Player Matchup

Danzaburou
Danzaburou
Henchman--24
Danzaburou
Level 114
God Stats
20W - 10L
1,690 SR
Queue Stats
73W - 83L
1,400 Elo+
Party 2
Sol
Sol
PigeonPunchPat
Sol
Level 68
God Stats
24W - 12L
1,749 SR
Queue Stats
187W - 206L
1,460 Elo+
Party 2
Charon
Charon
WarHMMR
Charon
Level 137
God Stats
15W - 10L
1,620 SR
Queue Stats
212W - 216L
1,457 Elo+
Party 2
Team Averages
Level 106
1,687 SR
1,439 Elo+

VS

Team Averages
Level 83
1,495 SR
1,451 Elo+
Cernunnos
Cernunnos
Tezala
Cernunnos
Level 69
God Stats
0W - 3L
1,215 SR
Queue Stats
23W - 23L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
liithh
Sun Wukong
Level 125
God Stats
12W - 4L
1,769 SR
Queue Stats
156W - 151L
1,473 Elo+
Solo
Yu Huang
Yu Huang
xennsor
Yu Huang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Henchman--24
Danzaburou
14
2 / 1 / 10
9,638
741
6,258
11,161
3,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 6
10,914
840
12,002
12,603
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
WarHMMR
Charon
16
4 / 1 / 8
9,925
763
7,866
11,584
12,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Tezala
Cernunnos
14
1 / 3 / 2
8,298
638
7,061
9,048
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
liithh
Sun Wukong
13
0 / 3 / 2
7,936
610
7,525
12,419
8,652
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
xennsor
Yu Huang
12
1 / 7 / 1
7,781
599
9,617
9,038
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
2
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Henchman--24
Danzaburou
2
1
10
7
W
7
2
6
5
L
Cernunnos
Tezala
Cernunnos
1
3
2
0.67
W
Charon
WarHMMR
Charon
4
1
8
8
L
Sun Wukong
liithh
Sun Wukong
0
3
2
0.33
L
Yu Huang
xennsor
Yu Huang
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,126
Damage
24,203
35,348
Taken
30,505
19,731
Mitigated
14,764
12,267
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Henchman--24
Danzaburou
6,258
2,822
133
3,288
11,161
3,444
1,008
4,902
6,247
0
37,477
W
12,002
3,836
351
6,602
12,603
4,135
1,574
1,978
10,617
53,091
971
L
Cernunnos
Tezala
Cernunnos
7,061
1,781
0
66
9,048
3,102
0
6,146
2,760
0
28,089
W
Charon
WarHMMR
Charon
7,866
375
642
1,251
11,584
12,152
203
2,801
8,767
20,034
3,567
L
Sun Wukong
liithh
Sun Wukong
7,525
1,205
0
2,258
12,419
8,652
0
6,595
5,716
0
26,008
L
Yu Huang
xennsor
Yu Huang
9,617
939
83
567
9,038
3,010
20
5,978
2,927
30,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
24,015
173
Minions Killed
135
0
Camps Cleared
0
737,693
Distance Traveled
653,910
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,638
741
49
4
0
241,323
0
W
Sol
10,914
840
92
7
0
236,207
1
L
Cernunnos
8,298
638
56
4
0
215,925
0
W
Charon
9,925
763
32
2
0
260,163
0
L
Sun Wukong
7,936
610
35
3
0
227,776
0
L
Yu Huang
7,781
599
44
3
0
210,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role