Player Matchup

Izanami
Izanami
Senpai-Boss823
Izanami
Level 48
God Stats
5W - 8L
1,840 SR
Queue Stats
32W - 26L
1,515 Elo+
Party 1
Discordia
Discordia
Sprite6969245
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Mulan
Mulan
The_D1v1ne_Queen
Mulan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 13L
1,631 Elo+
Party 1
Team Averages
Level 42
1,613 SR
1,549 Elo+

VS

Team Averages
Level 80
1,566 SR
1,427 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Doyle__99
Nu Wa
Level 82
God Stats
38W - 19L
1,560 SR
Queue Stats
47W - 37L
1,453 Elo+
Solo
Ymir
Ymir
Dr1zzle212406
Ymir
Level 37
God Stats
8W - 5L
1,639 SR
Queue Stats
25W - 29L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
8,033
803
5,776
9,597
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Sprite6969245
Discordia
12
0 / 3 / 8
6,800
680
5,384
5,688
1,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 5
7,571
757
6,765
7,590
3,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 3 / 1
8,169
817
8,110
7,257
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Doyle__99
Nu Wa
14
2 / 2 / 5
7,895
790
8,414
6,731
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 6
6,918
692
1,926
10,284
7,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
8
Kills
8
8
Deaths
8
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
1
2.17
L
Nu Wa
Doyle__99
Nu Wa
2
2
5
2.25
L
0
3
6
1
W
5
4
3
1.63
W
Discordia
Sprite6969245
Discordia
0
3
8
1.33
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
18,450
22,875
Taken
24,272
7,158
Mitigated
11,490
3,532
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,110
1,276
0
1,037
7,257
2,498
512
1,810
5,301
0
22,932
L
Nu Wa
Doyle__99
Nu Wa
8,414
4,734
0
1,550
6,731
1,923
352
1,303
5,240
30,857
0
L
1,926
189
0
2,155
10,284
7,069
84
2,520
7,628
19,212
864
W
5,776
3,568
0
1,852
9,597
2,534
180
3,939
5,608
0
38,933
W
Discordia
Sprite6969245
Discordia
5,384
271
0
0
5,688
1,173
0
2,974
2,694
23,198
560
W
6,765
300
0
1,680
7,590
3,451
0
3,386
4,174
0
19,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,404
Gold Earned
22,982
126
Minions Killed
129
0
Camps Cleared
0
488,624
Distance Traveled
510,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,169
817
31
3
0
168,402
0
L
Nu Wa
7,895
790
61
6
0
183,541
0
L
Ymir
6,918
692
37
4
0
158,563
0
W
Izanami
8,033
803
70
7
0
147,288
0
W
Discordia
6,800
680
25
3
0
162,909
0
W
Mulan
7,571
757
31
3
0
178,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role