Player Matchup

Loki
Loki
AlanLeinhart
Loki
Level 145
God Stats
58W - 33L
1,549 SR
Queue Stats
342W - 320L
1,449 Elo+
Solo
Merlin
Merlin
David445
Merlin
Level 135
God Stats
1W - 1L
1,417 SR
Queue Stats
40W - 30L
1,524 Elo+
Solo
Serqet
Serqet
Luxernus
Serqet
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,431 Elo+
Solo
Bacchus
Bacchus
MajesticRock
Bacchus
Level 153
God Stats
1W - 0L
1,470 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
YTbeasty2434
Chernobog
Level 44
God Stats
5W - 4L
1,668 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 2
Team Averages
Level 122
1,521 SR
1,491 Elo+

VS

Team Averages
Level 133
1,448 SR
1,472 Elo+
Surtr
Surtr
 
Surtr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Diego RPD117
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 185L
1,532 Elo+
Solo
Aphrodite
Aphrodite
OpkNC
Aphrodite
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 24L
1,339 Elo+
Party 1
Zeus
Zeus
PanishMans
Zeus
Level 123
God Stats
5W - 4L
1,650 SR
Queue Stats
127W - 132L
1,475 Elo+
Solo
Medusa
Medusa
Tah_lezeub
Medusa
Level 104
God Stats
1W - 4L
1,305 SR
Queue Stats
22W - 18L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,424
584
4,384
9,460
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
David445
Merlin
11
0 / 1 / 0
6,215
565
1,154
2,601
661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Luxernus
Serqet
11
2 / 1 / 0
6,078
553
3,752
7,635
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
MajesticRock
Bacchus
11
4 / 2 / 5
6,905
628
5,173
10,151
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
YTbeasty2434
Chernobog
11
6 / 1 / 4
6,827
621
10,879
7,138
3,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 4 / 0
6,791
617
4,930
8,733
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Diego RPD117
Arachne
11
0 / 0 / 2
5,601
509
3,364
10,371
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
OpkNC
Aphrodite
10
2 / 6 / 0
5,814
529
3,112
8,962
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
2 / 0 / 0
7,337
667
2,556
3,997
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tah_lezeub
Medusa
9
1 / 4 / 2
5,384
489
5,504
9,127
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
7
7
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
4
0
0.5
W
2
2
1
1.25
W
Merlin
David445
Merlin
0
1
0
0
L
Arachne
Diego RPD117
Arachne
0
0
2
1
W
Serqet
Luxernus
Serqet
2
1
0
2
W
Bacchus
MajesticRock
Bacchus
4
2
5
3.25
L
Aphrodite
OpkNC
Aphrodite
2
6
0
0.33
L
2
0
0
2
L
Medusa
Tah_lezeub
Medusa
1
4
2
0.5
W
Chernobog
YTbeasty2434
Chernobog
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
19,466
36,985
Taken
41,190
20,611
Mitigated
14,995
9,216
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,930
1,597
0
2,452
8,733
4,712
167
0
8,597
1,496
42,689
W
4,384
1,163
0
1,870
9,460
2,685
0
339
8,746
0
43,244
W
Merlin
David445
Merlin
1,154
0
0
763
2,601
661
0
962
1,463
35,020
0
L
Arachne
Diego RPD117
Arachne
3,364
2,231
0
3,474
10,371
3,813
0
517
9,698
0
46,516
W
Serqet
Luxernus
Serqet
3,752
855
0
1,360
7,635
2,865
0
1,290
6,217
0
44,680
W
Bacchus
MajesticRock
Bacchus
5,173
659
211
2,814
10,151
11,345
128
1,866
8,285
19,743
0
L
Aphrodite
OpkNC
Aphrodite
3,112
208
2,008
3,255
8,962
2,816
0
1,837
7,125
22,273
1,339
L
2,556
47
0
1,375
3,997
1,170
0
1,154
2,843
46,636
676
L
Medusa
Tah_lezeub
Medusa
5,504
1,560
0
1,431
9,127
2,484
0
2,819
6,308
0
26,175
W
Chernobog
YTbeasty2434
Chernobog
10,879
7,261
0
2,198
7,138
3,055
663
1,198
5,940
0
42,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,449
Gold Earned
30,927
338
Minions Killed
360
0
Camps Cleared
0
1,180,100
Distance Traveled
1,128,797
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,791
617
79
7
0
182,199
2
W
Loki
6,424
584
70
6
0
228,745
3
W
Merlin
6,215
565
86
8
0
229,152
0
L
Arachne
5,601
509
75
7
0
256,298
0
W
Serqet
6,078
553
88
8
0
269,661
1
W
Bacchus
6,905
628
27
2
0
225,462
0
L
Aphrodite
5,814
529
54
5
0
223,595
5
L
Zeus
7,337
667
117
11
0
229,178
0
L
Medusa
5,384
489
35
3
0
237,527
0
W
Chernobog
6,827
621
67
6
0
227,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role