Player Matchup

Danzaburou
Danzaburou
Greenlist
Danzaburou
Level 29
God Stats
9W - 3L
1,600 SR
Queue Stats
26W - 32L
1,447 Elo+
Solo
Ix Chel
Ix Chel
McSteven100
Ix Chel
Level 25
God Stats
17W - 10L
1,409 SR
Queue Stats
81W - 72L
1,500 Elo+
Party 1
Medusa
Medusa
Swify_FY
Medusa
Level 26
God Stats
4W - 1L
1,861 SR
Queue Stats
25W - 35L
1,335 Elo+
Solo
Bake Kujira
Bake Kujira
angel1k
Bake Kujira
Level 26
God Stats
4W - 1L
1,849 SR
Queue Stats
57W - 37L
1,657 Elo+
Party 1
Awilix
Awilix
hiMonkeyy
Awilix
Level 66
God Stats
3W - 2L
1,735 SR
Queue Stats
104W - 76L
1,588 Elo+
Party 1
Team Averages
Level 34
1,691 SR
1,505 Elo+

VS

Team Averages
Level 21
1,471 SR
1,544 Elo+
Bastet
Bastet
Addictive9250
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,645 Elo+
Solo
Neith
Neith
SaItyGirl
Neith
Level 29
God Stats
29W - 30L
1,610 SR
Queue Stats
34W - 40L
1,385 Elo+
Solo
Hercules
Hercules
TacoMagic
Hercules
Level 25
God Stats
15W - 13L
1,165 SR
Queue Stats
139W - 111L
1,618 Elo+
Solo
Zhong Kui
Zhong Kui
ashertheslasher
Zhong Kui
Level 23
God Stats
11W - 9L
1,581 SR
Queue Stats
56W - 56L
1,480 Elo+
Solo
Ra
Ra
iamramboseven
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 9L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Greenlist
Danzaburou
18
4 / 1 / 9
11,760
1,069
9,503
10,681
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
McSteven100
Ix Chel
17
5 / 4 / 8
10,949
995
12,014
11,505
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Swify_FY
Medusa
16
3 / 4 / 13
10,858
987
12,507
10,676
4,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
angel1k
Bake Kujira
16
4 / 2 / 14
10,804
982
10,670
14,653
17,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Awilix
hiMonkeyy
Awilix
18
7 / 5 / 6
11,623
1,057
12,289
11,906
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 7
9,364
851
7,759
13,980
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SaItyGirl
Neith
16
3 / 5 / 8
10,178
925
6,759
13,291
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
TacoMagic
Hercules
16
6 / 5 / 8
10,921
993
9,902
21,386
19,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
ashertheslasher
Zhong Kui
18
4 / 5 / 2
11,246
1,022
14,152
13,007
8,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 1 / 0
7,923
720
0
2,121
321

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
23
Kills
15
16
Deaths
23
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Danzaburou
Greenlist
Danzaburou
4
1
9
8.5
W
Ix Chel
McSteven100
Ix Chel
5
4
8
2.25
L
Neith
SaItyGirl
Neith
3
5
8
1.4
W
Medusa
Swify_FY
Medusa
3
4
13
2.38
L
Hercules
TacoMagic
Hercules
6
5
8
2
W
Bake Kujira
angel1k
Bake Kujira
4
2
14
5.5
L
Zhong Kui
ashertheslasher
Zhong Kui
4
5
2
1
W
Awilix
hiMonkeyy
Awilix
7
5
6
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,983
Damage
38,572
59,421
Taken
63,785
35,720
Mitigated
36,825
13,364
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,759
1,117
0
1,097
13,980
4,328
0
4,818
8,799
0
16,812
W
Danzaburou
Greenlist
Danzaburou
9,503
2,214
0
3,756
10,681
3,982
5,612
2,303
6,577
0
45,172
W
Ix Chel
McSteven100
Ix Chel
12,014
2,748
2,208
2,558
11,505
5,103
312
1,672
9,425
35,625
791
L
Neith
SaItyGirl
Neith
6,759
2,506
0
1,721
13,291
4,140
0
4,022
8,850
0
23,296
W
Medusa
Swify_FY
Medusa
12,507
6,288
0
1,749
10,676
4,482
992
2,898
7,778
0
31,753
L
Hercules
TacoMagic
Hercules
9,902
3,109
0
6,231
21,386
19,037
0
9,297
11,058
0
15,722
W
Bake Kujira
angel1k
Bake Kujira
10,670
5,372
0
2,228
14,653
17,246
60
3,323
11,330
20,768
114
L
Zhong Kui
ashertheslasher
Zhong Kui
14,152
2,928
0
1,607
13,007
8,999
0
2,372
10,388
45,538
6,835
W
Awilix
hiMonkeyy
Awilix
12,289
4,214
0
865
11,906
4,907
182
2,680
9,226
0
40,385
L
0
0
0
0
2,121
321
0
324
1,762
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,994
Gold Earned
49,632
262
Minions Killed
161
0
Camps Cleared
0
1,183,105
Distance Traveled
707,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,364
851
18
2
0
220,212
0
W
Danzaburou
11,760
1,069
87
8
0
209,917
0
W
Ix Chel
10,949
995
61
6
0
227,303
0
L
Neith
10,178
925
46
4
0
149,457
0
W
Medusa
10,858
987
54
5
0
234,648
0
L
Hercules
10,921
993
12
1
0
169,936
0
W
Bake Kujira
10,804
982
18
2
0
239,883
0
L
Zhong Kui
11,246
1,022
85
8
0
168,388
0
W
Awilix
11,623
1,057
42
4
0
271,354
0
L
Ra
7,923
720
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role