Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
J0rm1trick
Nemesis
Level 146
God Stats
18W - 15L
1,602 SR
Queue Stats
693W - 653L
1,564 Elo+
Party 1
Artemis
Artemis
Santigame138141
Artemis
Level 87
God Stats
2W - 6L
1,269 SR
Queue Stats
169W - 165L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
Teyuun
Baron Samedi
Level 149
God Stats
5W - 3L
1,881 SR
Queue Stats
555W - 441L
1,648 Elo+
Party 1
Charon
Charon
lm Lamb
Charon
Level 125
God Stats
13W - 14L
1,490 SR
Queue Stats
478W - 408L
1,661 Elo+
Party 1
Team Averages
Level 130
1,548 SR
1,591 Elo+

VS

Team Averages
Level 177
1,574 SR
1,589 Elo+
Chaac
Chaac
 
Chaac
Level 300
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Afkorno17Cm
Poseidon
Level 147
God Stats
91W - 55L
1,730 SR
Queue Stats
199W - 160L
1,644 Elo+
Solo
Neith
Neith
Béáńs
Neith
Level 98
God Stats
4W - 3L
1,659 SR
Queue Stats
84W - 56L
1,641 Elo+
Party 2
Ne Zha
Ne Zha
CastofDawn
Ne Zha
Level 179
God Stats
10W - 6L
1,771 SR
Queue Stats
296W - 289L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
YeetOnDaNaeNae
Kukulkan
Level 159
God Stats
2W - 7L
1,211 SR
Queue Stats
244W - 210L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 5 / 0
5,669
567
5,716
12,784
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
J0rm1trick
Nemesis
10
1 / 1 / 1
5,471
547
2,809
7,215
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 0
5,391
539
2,086
5,821
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Teyuun
Baron Samedi
10
0 / 3 / 4
5,352
535
2,371
7,938
4,316
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
lm Lamb
Charon
11
1 / 2 / 1
5,740
574
1,555
4,699
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 4
6,390
639
7,873
7,659
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Afkorno17Cm
Poseidon
12
8 / 0 / 2
6,893
689
4,216
5,042
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Béáńs
Neith
11
2 / 3 / 1
6,302
630
5,935
5,337
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
CastofDawn
Ne Zha
9
0 / 2 / 6
5,580
558
3,668
7,471
3,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 0 / 4
6,638
664
4,348
2,204
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
14
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
0
0.2
W
Chaac
 
Chaac
3
0
4
5
W
Poseidon
Afkorno17Cm
Poseidon
8
0
2
9
W
Neith
Béáńs
Neith
2
3
1
0.83
W
Ne Zha
CastofDawn
Ne Zha
0
2
6
1.5
L
Nemesis
J0rm1trick
Nemesis
1
1
1
1.5
L
2
3
0
0.67
L
Baron Samedi
Teyuun
Baron Samedi
0
3
4
0.67
W
Kukulkan
1
0
4
3
L
Charon
lm Lamb
Charon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
26,040
38,457
Taken
27,713
15,294
Mitigated
12,671
9,788
Healing
7,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,716
2,814
0
4,220
12,784
5,672
0
1,741
10,428
0
35,440
W
Chaac
 
Chaac
7,873
1,824
0
3,278
7,659
5,363
0
35
7,624
0
40,966
W
Poseidon
Afkorno17Cm
Poseidon
4,216
486
0
1,360
5,042
1,593
290
316
4,680
52,138
0
W
Neith
Béáńs
Neith
5,935
1,679
0
735
5,337
1,734
0
890
4,447
0
44,840
W
Ne Zha
CastofDawn
Ne Zha
3,668
701
0
1,932
7,471
3,296
0
1,541
5,884
0
21,746
L
Nemesis
J0rm1trick
Nemesis
2,809
1,197
0
579
7,215
2,398
0
1,348
5,827
0
43,693
L
2,086
756
0
1,645
5,821
1,297
0
271
5,550
0
32,862
L
Baron Samedi
Teyuun
Baron Samedi
2,371
235
268
2,326
7,938
4,316
0
2,121
5,817
15,104
79
W
Kukulkan
4,348
111
0
468
2,204
685
0
881
1,231
53,058
0
L
Charon
lm Lamb
Charon
1,555
48
0
750
4,699
1,611
0
3,083
1,580
33,354
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
31,803
335
Minions Killed
369
0
Camps Cleared
0
1,010,739
Distance Traveled
1,089,826
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,669
567
69
7
0
183,710
0
W
Chaac
6,390
639
64
6
0
209,290
1
W
Poseidon
6,893
689
91
9
0
255,000
0
W
Neith
6,302
630
91
9
0
183,525
3
W
Ne Zha
5,580
558
21
2
0
225,082
0
L
Nemesis
5,471
547
76
8
0
243,827
2
L
Artemis
5,391
539
70
7
0
185,563
2
L
Baron Samedi
5,352
535
32
3
0
196,592
2
W
Kukulkan
6,638
664
102
10
0
216,929
2
L
Charon
5,740
574
88
9
0
201,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role