Player Matchup

Tiamat
Tiamat
LordolfDmnz
Tiamat
Level 159
God Stats
1W - 1L
1,652 SR
Queue Stats
56W - 65L
1,377 Elo+
Solo
Rama
Rama
alrobi007
Rama
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,423 Elo+
Solo
Bellona
Bellona
dyoung1800-VL
Bellona
Level 76
God Stats
13W - 17L
1,448 SR
Queue Stats
49W - 44L
1,476 Elo+
Solo
Team Averages
Level 109
1,533 SR
1,425 Elo+

VS

Team Averages
Level 91
1,568 SR
1,452 Elo+
Mulan
Mulan
Dr pug6446
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,464 Elo+
Party 1
Bakasura
Bakasura
Game N Doggo
Bakasura
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,490 Elo+
Party 1
The Morrigan
The Morrigan
etzonxx
The Morrigan
Level 106
God Stats
3W - 2L
1,703 SR
Queue Stats
181W - 186L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 7 / 6
8,141
626
6,467
9,482
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
12
2 / 8 / 2
8,726
671
4,983
11,385
3,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
14
4 / 4 / 2
10,063
774
8,533
12,284
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
6 / 1 / 10
10,118
778
11,708
9,224
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bakasura
Game N Doggo
Bakasura
15
11 / 4 / 7
11,333
872
10,709
10,399
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
etzonxx
The Morrigan
13
2 / 1 / 7
8,593
661
3,918
7,961
2,671
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
19
19
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
6
1
10
11
W
Bakasura
Game N Doggo
Bakasura
11
4
7
3.63
L
Tiamat
0
7
6
0.43
L
Rama
2
8
2
0.38
L
Bellona
4
4
2
1.25
W
The Morrigan
etzonxx
The Morrigan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,983
Damage
26,335
33,151
Taken
27,584
18,719
Mitigated
16,194
3,773
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
11,708
1,338
0
2,648
9,224
8,222
94
3,250
5,299
0
25,651
W
Bakasura
Game N Doggo
Bakasura
10,709
6,992
0
2,384
10,399
5,301
1,093
1,420
8,530
0
39,703
L
Tiamat
6,467
1,300
0
746
9,482
5,653
0
537
8,310
18,033
679
L
Rama
4,983
3,790
27
1,438
11,385
3,246
62
1,613
8,578
0
41,169
L
Bellona
8,533
639
0
1,562
12,284
9,820
0
1,267
9,647
0
25,267
W
The Morrigan
etzonxx
The Morrigan
3,918
1,329
0
3,179
7,961
2,671
607
1,030
6,572
19,072
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
30,044
122
Minions Killed
148
0
Camps Cleared
0
622,602
Distance Traveled
701,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,118
778
36
3
0
224,870
0
W
Bakasura
11,333
872
82
6
0
241,594
0
L
Tiamat
8,141
626
19
1
0
210,115
0
L
Rama
8,726
671
69
5
0
177,342
0
L
Bellona
10,063
774
34
3
0
235,145
0
W
The Morrigan
8,593
661
30
2
0
234,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role