1er
Ullr
12
2 / 2 / 3
7,227
602
7,152
8,322
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Camazotz
PIPO007
Camazotz
12
4 / 5 / 3
6,834
570
5,686
12,709
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
RaceBaiter
Hou Yi
11
3 / 2 / 1
6,708
559
6,310
7,825
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
0 / 2 / 3
5,932
494
3,412
7,595
5,577
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Airom1
Charon
10
0 / 2 / 6
6,220
518
3,704
9,325
6,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
DemonStick
Heimdallr
13
1 / 2 / 2
6,581
548
6,066
7,020
2,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SebasValen14
Kukulkan
13
4 / 2 / 3
7,182
599
5,546
6,191
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
dROIDtoo
Bellona
12
1 / 1 / 3
7,039
587
8,859
12,871
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
iVitaal
Cliodhna
13
7 / 2 / 2
7,496
625
7,940
10,698
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
13
13
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
W
Charon
Airom1
Charon
0
2
6
1.5
W
Heimdallr
DemonStick
Heimdallr
1
2
2
1
L
Ullr
Dipp1er
Ullr
2
2
3
1.75
L
Camazotz
PIPO007
Camazotz
4
5
3
1.1
L
Hou Yi
RaceBaiter
Hou Yi
3
2
1
1.75
W
Kukulkan
SebasValen14
Kukulkan
4
2
3
2.75
L
Tiamat
0
2
3
0.75
W
Bellona
dROIDtoo
Bellona
1
1
3
2.5
W
Cliodhna
iVitaal
Cliodhna
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
32,115
48,828
Taken
46,105
23,602
Mitigated
22,681
17,545
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,529
633
131
6,993
12,377
9,180
0
0
11,642
45,928
0
W
Charon
Airom1
Charon
3,704
1,163
0
2,898
9,325
6,257
25
1,873
7,452
17,860
0
W
Heimdallr
DemonStick
Heimdallr
6,066
2,732
0
2,329
7,020
2,301
0
538
6,482
0
50,410
L
Ullr
Dipp1er
Ullr
7,152
1,714
0
1,162
8,322
2,557
0
2,905
5,417
0
47,707
L
Camazotz
PIPO007
Camazotz
5,686
1,858
0
4,948
12,709
3,470
0
2,337
10,336
0
40,547
L
Hou Yi
RaceBaiter
Hou Yi
6,310
2,737
0
2,695
7,825
2,818
767
347
7,478
0
45,214
W
Kukulkan
SebasValen14
Kukulkan
5,546
150
0
667
6,191
2,415
0
560
5,631
47,024
2,666
L
Tiamat
3,412
145
0
1,616
7,595
5,577
90
3,661
3,906
21,975
0
W
Bellona
dROIDtoo
Bellona
8,859
4,271
0
4,736
12,871
8,140
0
6,514
5,339
0
48,356
W
Cliodhna
iVitaal
Cliodhna
7,940
1,791
0
4,742
10,698
3,568
0
438
10,260
0
48,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
34,518
378
Minions Killed
401
0
Camps Cleared
0
1,300,207
Distance Traveled
1,269,842
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,197
600
109
9
0
249,223
4
W
Charon
6,220
518
22
2
0
234,589
0
W
Heimdallr
6,581
548
98
8
0
242,829
0
L
Ullr
7,227
602
93
8
0
263,259
1
L
Camazotz
6,834
570
63
5
0
268,236
0
L
Hou Yi
6,708
559
69
6
0
261,740
0
W
Kukulkan
7,182
599
93
8
0
246,479
0
L
Tiamat
5,932
494
44
4
0
257,749
4
W
Bellona
7,039
587
102
9
0
231,052
1
W
Cliodhna
7,496
625
86
7
0
314,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role