Player Matchup

Merlin
Merlin
BerkoBaggins
Merlin
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,125 Elo+
Party 1
Fenrir
Fenrir
Linguister
Fenrir
Level 49
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 10L
1,140 Elo+
Party 1
Cernunnos
Cernunnos
Shadowmoor
Cernunnos
Level 27
God Stats
1W - 4L
1,306 SR
Queue Stats
7W - 12L
1,140 Elo+
Party 1
Hercules
Hercules
ballie06
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 1
Yemoja
Yemoja
jelliiy
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 17
1,414 SR
1,206 Elo+

VS

Team Averages
Level 86
1,542 SR
1,368 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gimnat14
Izanami
Level 35
God Stats
4W - 1L
1,785 SR
Queue Stats
45W - 79L
1,359 Elo+
Party 2
Freya
Freya
TTTgabrieloko201
Freya
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 40L
1,253 Elo+
Party 2
Ymir
Ymir
milton103
Ymir
Level 122
God Stats
25W - 27L
1,562 SR
Queue Stats
42W - 67L
1,372 Elo+
Party 2
Thanatos
Thanatos
yi22ya07
Thanatos
Level 86
God Stats
5W - 10L
1,366 SR
Queue Stats
60W - 94L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
2 / 4 / 5
5,214
521
3,017
5,271
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Linguister
Fenrir
9
6 / 2 / 3
6,236
624
6,563
7,212
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Shadowmoor
Cernunnos
8
1 / 5 / 2
4,896
490
3,719
6,810
1,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ballie06
Hercules
8
1 / 4 / 0
4,684
468
781
6,020
4,097
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
jelliiy
Yemoja
6
0 / 5 / 1
4,264
426
1,562
6,714
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 0 / 0
8,265
827
3,956
4,058
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Gimnat14
Izanami
11
8 / 2 / 5
7,573
757
9,296
6,905
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 4 / 4
5,566
557
2,613
5,561
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
11
6 / 2 / 9
7,253
725
5,943
9,094
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
yi22ya07
Thanatos
9
1 / 2 / 4
5,484
548
3,098
7,210
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
20
20
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
0
4
L
Merlin
2
4
5
1.13
W
Izanami
Gimnat14
Izanami
8
2
5
5.25
L
Fenrir
Linguister
Fenrir
6
2
3
3.75
L
Cernunnos
Shadowmoor
Cernunnos
1
5
2
0.4
W
1
4
4
0.75
L
Hercules
ballie06
Hercules
1
4
0
0.25
L
Yemoja
jelliiy
Yemoja
0
5
1
0.1
W
Ymir
6
2
9
5.25
W
Thanatos
yi22ya07
Thanatos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
24,906
32,027
Taken
32,828
12,342
Mitigated
12,622
4,208
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,956
1,414
0
2,701
4,058
1,317
285
0
4,058
0
55,218
L
Merlin
3,017
365
0
232
5,271
1,213
0
1,705
3,240
16,249
0
W
Izanami
Gimnat14
Izanami
9,296
6,706
0
3,278
6,905
1,978
829
948
5,957
0
58,395
L
Fenrir
Linguister
Fenrir
6,563
2,491
0
999
7,212
2,646
0
1,743
5,270
0
27,128
L
Cernunnos
Shadowmoor
Cernunnos
3,719
1,545
0
571
6,810
1,577
0
2,378
4,269
0
18,809
W
2,613
860
0
1,889
5,561
1,409
0
1,199
4,362
12,734
0
L
Hercules
ballie06
Hercules
781
282
0
1,235
6,020
4,097
0
243
5,777
0
8,100
L
Yemoja
jelliiy
Yemoja
1,562
615
695
476
6,714
2,809
0
1,489
4,915
4,614
0
W
Ymir
5,943
1,467
186
2,225
9,094
5,868
358
1,156
7,938
19,815
0
W
Thanatos
yi22ya07
Thanatos
3,098
538
0
5,225
7,210
2,050
0
1,276
5,934
0
31,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
34,141
125
Minions Killed
301
0
Camps Cleared
0
1,080,954
Distance Traveled
992,855
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,265
827
102
10
0
185,924
4
L
Merlin
5,214
521
24
2
0
217,819
0
W
Izanami
7,573
757
94
9
0
163,842
0
L
Fenrir
6,236
624
48
5
0
255,016
0
L
Cernunnos
4,896
490
28
3
0
215,484
0
W
Freya
5,566
557
22
2
0
221,763
0
L
Hercules
4,684
468
23
2
0
206,008
0
L
Yemoja
4,264
426
2
0
0
186,627
0
W
Ymir
7,253
725
31
3
0
194,775
6
W
Thanatos
5,484
548
52
5
0
226,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role