Player Matchup

Cerberus
Cerberus
BuffErlangSolo
Cerberus
Level 43
God Stats
4W - 0L
1,647 SR
Queue Stats
11W - 0L
1,988 Elo+
Party 2
Serqet
Serqet
Equívoben
Serqet
Level 66
God Stats
5W - 1L
1,919 SR
Queue Stats
156W - 36L
1,976 Elo+
Party 2
Nu Wa
Nu Wa
FeelingRandy
Nu Wa
Level 154
God Stats
2W - 0L
1,669 SR
Queue Stats
158W - 41L
1,856 Elo+
Party 2
Team Averages
Level 88
1,745 SR
1,940 Elo+

VS

Team Averages
Level 131
1,550 SR
1,686 Elo+
Zeus
Zeus
EvolDarwin
Zeus
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 21L
1,676 Elo+
Party 1
Hercules
Hercules
SirAtlasIII
Hercules
Level 158
God Stats
0W - 1L
1,417 SR
Queue Stats
37W - 23L
1,680 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirBigusNut
Kumbhakarna
Level 85
God Stats
2W - 1L
1,735 SR
Queue Stats
28W - 16L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 0 / 9
8,616
783
7,198
11,093
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Equívoben
Serqet
13
3 / 1 / 9
8,239
749
5,911
9,771
11,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 0 / 7
9,185
835
13,259
3,372
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,943
722
9,689
5,530
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
SirAtlasIII
Hercules
11
0 / 7 / 1
6,991
636
4,830
14,498
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
SirBigusNut
Kumbhakarna
11
0 / 3 / 1
6,734
612
3,091
10,374
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
0
9
8.5
W
Serqet
Equívoben
Serqet
3
1
9
7.5
L
1
3
0
0.33
W
6
0
7
9.5
L
Hercules
SirAtlasIII
Hercules
0
7
1
0.07
L
Kumbhakarna
SirBigusNut
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
17,610
24,236
Taken
30,402
22,304
Mitigated
12,704
3,786
Healing
2,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,198
207
0
2,234
11,093
9,717
0
5,936
4,565
23,706
2,519
W
Serqet
Equívoben
Serqet
5,911
782
0
1,102
9,771
11,571
496
4,047
5,146
825
17,318
L
9,689
796
0
718
5,530
1,246
0
3,338
2,045
38,707
1,915
W
13,259
4,624
0
450
3,372
1,016
868
1,638
1,421
45,521
0
L
Hercules
SirAtlasIII
Hercules
4,830
599
0
1,787
14,498
6,393
0
9,450
4,119
0
27,106
L
Kumbhakarna
SirBigusNut
Kumbhakarna
3,091
119
0
0
10,374
5,065
0
7,404
2,667
17,651
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
21,668
145
Minions Killed
167
0
Camps Cleared
0
658,954
Distance Traveled
573,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,616
783
43
4
0
219,442
0
W
Serqet
8,239
749
28
3
0
235,978
0
L
Zeus
7,943
722
99
9
0
169,841
0
W
Nu Wa
9,185
835
74
7
0
203,534
0
L
Hercules
6,991
636
40
4
0
196,980
0
L
Kumbhakarna
6,734
612
28
3
0
206,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role