Player Matchup

Nike
Nike
Diamond I
 
Nike
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond I
aJRG
Susano
Diamond I
Level 159
God Stats
3W - 5L
1,065 SR
Queue Stats
270W - 224L
2,377 MMR
Solo
Bacchus
Bacchus
Masters
baianowp
Bacchus
Masters
Level 88
God Stats
7W - 2L
1,756 SR
Queue Stats
77W - 74L
2,651 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,464 SR
1,905 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 167
1,396 SR
2,236 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
Aron100
Ravana
Diamond V
Level 178
God Stats
24W - 25L
1,585 SR
Queue Stats
338W - 324L
2,099 MMR
Solo
Artemis
Artemis
Masters
KaoriˆMiyazono
Artemis
Masters
Level 157
God Stats
0W - 2L
1,134 SR
Queue Stats
287W - 238L
2,266 MMR
Solo
Thoth
Thoth
Grandmaster
Sμkunα
Thoth
Grandmaster
Level 186
God Stats
7W - 6L
1,623 SR
Queue Stats
201W - 131L
3,290 MMR
Solo
Khepri
Khepri
Platinum I
TioTresha
Khepri
Platinum I
Level 155
God Stats
0W - 4L
1,137 SR
Queue Stats
82W - 66L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
5 / 0 / 1
8,141
740
7,015
8,630
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Scylla
 
Scylla
13
1 / 0 / 2
7,135
649
4,741
4,132
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
 
Apollo
12
0 / 0 / 2
6,709
610
3,275
5,431
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Susano
aJRG
Susano
12
4 / 1 / 1
6,653
605
5,869
5,306
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
baianowp
Bacchus
11
2 / 0 / 3
6,601
600
4,201
6,626
5,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebNeithMedusaFreya

VS

Bans
CthulhuOdinThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 3 / 0
5,655
514
2,372
11,112
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
Aron100
Ravana
11
1 / 2 / 0
5,349
486
2,599
6,868
2,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
5,809
528
3,438
5,453
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Sμkunα
Thoth
8
0 / 3 / 1
5,025
457
2,065
4,496
1,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
TioTresha
Khepri
8
0 / 3 / 0
4,951
450
1,527
6,502
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
1
5.5
W
Scylla
 
Scylla
1
0
2
2
W
Apollo
 
Apollo
0
0
2
1
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Ravana
Aron100
Ravana
1
2
0
0.5
L
0
1
0
0
L
Thoth
Sμkunα
Thoth
0
3
1
0.17
L
Khepri
TioTresha
Khepri
0
3
0
0
W
Susano
aJRG
Susano
4
1
1
4.5
W
Bacchus
baianowp
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,101
Damage
12,001
30,125
Taken
34,431
12,744
Mitigated
14,049
14,066
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,015
859
0
3,259
8,630
2,880
0
290
8,340
0
64,348
W
Scylla
 
Scylla
4,741
877
0
1,240
4,132
978
324
1,478
2,654
56,569
1,063
W
Apollo
 
Apollo
3,275
1,967
0
2,817
5,431
1,551
0
512
4,919
0
50,676
L
Sun Wukong
 
Sun Wukong
2,372
355
0
2,013
11,112
4,553
0
2,150
8,918
0
38,083
L
Ravana
Aron100
Ravana
2,599
820
0
902
6,868
2,489
0
1,428
5,352
0
38,263
L
3,438
1,239
0
1,655
5,453
1,618
0
904
4,549
0
49,188
L
Thoth
Sμkunα
Thoth
2,065
538
0
756
4,496
1,024
0
2,612
1,666
23,339
0
L
Khepri
TioTresha
Khepri
1,527
94
0
1,218
6,502
4,365
0
1,449
5,013
16,099
298
W
Susano
aJRG
Susano
5,869
1,920
0
3,206
5,306
1,559
0
587
4,719
0
45,913
W
Bacchus
baianowp
Bacchus
4,201
641
0
3,544
6,626
5,776
0
682
5,944
20,764
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
26,789
427
Minions Killed
325
0
Camps Cleared
0
1,212,760
Distance Traveled
995,870
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,141
740
114
10
0
243,680
0
W
Scylla
7,135
649
120
11
0
239,500
2
W
Apollo
6,709
610
102
9
0
206,076
0
L
Sun Wukong
5,655
514
71
6
0
231,778
2
L
Ravana
5,349
486
84
8
0
247,166
0
L
Artemis
5,809
528
95
9
0
168,133
0
L
Thoth
5,025
457
49
4
0
135,503
0
L
Khepri
4,951
450
26
2
0
213,290
4
W
Susano
6,653
605
74
7
0
276,485
0
W
Bacchus
6,601
600
17
2
0
247,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role