Player Matchup

Chiron
Chiron
Daddymoss
Chiron
Level 141
God Stats
8W - 7L
1,777 SR
Queue Stats
142W - 156L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
LeYouth
Baron Samedi
Level 157
God Stats
7W - 14L
1,365 SR
Queue Stats
356W - 306L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TOP1GARGAMEL
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,892 SR
Queue Stats
9W - 12L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 89
God Stats
210W - 179L
1,535 SR
Queue Stats
246W - 219L
1,509 Elo+
Party 1
Shiva
Shiva
xixil
Shiva
Level 128
God Stats
0W - 1L
1,259 SR
Queue Stats
122W - 130L
1,491 Elo+
Solo
Team Averages
Level 105
1,566 SR
1,496 Elo+

VS

Team Averages
Level 90
1,524 SR
1,555 Elo+
King Arthur
King Arthur
AresPares53
King Arthur
Level 55
God Stats
14W - 12L
1,539 SR
Queue Stats
217W - 210L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CauzeBljad
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,444 SR
Queue Stats
24W - 18L
1,546 Elo+
Party 2
Neith
Neith
HAncientCanvas
Neith
Level 122
God Stats
75W - 59L
1,602 SR
Queue Stats
364W - 350L
1,453 Elo+
Solo
Horus
Horus
Thatsmybanana
Horus
Level 112
God Stats
33W - 25L
1,536 SR
Queue Stats
207W - 190L
1,500 Elo+
Solo
Poseidon
Poseidon
smitedrecksgame
Poseidon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Daddymoss
Chiron
14
1 / 4 / 3
8,176
454
11,372
14,434
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LeYouth
Baron Samedi
16
4 / 3 / 1
10,047
558
7,799
10,144
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
TOP1GARGAMEL
Morgan Le Fay
15
0 / 4 / 0
8,802
489
10,411
14,174
7,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Tusc0
Gilgamesh
17
0 / 6 / 2
8,816
490
5,856
18,346
8,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shiva
xixil
Shiva
14
3 / 5 / 2
9,436
524
13,654
21,390
22,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AresPares53
King Arthur
17
2 / 0 / 5
10,238
569
7,243
19,566
17,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
CauzeBljad
Ah Muzen Cab
16
5 / 3 / 9
9,124
507
13,784
13,134
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
3 / 2 / 6
9,254
514
7,912
10,678
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 0 / 6
8,809
489
8,369
13,509
14,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
17
9 / 3 / 6
9,620
534
19,131
12,727
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
22
22
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AresPares53
King Arthur
2
0
5
4.5
W
Ah Muzen Cab
CauzeBljad
Ah Muzen Cab
5
3
9
3.17
L
Chiron
Daddymoss
Chiron
1
4
3
0.63
W
3
2
6
3
L
Baron Samedi
LeYouth
Baron Samedi
4
3
1
1.5
L
Morgan Le Fay
TOP1GARGAMEL
Morgan Le Fay
0
4
0
0
W
3
0
6
6
L
Gilgamesh
Tusc0
Gilgamesh
0
6
2
0.17
W
Poseidon
9
3
6
4
L
Shiva
xixil
Shiva
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,092
Damage
56,439
78,488
Taken
69,614
48,054
Mitigated
45,870
19,294
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AresPares53
King Arthur
7,243
488
0
4,364
19,566
17,854
174
10,187
9,326
0
76,770
W
Ah Muzen Cab
CauzeBljad
Ah Muzen Cab
13,784
4,005
0
1,758
13,134
4,851
288
2,169
10,710
0
67,182
L
Chiron
Daddymoss
Chiron
11,372
4,472
927
3,771
14,434
4,649
1,250
2,540
11,864
0
65,653
W
7,912
2,157
0
1,994
10,678
3,405
648
2,109
8,399
0
70,328
L
Baron Samedi
LeYouth
Baron Samedi
7,799
622
310
2,456
10,144
5,499
65
2,760
7,384
66,456
0
L
Morgan Le Fay
TOP1GARGAMEL
Morgan Le Fay
10,411
430
85
5,862
14,174
7,412
0
3,584
10,590
64,118
1,583
W
8,369
2,614
2,310
5,801
13,509
14,528
34
2,051
11,322
0
22,825
L
Gilgamesh
Tusc0
Gilgamesh
5,856
2,339
0
1,984
18,346
8,193
0
6,122
12,224
0
94,544
W
Poseidon
19,131
3,402
0
480
12,727
5,232
0
1,857
10,738
91,371
3,244
L
Shiva
xixil
Shiva
13,654
1,383
0
3,899
21,390
22,301
257
4,076
17,314
1,484
47,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
47,045
598
Minions Killed
527
0
Camps Cleared
0
1,720,418
Distance Traveled
1,919,070
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,238
569
150
8
0
369,296
0
W
Ah Muzen Cab
9,124
507
104
6
0
374,282
4
L
Chiron
8,176
454
131
7
0
312,810
0
W
Neith
9,254
514
126
7
0
334,382
0
L
Baron Samedi
10,047
558
149
8
0
345,849
4
L
Morgan Le Fay
8,802
489
122
7
0
302,236
0
W
Horus
8,809
489
27
2
0
420,504
3
L
Gilgamesh
8,816
490
139
8
0
393,177
0
W
Poseidon
9,620
534
120
7
0
420,606
0
L
Shiva
9,436
524
57
3
0
366,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role