Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
BeardedJackal117
Hera
Level 88
God Stats
3W - 0L
1,814 SR
Queue Stats
27W - 29L
1,505 Elo+
Party 3
Eset
Eset
OGMeatStick
Eset
Level 108
God Stats
4W - 1L
1,737 SR
Queue Stats
191W - 195L
1,502 Elo+
Party 3
Cabrakan
Cabrakan
a1a2a3a4wewewe
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 56L
1,462 Elo+
Solo
Shiva
Shiva
snukum5
Shiva
Level 132
God Stats
14W - 10L
1,593 SR
Queue Stats
299W - 313L
1,428 Elo+
Party 2
Team Averages
Level 103
1,629 SR
1,479 Elo+

VS

Team Averages
Level 116
1,482 SR
1,441 Elo+
Agni
Agni
Bajuiki
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,168 Elo+
Party 1
Baron Samedi
Baron Samedi
Chris59706
Baron Samedi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,542 Elo+
Solo
Rama
Rama
Prismsniper
Rama
Level 123
God Stats
0W - 2L
1,731 SR
Queue Stats
31W - 42L
1,460 Elo+
Party 1
Awilix
Awilix
TheTruElemental
Awilix
Level 164
God Stats
0W - 2L
1,282 SR
Queue Stats
44W - 47L
1,520 Elo+
Party 1
Maui
Maui
kiseen8935
Maui
Level 148
God Stats
1W - 2L
1,398 SR
Queue Stats
99W - 107L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 3 / 7
8,568
857
4,103
6,359
2,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

15
4 / 3 / 12
8,994
899
10,556
6,930
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
13 / 3 / 10
10,553
1,055
20,693
6,145
2,979
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
15
4 / 3 / 15
9,776
978
7,046
12,977
18,951
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
snukum5
Shiva
13
1 / 3 / 11
8,465
847
4,981
7,814
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bajuiki
Agni
9
0 / 7 / 3
6,203
620
2,442
6,972
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Chris59706
Baron Samedi
13
1 / 6 / 5
7,049
705
5,091
10,450
4,120
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 3 / 4
9,873
987
6,776
9,251
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 5 / 6
7,643
764
10,050
10,890
5,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 3 / 7
7,880
788
2,933
15,356
12,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
23
Kills
15
15
Deaths
24
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
7
1.5
L
Agni
Bajuiki
Agni
0
7
3
0.21
W
4
3
12
3.33
L
Baron Samedi
Chris59706
Baron Samedi
1
6
5
0.58
W
13
3
10
6
L
7
3
4
3
L
5
5
6
1.6
W
Cabrakan
4
3
15
3.83
L
2
3
7
1.83
W
Shiva
snukum5
Shiva
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,379
Damage
27,292
40,225
Taken
52,919
35,073
Mitigated
27,114
10,548
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,103
2,218
129
298
6,359
2,614
3,079
2,189
4,170
0
15,933
L
Agni
Bajuiki
Agni
2,442
218
0
250
6,972
2,198
0
5,737
1,198
7,538
0
W
10,556
2,457
0
1,123
6,930
3,089
695
2,051
4,879
24,644
0
L
Baron Samedi
Chris59706
Baron Samedi
5,091
0
2,392
1,723
10,450
4,120
0
8,507
1,943
12,037
243
W
20,693
1,385
739
378
6,145
2,979
448
1,430
4,715
35,827
0
L
6,776
5,213
0
2,145
9,251
3,584
0
6,123
2,948
0
30,525
L
10,050
4,050
224
2,175
10,890
5,101
0
6,939
3,837
0
15,158
W
Cabrakan
7,046
838
2,548
2,576
12,977
18,951
161
2,927
10,050
11,489
0
L
2,933
175
706
4,698
15,356
12,111
0
10,989
4,177
6,955
0
W
Shiva
snukum5
Shiva
4,981
115
740
2,017
7,814
7,440
292
1,774
6,040
0
11,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,356
Gold Earned
38,648
123
Minions Killed
84
0
Camps Cleared
0
954,675
Distance Traveled
840,546
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,568
857
29
3
0
170,387
0
L
Agni
6,203
620
5
1
0
130,413
0
W
Hera
8,994
899
30
3
0
194,022
0
L
Baron Samedi
7,049
705
17
2
0
180,005
0
W
Eset
10,553
1,055
38
4
0
191,918
0
L
Rama
9,873
987
45
5
0
172,347
1
L
Awilix
7,643
764
8
1
0
188,964
0
W
Cabrakan
9,776
978
8
1
0
197,685
0
L
Maui
7,880
788
9
1
0
168,817
0
W
Shiva
8,465
847
18
2
0
200,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role