Player Matchup

Cernunnos
Cernunnos
IRollThtDro
Cernunnos
Level 159
God Stats
28W - 33L
1,526 SR
Queue Stats
344W - 350L
1,554 Elo+
Solo
Fenrir
Fenrir
beachbob4209644
Fenrir
Level 102
God Stats
15W - 11L
1,598 SR
Queue Stats
64W - 59L
1,424 Elo+
Solo
Scylla
Scylla
smintydrop
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,483 Elo+
Solo
Team Averages
Level 128
1,542 SR
1,487 Elo+

VS

Team Averages
Level 143
1,434 SR
1,470 Elo+
Neith
Neith
Farmboy969
Neith
Level 176
God Stats
1W - 1L
1,382 SR
Queue Stats
23W - 32L
1,452 Elo+
Solo
Mulan
Mulan
InducedChain313
Mulan
Level 127
God Stats
8W - 9L
1,546 SR
Queue Stats
520W - 514L
1,508 Elo+
Solo
Ah Puch
Ah Puch
bennydrown
Ah Puch
Level 125
God Stats
3W - 4L
1,374 SR
Queue Stats
747W - 800L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IRollThtDro
Cernunnos
16
3 / 3 / 3
10,882
680
12,816
16,179
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 11 / 3
9,596
600
6,575
19,784
11,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
smintydrop
Scylla
16
2 / 7 / 2
10,845
678
6,589
13,287
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 2 / 11
12,965
810
11,136
10,299
4,109
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 15
12,387
774
17,923
20,609
23,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
bennydrown
Ah Puch
19
11 / 1 / 9
13,373
836
14,844
9,572
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
21
21
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
11
5.75
L
Cernunnos
IRollThtDro
Cernunnos
3
3
3
1.5
W
4
3
15
3.83
L
1
11
3
0.23
W
Ah Puch
bennydrown
Ah Puch
11
1
9
15.5
L
Scylla
smintydrop
Scylla
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
43,903
49,250
Taken
40,480
21,383
Mitigated
31,015
6,252
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,136
4,186
0
2,845
10,299
4,109
1,968
1,554
8,738
0
43,541
L
Cernunnos
IRollThtDro
Cernunnos
12,816
5,243
0
3,610
16,179
5,853
0
4,425
11,061
0
52,876
W
17,923
2,812
0
7,065
20,609
23,265
344
4,645
15,943
0
63,661
L
6,575
1,026
0
1,238
19,784
11,171
0
5,360
13,739
486
21,654
W
Ah Puch
bennydrown
Ah Puch
14,844
925
0
3,206
9,572
3,641
416
367
9,205
55,842
0
L
Scylla
smintydrop
Scylla
6,589
463
0
1,404
13,287
4,359
0
3,400
9,401
40,217
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
38,725
190
Minions Killed
230
0
Camps Cleared
0
781,249
Distance Traveled
870,588
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,965
810
77
5
0
257,724
3
L
Cernunnos
10,882
680
72
5
0
286,539
0
W
Mulan
12,387
774
58
4
0
305,016
0
L
Fenrir
9,596
600
33
2
0
245,908
0
W
Ah Puch
13,373
836
95
6
0
307,848
0
L
Scylla
10,845
678
85
5
0
248,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role