Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Dmntnx
Tiamat
Level 102
God Stats
24W - 17L
1,611 SR
Queue Stats
61W - 57L
1,496 Elo+
Party 1
Ares
Ares
ELTrapatio
Ares
Level 157
God Stats
2W - 0L
1,565 SR
Queue Stats
11W - 13L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PaddoFaita
Morgan Le Fay
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,401 Elo+
Party 1
Thor
Thor
luizi999
Thor
Level 161
God Stats
20W - 7L
1,816 SR
Queue Stats
373W - 170L
1,618 Elo+
Solo
Team Averages
Level 139
1,598 SR
1,490 Elo+

VS

Team Averages
Level 85
1,524 SR
1,492 Elo+
Baron Samedi
Baron Samedi
AinzxOoalxGownx
Baron Samedi
Level 107
God Stats
24W - 20L
1,591 SR
Queue Stats
540W - 549L
1,562 Elo+
Solo
Tiamat
Tiamat
AppDump
Tiamat
Level 34
God Stats
2W - 4L
1,157 SR
Queue Stats
24W - 29L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
CANUCK IT UP
Tsukuyomi
Level 126
God Stats
11W - 10L
1,720 SR
Queue Stats
459W - 471L
1,541 Elo+
Solo
Cupid
Cupid
KaleKenny
Cupid
Level 32
God Stats
104W - 90L
1,650 SR
Queue Stats
372W - 371L
1,429 Elo+
Solo
Mulan
Mulan
LOLwordBRO
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 1 / 12
8,473
1,412
11,478
4,925
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Dmntnx
Tiamat
13
4 / 0 / 12
8,074
1,346
7,062
2,487
2,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
4 / 1 / 14
9,332
1,555
4,420
9,477
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Morgan Le Fay
PaddoFaita
Morgan Le Fay
13
2 / 3 / 13
7,688
1,281
7,008
5,644
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
13
4 / 0 / 13
8,132
1,355
7,577
4,099
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

334

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AinzxOoalxGownx
Baron Samedi
12
0 / 4 / 2
6,850
1,142
6,755
11,929
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiamat
AppDump
Tiamat
12
1 / 2 / 1
6,765
1,128
3,029
4,192
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
CANUCK IT UP
Tsukuyomi
12
3 / 6 / 1
7,340
1,223
5,752
8,163
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
KaleKenny
Cupid
12
0 / 2 / 2
6,661
1,110
2,782
5,473
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
12
1 / 5 / 2
7,168
1,195
4,573
12,068
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
19
Kills
5
5
Deaths
19
64
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
12
11
L
Baron Samedi
AinzxOoalxGownx
Baron Samedi
0
4
2
0.25
L
Tiamat
AppDump
Tiamat
1
2
1
0.75
L
Tsukuyomi
CANUCK IT UP
Tsukuyomi
3
6
1
0.58
W
Tiamat
Dmntnx
Tiamat
4
0
12
10
W
4
1
14
11
L
Cupid
KaleKenny
Cupid
0
2
2
0.5
L
Mulan
1
5
2
0.4
W
Morgan Le Fay
PaddoFaita
Morgan Le Fay
2
3
13
2.83
W
Thor
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,545
Damage
22,891
26,632
Taken
41,825
19,750
Mitigated
17,673
3,436
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,478
4,695
0
1,537
4,925
2,371
0
1,110
3,747
0
28,922
L
Baron Samedi
AinzxOoalxGownx
Baron Samedi
6,755
395
400
2,710
11,929
4,823
0
6,614
5,315
15,971
0
L
Tiamat
AppDump
Tiamat
3,029
41
0
564
4,192
1,300
0
1,621
2,571
10,896
0
L
Tsukuyomi
CANUCK IT UP
Tsukuyomi
5,752
650
0
231
8,163
2,357
0
2,782
5,381
0
18,465
W
Tiamat
Dmntnx
Tiamat
7,062
302
0
689
2,487
2,088
0
396
2,040
16,911
0
W
4,420
559
0
917
9,477
10,998
0
4,831
4,532
5,217
1,492
L
Cupid
KaleKenny
Cupid
2,782
1,370
870
1,256
5,473
1,558
0
2,415
3,058
0
16,896
L
Mulan
4,573
127
0
1,308
12,068
7,635
0
4,813
7,255
0
21,228
W
Morgan Le Fay
PaddoFaita
Morgan Le Fay
7,008
1,177
0
60
5,644
2,555
0
2,079
3,528
19,768
0
W
Thor
7,577
588
0
233
4,099
1,738
0
1,368
2,691
0
20,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
34,784
138
Minions Killed
139
8
Camps Cleared
3
660,798
Distance Traveled
551,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,473
1,412
39
7
6
130,554
0
L
Baron Samedi
6,850
1,142
21
4
0
109,406
0
L
Tiamat
6,765
1,128
17
3
1
116,854
0
L
Tsukuyomi
7,340
1,223
24
4
0
99,460
0
W
Tiamat
8,074
1,346
26
4
1
142,022
0
W
Ares
9,332
1,555
9
2
1
137,086
0
L
Cupid
6,661
1,110
27
5
2
106,203
0
L
Mulan
7,168
1,195
50
8
0
119,092
0
W
Morgan Le Fay
7,688
1,281
44
7
0
119,365
0
W
Thor
8,132
1,355
20
3
0
131,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role