Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond IV
ToeLicker51
Morgan Le Fay
Diamond IV
Level 96
God Stats
1W - 2L
1,648 SR
Queue Stats
59W - 45L
2,238 MMR
Party 2
Neith
Neith
Platinum II
V3RZY
Neith
Platinum II
Level 53
God Stats
27W - 57L
1,448 SR
Queue Stats
294W - 347L
1,820 MMR
Solo
Mulan
Mulan
Diamond IV
svarii
Mulan
Diamond IV
Level 165
God Stats
41W - 30L
1,770 SR
Queue Stats
59W - 45L
2,238 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 105
1,622 SR
2,099 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 174
1,439 SR
1,407 MMR
Ne Zha
Ne Zha
Diamond II
 
Ne Zha
Diamond II
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Pαтαтα
Scylla
Silver I
Level 166
God Stats
2W - 4L
1,412 SR
Queue Stats
261W - 297L
1,077 MMR
Party 1
Geb
Geb
Gold III
Zenpaki
Geb
Gold III
Level 155
God Stats
8W - 19L
1,406 SR
Queue Stats
333W - 410L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ToeLicker51
Morgan Le Fay
16
7 / 1 / 10
10,299
936
8,737
7,929
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
V3RZY
Neith
14
9 / 1 / 7
9,895
900
9,766
9,343
2,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
svarii
Mulan
14
2 / 2 / 14
8,670
788
12,345
13,323
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothAphroditeAchillesKuzenboCabrakan

VS

Bans
BacchusBaron SamediAh Muzen CabVulcanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 7 / 2
7,578
689
7,193
10,071
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
12
1 / 5 / 3
8,212
747
6,717
8,475
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
12
2 / 6 / 2
7,823
711
6,762
16,413
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
4
4
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
7
2
0.29
L
Scylla
1
5
3
0.5
W
Morgan Le Fay
ToeLicker51
Morgan Le Fay
7
1
10
12
W
Neith
V3RZY
Neith
9
1
7
12.5
L
Geb
2
6
2
0.5
W
Mulan
svarii
Mulan
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
20,672
30,595
Taken
34,959
14,045
Mitigated
23,389
13,244
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,193
702
0
652
10,071
5,096
0
2,697
6,968
0
33,254
L
Scylla
6,717
435
0
300
8,475
2,940
0
2,079
6,191
21,785
568
W
Morgan Le Fay
ToeLicker51
Morgan Le Fay
8,737
481
0
2,872
7,929
2,721
768
3,642
3,770
44,158
0
W
Neith
V3RZY
Neith
9,766
3,934
0
4,090
9,343
2,912
1,814
2,837
6,245
0
44,815
L
Geb
6,762
261
0
1,108
16,413
15,353
0
3,977
11,828
17,821
898
W
Mulan
svarii
Mulan
12,345
1,797
0
6,282
13,323
8,412
586
5,200
7,490
0
28,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
23,613
153
Minions Killed
117
0
Camps Cleared
0
649,088
Distance Traveled
600,590
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,578
689
37
3
0
192,665
0
L
Scylla
8,212
747
60
5
0
198,195
0
W
Morgan Le Fay
10,299
936
82
7
0
231,406
0
W
Neith
9,895
900
49
4
0
205,660
6
L
Geb
7,823
711
20
2
0
209,730
0
W
Mulan
8,670
788
22
2
0
212,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role