Player Matchup

Fenrir
Fenrir
Silver III
Chapohunter
Fenrir
Silver III
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 74L
1,091 MMR
Solo
Bellona
Bellona
Gold IV
IpAxl420
Bellona
Gold IV
Level 145
God Stats
7W - 16L
1,453 SR
Queue Stats
135W - 152L
1,370 MMR
Solo
Sobek
Sobek
Bronze I
NullSmite
Sobek
Bronze I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,155 MMR
Solo
Charybdis
Charybdis
Silver IV
SUSHIBOIREDD
Charybdis
Silver IV
Level 127
God Stats
0W - 1L
1,250 SR
Queue Stats
6W - 15L
1,355 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
SfGothams
Zhong Kui
Silver I
Level 85
God Stats
3W - 3L
1,779 SR
Queue Stats
157W - 150L
1,270 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,496 SR
1,248 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,565 SR
1,282 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
AngelHeavens
Loki
Silver II
Level 125
God Stats
3W - 2L
1,483 SR
Queue Stats
282W - 301L
1,031 MMR
Solo
Khepri
Khepri
Gold III
Antwon Craig
Khepri
Gold III
Level 148
God Stats
16W - 11L
1,695 SR
Queue Stats
198W - 209L
1,513 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Find The Turkey
Danzaburou
Gold V
Level 153
God Stats
9W - 7L
1,319 SR
Queue Stats
172W - 172L
1,255 MMR
Party 1
Nox
Nox
Silver II
kingofhearts187
Nox
Silver II
Level 195
God Stats
3W - 0L
1,828 SR
Queue Stats
39W - 53L
1,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 3 / 0
4,358
623
1,440
5,584
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
IpAxl420
Bellona
7
0 / 1 / 0
4,514
645
2,940
5,211
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
NullSmite
Sobek
4
0 / 2 / 0
3,506
501
821
5,351
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
SUSHIBOIREDD
Charybdis
8
0 / 1 / 0
3,950
564
1,878
4,341
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
SfGothams
Zhong Kui
9
1 / 0 / 0
4,875
696
1,361
4,023
2,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
MedusaMulanHerculesAo Kuang

VS

Bans
KaliAgniMauiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 0 / 1
4,965
709
3,149
5,802
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 0
4,377
625
1,289
4,354
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
9
1 / 0 / 4
5,104
729
1,807
2,388
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Find The Turkey
Danzaburou
9
4 / 0 / 1
5,416
774
5,694
3,134
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
4,573
653
1,880
1,722
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
6
7
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
1
0.5
W
1
1
0
1
W
Khepri
1
0
4
3
L
Fenrir
1
3
0
0.33
W
Danzaburou
Find The Turkey
Danzaburou
4
0
1
4.5
L
Bellona
IpAxl420
Bellona
0
1
0
0
L
Sobek
NullSmite
Sobek
0
2
0
0
L
Charybdis
SUSHIBOIREDD
Charybdis
0
1
0
0
L
Zhong Kui
SfGothams
Zhong Kui
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,440
Damage
13,819
24,510
Taken
17,400
11,951
Mitigated
7,457
10,347
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,149
454
0
1,466
5,802
3,241
0
485
4,832
0
28,938
W
1,289
226
0
2,616
4,354
1,100
0
747
3,607
0
27,518
W
Khepri
1,807
283
0
1,278
2,388
1,417
0
353
2,035
11,486
1,508
L
Fenrir
1,440
89
0
1,044
5,584
1,882
0
629
4,909
0
23,551
W
Danzaburou
Find The Turkey
Danzaburou
5,694
2,955
0
1,453
3,134
1,168
0
468
2,666
0
37,804
L
Bellona
IpAxl420
Bellona
2,940
480
0
1,628
5,211
4,081
0
0
5,211
3,254
22,178
L
Sobek
NullSmite
Sobek
821
184
0
2,088
5,351
2,474
0
707
4,644
4,178
0
L
Charybdis
SUSHIBOIREDD
Charybdis
1,878
965
0
1,899
4,341
973
0
601
3,740
0
22,244
L
Zhong Kui
SfGothams
Zhong Kui
1,361
520
0
3,688
4,023
2,541
0
1,265
2,514
29,484
1,672
W
1,880
36
0
330
1,722
531
0
599
1,123
23,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,203
Gold Earned
24,435
222
Minions Killed
263
0
Camps Cleared
0
711,755
Distance Traveled
789,977
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,965
709
66
9
0
160,776
1
W
Loki
4,377
625
63
9
0
176,042
0
W
Khepri
5,104
729
20
3
0
157,792
0
L
Fenrir
4,358
623
50
7
0
165,782
0
W
Danzaburou
5,416
774
60
9
0
151,732
0
L
Bellona
4,514
645
55
8
0
153,254
2
L
Sobek
3,506
501
5
1
0
121,841
0
L
Charybdis
3,950
564
41
6
0
117,445
0
L
Zhong Kui
4,875
696
71
10
0
153,433
0
W
Nox
4,573
653
54
8
0
143,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role