Player Matchup

Nemesis
Nemesis
Silver I
WaKanDa_D4RKW0LF
Nemesis
Silver I
Level 154
God Stats
0W - 2L
1,296 SR
Queue Stats
6W - 9L
1,336 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 154
1,296 SR
1,336 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,777 SR
1,300 MMR
Izanami
Izanami
Bronze III
itsmekevin
Izanami
Bronze III
Level 49
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 3L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 0
20,192
962
20,075
27,865
21,804
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
Bake KujiraFenrirJormungandrSkadiOsiris

VS

Bans
CabrakanSurtrKaliChaacOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
itsmekevin
Izanami
20
3 / 8 / 0
21,424
1,020
20,883
24,355
7,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
8
Kills
3
3
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
8
3
0
2.67
W
Izanami
itsmekevin
Izanami
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
20,883
27,865
Taken
24,355
21,804
Mitigated
7,843
6,537
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,075
6,370
0
6,537
27,865
21,804
2,257
860
27,005
783
125,986
W
Izanami
itsmekevin
Izanami
20,883
12,033
0
4,736
24,355
7,843
2,543
838
23,517
159
154,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,192
Gold Earned
21,424
194
Minions Killed
259
12
Camps Cleared
7
417,656
Distance Traveled
368,748
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
20,192
962
194
9
12
417,656
8
W
Izanami
21,424
1,020
259
12
7
368,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role