Player Matchup

Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
ElexyMidnight
Bellona
Bronze III
Level 108
God Stats
1W - 6L
1,503 SR
Queue Stats
5W - 14L
1,236 MMR
Solo
The Morrigan
The Morrigan
Silver I
RunItUpFoo
The Morrigan
Silver I
Level 106
God Stats
0W - 2L
1,306 SR
Queue Stats
234W - 252L
1,183 MMR
Solo
Apollo
Apollo
Gold IV
Thunder__SAVAGE
Apollo
Gold IV
Level 108
God Stats
1W - 2L
1,568 SR
Queue Stats
132W - 136L
1,252 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,475 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,520 SR
1,243 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Daman4779
Athena
Gold V
Level 143
God Stats
1W - 2L
1,336 SR
Queue Stats
80W - 88L
1,245 MMR
Solo
Nu Wa
Nu Wa
Gold V
HirashiDesu
Nu Wa
Gold V
Level 146
God Stats
14W - 5L
1,704 SR
Queue Stats
113W - 107L
1,252 MMR
Solo
Awilix
Awilix
Silver II
VegettoBlueCL
Awilix
Silver II
Level 148
God Stats
13W - 15L
1,441 SR
Queue Stats
320W - 349L
1,052 MMR
Solo
Medusa
Medusa
Silver II
sshaffeR
Medusa
Silver II
Level 105
God Stats
18W - 17L
1,618 SR
Queue Stats
272W - 282L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 3 / 2
6,082
507
5,282
10,348
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Khepri
 
Khepri
9
0 / 2 / 4
5,652
471
2,437
6,855
3,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
9
1 / 4 / 0
5,543
462
4,179
11,219
6,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
RunItUpFoo
The Morrigan
12
0 / 1 / 1
6,338
528
2,947
6,079
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 2 / 1
6,358
530
5,212
7,452
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
RavanaTyrLancelotAgni

VS

Bans
Ao KuangLokiChang'eBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 0 / 2
7,999
667
6,038
6,064
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Daman4779
Athena
9
0 / 2 / 7
6,506
542
3,452
8,158
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
7,191
599
7,156
4,061
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 0
5,992
499
3,208
9,254
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
sshaffeR
Medusa
12
6 / 1 / 1
7,755
646
8,034
8,076
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
12
12
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
2
1.67
L
Khepri
 
Khepri
0
2
4
1
W
Mulan
 
Mulan
3
0
2
4
W
Athena
Daman4779
Athena
0
2
7
1.75
L
Bellona
1
4
0
0.25
W
2
1
2
3
L
The Morrigan
RunItUpFoo
The Morrigan
0
1
1
0.5
L
3
2
1
1.75
W
1
4
0
0.25
W
Medusa
sshaffeR
Medusa
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
27,888
41,953
Taken
35,613
18,048
Mitigated
17,654
17,078
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,282
1,842
0
6,333
10,348
3,640
0
2,637
7,504
0
43,703
L
Khepri
 
Khepri
2,437
180
1,693
1,666
6,855
3,741
0
1,353
5,402
13,920
442
W
Mulan
 
Mulan
6,038
691
0
2,393
6,064
4,313
423
0
5,717
0
54,413
W
Athena
Daman4779
Athena
3,452
1,295
0
1,873
8,158
6,465
0
1,062
7,052
11,788
0
L
Bellona
4,179
2,607
0
4,197
11,219
6,703
0
837
9,846
0
31,593
W
7,156
2,110
35
1,428
4,061
1,057
864
1,773
2,036
53,543
0
L
The Morrigan
RunItUpFoo
The Morrigan
2,947
344
0
1,511
6,079
1,742
0
3,325
2,335
45,373
2,235
L
5,212
3,292
0
1,678
7,452
2,222
0
1,803
5,563
0
41,405
W
3,208
1,643
0
812
9,254
3,197
0
1,119
7,946
0
47,614
W
Medusa
sshaffeR
Medusa
8,034
3,189
0
2,945
8,076
2,622
818
1,050
7,026
0
52,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,973
Gold Earned
35,443
323
Minions Killed
374
0
Camps Cleared
0
1,151,205
Distance Traveled
1,189,851
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,082
507
76
6
0
242,773
0
L
Khepri
5,652
471
24
2
0
247,819
0
W
Mulan
7,999
667
104
9
0
209,862
0
W
Athena
6,506
542
14
1
0
275,979
8
L
Bellona
5,543
462
59
5
0
209,302
0
W
Nu Wa
7,191
599
94
8
0
226,849
0
L
The Morrigan
6,338
528
107
9
0
222,813
3
L
Apollo
6,358
530
57
5
0
228,498
2
W
Awilix
5,992
499
70
6
0
241,774
0
W
Medusa
7,755
646
92
8
0
235,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role