Player Matchup

Discordia
Discordia
Alechini
Discordia
Level 148
God Stats
3W - 1L
1,486 SR
Queue Stats
51W - 61L
1,471 Elo+
Party 2
Mulan
Mulan
ClashClown3
Mulan
Level 54
God Stats
8W - 4L
1,663 SR
Queue Stats
63W - 53L
1,610 Elo+
Solo
Anhur
Anhur
Lynuxx
Anhur
Level 109
God Stats
2W - 3L
1,702 SR
Queue Stats
14W - 18L
1,526 Elo+
Party 2
He Bo
He Bo
MeLlamanMoya
He Bo
Level 125
God Stats
1W - 2L
1,065 SR
Queue Stats
110W - 122L
1,491 Elo+
Party 2
Fenrir
Fenrir
hf1tz5rlP0c
Fenrir
Level 111
God Stats
9W - 7L
1,440 SR
Queue Stats
709W - 701L
1,564 Elo+
Solo
Team Averages
Level 109
1,471 SR
1,532 Elo+

VS

Team Averages
Level 87
1,609 SR
1,507 Elo+
Ravana
Ravana
ElectrcBurrito
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 173L
1,469 Elo+
Solo
Apollo
Apollo
Guziio
Apollo
Level 126
God Stats
3W - 7L
1,423 SR
Queue Stats
224W - 224L
1,550 Elo+
Party 1
Yu Huang
Yu Huang
Sparks47
Yu Huang
Level 27
God Stats
4W - 3L
1,934 SR
Queue Stats
62W - 54L
1,562 Elo+
Party 1
Xing Tian
Xing Tian
nanneye
Xing Tian
Level 116
God Stats
4W - 2L
1,690 SR
Queue Stats
334W - 298L
1,501 Elo+
Solo
Bastet
Bastet
punkhxzard
Bastet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alechini
Discordia
13
1 / 1 / 6
7,672
511
10,204
5,872
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
8 / 1 / 3
9,979
665
15,309
11,470
11,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Lynuxx
Anhur
14
2 / 1 / 2
8,102
540
6,685
7,732
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 4
8,516
568
7,240
8,948
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
10
0 / 5 / 9
6,970
465
5,230
14,693
9,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,195
480
4,886
10,372
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
Guziio
Apollo
13
2 / 2 / 0
7,986
532
6,695
8,028
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Sparks47
Yu Huang
13
2 / 3 / 1
7,688
513
7,672
9,576
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
nanneye
Xing Tian
11
1 / 3 / 3
7,159
477
4,721
14,734
9,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
punkhxzard
Bastet
13
1 / 7 / 0
7,791
519
4,164
17,014
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
17
Kills
7
8
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alechini
Discordia
1
1
6
4
W
8
1
3
9.5
L
1
2
2
1
L
Apollo
Guziio
Apollo
2
2
0
1
W
Anhur
Lynuxx
Anhur
2
1
2
3
W
6
0
4
8
L
Yu Huang
Sparks47
Yu Huang
2
3
1
0.83
W
Fenrir
0
5
9
0.9
L
Xing Tian
nanneye
Xing Tian
1
3
3
0.83
L
Bastet
punkhxzard
Bastet
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,668
Damage
28,138
48,715
Taken
59,724
26,683
Mitigated
25,236
11,561
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alechini
Discordia
10,204
354
0
789
5,872
1,384
276
2,509
2,953
58,980
1,416
W
15,309
1,651
0
2,776
11,470
11,717
24
868
10,562
0
69,263
L
4,886
716
0
3,309
10,372
3,813
45
3,839
6,533
0
57,578
L
Apollo
Guziio
Apollo
6,695
4,338
0
2,320
8,028
2,416
129
2,565
5,463
0
61,657
W
Anhur
Lynuxx
Anhur
6,685
3,918
0
1,844
7,732
2,042
0
1,315
6,373
0
49,684
W
7,240
505
0
3,577
8,948
2,317
0
1,659
7,233
59,633
1,179
L
Yu Huang
Sparks47
Yu Huang
7,672
377
80
1,389
9,576
3,764
0
4,197
5,379
59,292
0
W
Fenrir
5,230
1,398
0
2,575
14,693
9,223
0
5,394
9,081
0
12,462
L
Xing Tian
nanneye
Xing Tian
4,721
550
2,397
2,838
14,734
9,308
0
5,392
9,342
18,187
0
L
Bastet
punkhxzard
Bastet
4,164
899
0
2,475
17,014
5,935
0
593
16,421
0
43,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
37,819
437
Minions Killed
427
0
Camps Cleared
0
1,555,565
Distance Traveled
1,490,250
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,672
511
108
7
0
334,071
4
W
Mulan
9,979
665
126
8
0
268,606
3
L
Ravana
7,195
480
106
7
0
333,470
0
L
Apollo
7,986
532
107
7
0
287,429
3
W
Anhur
8,102
540
99
7
0
299,379
1
W
He Bo
8,516
568
90
6
0
335,640
0
L
Yu Huang
7,688
513
112
7
0
271,761
0
W
Fenrir
6,970
465
14
1
0
317,869
2
L
Xing Tian
7,159
477
17
1
0
303,019
3
L
Bastet
7,791
519
85
6
0
294,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role