Player Matchup

Hachiman
Hachiman
Ben4ddict
Hachiman
Level 158
God Stats
0W - 1L
1,882 SR
Queue Stats
16W - 19L
1,591 Elo+
Party 2
Chronos
Chronos
CauzeBljad
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,612 Elo+
Party 3
Erlang Shen
Erlang Shen
ChiefDaemon1
Erlang Shen
Level 147
God Stats
0W - 1L
1,692 SR
Queue Stats
15W - 19L
1,560 Elo+
Party 2
Atlas
Atlas
golia98
Atlas
Level 86
God Stats
0W - 1L
1,788 SR
Queue Stats
20W - 16L
1,546 Elo+
Solo
Olorun
Olorun
kräuterlumpen
Olorun
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 14L
1,766 Elo+
Party 3
Team Averages
Level 139
1,672 SR
1,615 Elo+

VS

Team Averages
Level 125
1,630 SR
1,547 Elo+
Artio
Artio
PsyckOoZzHD
Artio
Level 69
God Stats
3W - 0L
1,817 SR
Queue Stats
207W - 214L
1,527 Elo+
Solo
Danzaburou
Danzaburou
RBJR
Danzaburou
Level 118
God Stats
8W - 2L
1,643 SR
Queue Stats
612W - 477L
1,668 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Syko300
Morgan Le Fay
Level 139
God Stats
20W - 7L
1,542 SR
Queue Stats
1,033W - 826L
1,561 Elo+
Party 1
Cerberus
Cerberus
YmirisHere13
Cerberus
Level 231
God Stats
19W - 8L
1,448 SR
Queue Stats
652W - 652L
1,516 Elo+
Party 1
Freya
Freya
mastergibbon
Freya
Level 67
God Stats
2W - 0L
1,701 SR
Queue Stats
24W - 26L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ben4ddict
Hachiman
11
2 / 7 / 2
6,791
849
8,291
10,100
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
CauzeBljad
Chronos
12
2 / 2 / 1
6,801
850
4,379
6,032
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
ChiefDaemon1
Erlang Shen
13
2 / 4 / 4
7,583
948
5,206
9,158
8,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
golia98
Atlas
11
1 / 6 / 1
6,551
819
6,016
10,642
8,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
7,299
912
6,002
6,214
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 14
8,064
1,008
4,841
10,274
10,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RBJR
Danzaburou
14
5 / 2 / 10
8,554
1,069
10,377
8,231
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Syko300
Morgan Le Fay
14
8 / 1 / 8
9,130
1,141
11,285
7,466
3,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
YmirisHere13
Cerberus
14
4 / 2 / 13
8,440
1,055
6,047
11,508
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
4 / 4 / 7
7,910
989
4,351
5,769
2,221
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
8
Kills
23
23
Deaths
11
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ben4ddict
Hachiman
2
7
2
0.43
L
Chronos
CauzeBljad
Chronos
2
2
1
1.25
L
Erlang Shen
ChiefDaemon1
Erlang Shen
2
4
4
1
W
2
2
14
4.5
W
Danzaburou
RBJR
Danzaburou
5
2
10
5
W
Morgan Le Fay
Syko300
Morgan Le Fay
8
1
8
12
W
Cerberus
YmirisHere13
Cerberus
4
2
13
5.25
L
Atlas
golia98
Atlas
1
6
1
0.25
L
1
4
3
0.63
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
36,901
42,146
Taken
43,248
24,312
Mitigated
30,112
7,900
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ben4ddict
Hachiman
8,291
5,012
0
948
10,100
3,685
0
6,265
3,835
0
17,960
L
Chronos
CauzeBljad
Chronos
4,379
1,188
202
1,472
6,032
1,693
673
4,419
1,511
11,694
0
L
Erlang Shen
ChiefDaemon1
Erlang Shen
5,206
2,195
653
2,005
9,158
8,312
0
5,699
3,305
0
7,743
W
4,841
450
2,488
2,913
10,274
10,492
518
2,156
7,902
8,421
203
W
Danzaburou
RBJR
Danzaburou
10,377
3,525
965
3,590
8,231
3,560
3,678
3,150
4,724
0
21,717
W
Morgan Le Fay
Syko300
Morgan Le Fay
11,285
903
123
1,671
7,466
3,189
1,715
2,382
4,860
21,222
0
W
Cerberus
YmirisHere13
Cerberus
6,047
298
214
3,618
11,508
10,650
628
4,856
6,276
10,566
1,210
L
Atlas
golia98
Atlas
6,016
851
237
244
10,642
8,224
0
5,612
4,797
11,298
0
L
6,002
2,489
772
1,367
6,214
2,398
53
3,187
2,949
12,779
395
W
4,351
993
190
557
5,769
2,221
790
2,506
3,125
10,063
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
42,098
83
Minions Killed
79
0
Camps Cleared
0
705,519
Distance Traveled
733,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,791
849
20
3
0
143,309
0
L
Chronos
6,801
850
15
2
0
127,422
0
L
Erlang Shen
7,583
948
8
1
0
167,739
0
W
Artio
8,064
1,008
1
0
0
170,544
0
W
Danzaburou
8,554
1,069
30
4
0
143,522
0
W
Morgan Le Fay
9,130
1,141
19
2
0
133,292
0
W
Cerberus
8,440
1,055
11
1
0
154,504
0
L
Atlas
6,551
819
10
1
0
148,609
0
L
Olorun
7,299
912
30
4
0
118,440
0
W
Freya
7,910
989
18
2
0
131,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role