Player Matchup

Cerberus
Cerberus
MIKEDOG34
Cerberus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,238 Elo+
Party 2
Baron Samedi
Baron Samedi
Mystic Bekfast
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,238 Elo+
Party 2
Da Ji
Da Ji
Tivetrin
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 239L
1,406 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,294 Elo+

VS

Team Averages
Level 68
1,531 SR
1,382 Elo+
Janus
Janus
Konflict0311
Janus
Level 59
God Stats
16W - 10L
1,592 SR
Queue Stats
35W - 34L
1,379 Elo+
Party 1
Thanatos
Thanatos
Twizzl3d
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
agustin_Maestro1
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MIKEDOG34
Cerberus
14
2 / 3 / 12
9,387
782
4,115
12,260
7,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Baron Samedi
Mystic Bekfast
Baron Samedi
17
12 / 1 / 4
11,374
948
18,237
9,945
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Tivetrin
Da Ji
12
2 / 4 / 5
8,367
697
3,997
6,874
2,701
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,611
718
11,147
9,802
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Twizzl3d
Thanatos
12
5 / 7 / 2
8,766
731
4,695
11,270
3,537
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

King Arthur
agustin_Maestro1
King Arthur
13
1 / 3 / 6
8,339
695
5,180
11,275
6,617
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
16
Kills
8
8
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Cerberus
MIKEDOG34
Cerberus
2
3
12
2.67
W
Baron Samedi
Mystic Bekfast
Baron Samedi
12
1
4
14
W
Da Ji
Tivetrin
Da Ji
2
4
5
1.13
L
Thanatos
Twizzl3d
Thanatos
5
7
2
0.86
L
King Arthur
agustin_Maestro1
King Arthur
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
21,022
29,079
Taken
32,347
14,857
Mitigated
13,446
9,253
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,147
571
0
567
9,802
3,292
0
6,472
3,330
37,934
0
W
Cerberus
MIKEDOG34
Cerberus
4,115
383
0
1,632
12,260
7,985
436
5,139
6,630
19,198
0
W
Baron Samedi
Mystic Bekfast
Baron Samedi
18,237
1,563
1,112
6,264
9,945
4,171
1,293
4,154
5,287
57,594
1,123
W
Da Ji
Tivetrin
Da Ji
3,997
891
0
245
6,874
2,701
64
1,374
5,392
0
20,569
L
Thanatos
Twizzl3d
Thanatos
4,695
1,240
46
2,874
11,270
3,537
0
7,708
3,562
0
16,088
L
King Arthur
agustin_Maestro1
King Arthur
5,180
323
0
422
11,275
6,617
0
7,991
3,269
860
13,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
25,716
159
Minions Killed
110
0
Camps Cleared
0
627,763
Distance Traveled
590,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,611
718
61
5
0
179,021
0
W
Cerberus
9,387
782
40
3
0
207,800
0
W
Baron Samedi
11,374
948
95
8
0
211,918
0
W
Da Ji
8,367
697
24
2
0
208,045
0
L
Thanatos
8,766
731
26
2
0
186,214
0
L
King Arthur
8,339
695
23
2
0
225,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role