Player Matchup

Fenrir
Fenrir
Platinum I
dulesupak
Fenrir
Platinum I
Level 45
God Stats
2W - 3L
1,334 SR
Queue Stats
59W - 85L
1,854 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 45
1,334 SR
1,854 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,747 SR
1,551 MMR
Cerberus
Cerberus
Silver I
truly__gintoki
Cerberus
Silver I
Level 99
God Stats
0W - 1L
1,747 SR
Queue Stats
21W - 30L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
dulesupak
Fenrir
20
9 / 1 / 0
19,270
1,014
21,844
18,893
13,774
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BellonaAh Muzen CabTyrAnhurUllr

VS

Bans
KaliSolPoseidonVulcanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
0 / 9 / 1
15,634
823
10,139
29,295
22,580
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
9
Kills
0
1
Deaths
9
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
dulesupak
Fenrir
9
1
0
9
L
Cerberus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
10,139
18,893
Taken
29,295
13,774
Mitigated
22,580
5,165
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
dulesupak
Fenrir
21,844
6,760
0
5,165
18,893
13,774
2,375
10,014
8,879
0
104,618
L
Cerberus
10,139
401
0
7,519
29,295
22,580
0
1,172
28,123
84,264
1,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,270
Gold Earned
15,634
182
Minions Killed
171
9
Camps Cleared
7
385,504
Distance Traveled
335,851
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
19,270
1,014
182
10
9
385,504
0
L
Cerberus
15,634
823
171
9
7
335,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role