Player Matchup

Bastet
Bastet
ANGEL12309
Bastet
Level 122
God Stats
7W - 11L
1,392 SR
Queue Stats
104W - 104L
1,458 Elo+
Party 2
Charybdis
Charybdis
Celtic_37rus
Charybdis
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 107L
1,399 Elo+
Solo
Erlang Shen
Erlang Shen
Sámhein
Erlang Shen
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,605 Elo+
Solo
Tiamat
Tiamat
TeckDrakon
Tiamat
Level 72
God Stats
6W - 4L
1,562 SR
Queue Stats
185W - 164L
1,488 Elo+
Solo
Arachne
Arachne
iamryaniam
Arachne
Level 140
God Stats
1W - 1L
1,740 SR
Queue Stats
162W - 162L
1,445 Elo+
Party 2
Team Averages
Level 96
1,539 SR
1,479 Elo+

VS

Team Averages
Level 96
1,461 SR
1,394 Elo+
Osiris
Osiris
Change Up4208
Osiris
Level 67
God Stats
20W - 24L
1,405 SR
Queue Stats
299W - 325L
1,412 Elo+
Solo
Geb
Geb
Crzybersrker
Geb
Level 156
God Stats
12W - 20L
1,462 SR
Queue Stats
180W - 206L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
HmmWell
Kuzenbo
Level 43
God Stats
13W - 19L
1,421 SR
Queue Stats
38W - 47L
1,388 Elo+
Party 1
Zeus
Zeus
StevanoFitch
Zeus
Level 109
God Stats
2W - 3L
1,590 SR
Queue Stats
27W - 45L
1,354 Elo+
Solo
Izanami
Izanami
cazan0wa
Izanami
Level 107
God Stats
10W - 15L
1,427 SR
Queue Stats
37W - 45L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ANGEL12309
Bastet
10
0 / 2 / 3
6,094
435
3,727
9,006
5,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Celtic_37rus
Charybdis
10
2 / 5 / 2
6,245
446
6,006
9,882
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Sámhein
Erlang Shen
12
2 / 1 / 1
6,543
467
4,967
11,400
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
TeckDrakon
Tiamat
12
0 / 2 / 1
6,381
456
3,210
6,394
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
iamryaniam
Arachne
12
1 / 4 / 0
6,518
466
3,990
16,210
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
9,109
651
7,243
9,241
9,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 2
7,544
539
3,562
8,551
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
HmmWell
Kuzenbo
11
2 / 2 / 5
7,454
532
5,958
13,651
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 1
8,206
586
10,003
4,416
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
cazan0wa
Izanami
12
3 / 3 / 3
7,713
551
7,098
8,000
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
14
14
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
ANGEL12309
Bastet
0
2
3
0.75
L
Charybdis
Celtic_37rus
Charybdis
2
5
2
0.6
W
3
0
1
3.5
W
3
0
2
4
W
Kuzenbo
HmmWell
Kuzenbo
2
2
5
2.25
W
3
1
1
3.5
L
Erlang Shen
Sámhein
Erlang Shen
2
1
1
2.5
L
Tiamat
TeckDrakon
Tiamat
0
2
1
0.25
W
Izanami
cazan0wa
Izanami
3
3
3
1.5
L
Arachne
iamryaniam
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
33,864
52,892
Taken
43,859
21,684
Mitigated
29,099
16,972
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ANGEL12309
Bastet
3,727
868
158
1,419
9,006
5,551
0
4,483
4,523
0
20,797
L
Charybdis
Celtic_37rus
Charybdis
6,006
4,247
0
3,302
9,882
3,149
316
4,293
5,589
0
43,058
W
7,243
2,577
0
4,839
9,241
9,707
432
79
9,148
0
61,559
W
3,562
204
0
3,936
8,551
5,532
0
721
7,776
52,337
1,209
W
Kuzenbo
HmmWell
Kuzenbo
5,958
2,870
196
5,371
13,651
10,150
343
305
13,274
17,781
0
W
10,003
642
0
1,419
4,416
1,385
748
1,718
2,658
57,498
2,348
L
Erlang Shen
Sámhein
Erlang Shen
4,967
2,961
0
1,879
11,400
5,141
0
2,483
8,917
0
53,629
L
Tiamat
TeckDrakon
Tiamat
3,210
133
0
1,844
6,394
2,350
0
4,579
1,815
39,659
1,282
W
Izanami
cazan0wa
Izanami
7,098
3,459
166
1,831
8,000
2,325
928
0
8,000
0
59,339
L
Arachne
iamryaniam
Arachne
3,990
3,045
0
8,370
16,210
5,493
0
3,418
12,792
0
38,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,781
Gold Earned
40,026
361
Minions Killed
479
0
Camps Cleared
0
1,311,536
Distance Traveled
1,344,731
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,094
435
27
2
0
281,128
1
L
Charybdis
6,245
446
72
5
0
227,872
0
W
Osiris
9,109
651
129
9
0
258,665
0
W
Geb
7,544
539
95
7
0
311,999
0
W
Kuzenbo
7,454
532
17
1
0
273,972
4
W
Zeus
8,206
586
109
8
0
265,016
0
L
Erlang Shen
6,543
467
85
6
0
276,217
0
L
Tiamat
6,381
456
88
6
0
270,967
0
W
Izanami
7,713
551
129
9
0
235,079
6
L
Arachne
6,518
466
89
6
0
255,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role