Player Matchup

Ah Puch
Ah Puch
Bitterfl13s09
Ah Puch
Level 116
God Stats
25W - 14L
1,524 SR
Queue Stats
245W - 238L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
E_Kenda11
Ao Kuang
Level 109
God Stats
3W - 4L
1,250 SR
Queue Stats
368W - 371L
1,501 Elo+
Solo
Mulan
Mulan
MountXian
Mulan
Level 110
God Stats
20W - 11L
1,628 SR
Queue Stats
34W - 35L
1,497 Elo+
Solo
Geb
Geb
MrSoloDolo5165
Geb
Level 156
God Stats
136W - 123L
1,517 SR
Queue Stats
942W - 941L
1,511 Elo+
Solo
Medusa
Medusa
RAMBOKILL127
Medusa
Level 104
God Stats
14W - 11L
1,520 SR
Queue Stats
303W - 276L
1,525 Elo+
Solo
Team Averages
Level 119
1,488 SR
1,483 Elo+

VS

Team Averages
Level 88
1,609 SR
1,507 Elo+
Awilix
Awilix
GarrettG8456
Awilix
Level 54
God Stats
1W - 1L
1,828 SR
Queue Stats
10W - 6L
1,692 Elo+
Solo
Geb
Geb
NickkWitDaBlick
Geb
Level 124
God Stats
5W - 6L
1,483 SR
Queue Stats
21W - 23L
1,474 Elo+
Solo
Thor
Thor
Squirtle3234
Thor
Level 105
God Stats
4W - 7L
1,414 SR
Queue Stats
275W - 259L
1,398 Elo+
Solo
Cupid
Cupid
Zalaxyy
Cupid
Level 46
God Stats
3W - 2L
1,695 SR
Queue Stats
11W - 17L
1,467 Elo+
Solo
Kukulkan
Kukulkan
gigiHellokitty
Kukulkan
Level 113
God Stats
2W - 2L
1,625 SR
Queue Stats
52W - 50L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
7 / 2 / 5
8,577
572
8,031
8,980
2,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
E_Kenda11
Ao Kuang
15
4 / 3 / 6
8,857
590
6,931
15,920
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
MountXian
Mulan
16
5 / 0 / 4
10,212
681
10,486
9,793
5,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 2 / 11
7,383
492
4,233
12,133
11,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
8 / 2 / 3
10,299
687
12,949
10,256
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
2 / 8 / 3
7,342
489
7,285
15,228
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 1 / 0
5,313
354
1,133
3,281
1,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 4 / 1
8,433
562
6,596
17,685
10,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Zalaxyy
Cupid
11
0 / 4 / 5
6,415
428
6,440
8,792
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
13
3 / 8 / 3
7,570
505
9,294
11,495
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
24
Kills
9
9
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
2
5
4.75
W
Ao Kuang
E_Kenda11
Ao Kuang
4
3
6
2.33
L
Awilix
2
8
3
0.44
W
Mulan
MountXian
Mulan
5
0
4
7
W
0
2
11
2.75
L
0
1
0
0
W
Medusa
8
2
3
4.75
L
4
4
1
1.13
L
Cupid
Zalaxyy
Cupid
0
4
5
0.63
L
Kukulkan
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,630
Damage
30,748
57,082
Taken
56,481
30,110
Mitigated
22,992
26,726
Healing
9,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
8,031
912
0
4,871
8,980
2,674
511
2,779
5,908
32,062
1,222
W
Ao Kuang
E_Kenda11
Ao Kuang
6,931
1,979
0
8,604
15,920
5,651
0
2,002
13,489
66,762
0
L
Awilix
7,285
3,912
0
1,994
15,228
4,635
0
5,415
9,813
0
36,754
W
Mulan
MountXian
Mulan
10,486
578
0
5,973
9,793
5,998
0
746
8,516
0
75,973
W
4,233
906
0
2,138
12,133
11,742
544
2,244
9,568
17,593
2,736
L
1,133
0
0
1,392
3,281
1,552
0
485
2,796
6,481
0
W
Medusa
12,949
6,343
0
5,140
10,256
4,045
1,672
1,759
8,297
0
86,854
L
6,596
1,471
0
2,323
17,685
10,491
0
4,253
13,432
0
51,449
L
Cupid
Zalaxyy
Cupid
6,440
3,081
288
2,673
8,792
2,253
0
4,055
4,737
0
30,146
L
Kukulkan
9,294
1,555
0
506
11,495
4,061
0
4,046
7,449
50,042
1,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,328
Gold Earned
35,073
475
Minions Killed
318
0
Camps Cleared
0
1,465,593
Distance Traveled
1,251,905
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,577
572
52
3
0
284,482
2
W
Ao Kuang
8,857
590
112
7
0
321,749
0
L
Awilix
7,342
489
66
4
0
314,403
0
W
Mulan
10,212
681
148
10
0
284,870
5
W
Geb
7,383
492
19
1
0
288,322
2
L
Geb
5,313
354
8
1
0
93,914
0
W
Medusa
10,299
687
144
10
0
286,170
0
L
Thor
8,433
562
90
6
0
281,211
1
L
Cupid
6,415
428
54
4
0
280,379
0
L
Kukulkan
7,570
505
100
7
0
281,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role