Player Matchup

Ix Chel
Ix Chel
BananaSmasher04
Ix Chel
Level 67
God Stats
5W - 3L
1,629 SR
Queue Stats
65W - 54L
1,527 Elo+
Party 2
The Morrigan
The Morrigan
Jacquevious
The Morrigan
Level 48
God Stats
3W - 6L
1,706 SR
Queue Stats
46W - 43L
1,519 Elo+
Party 2
Olorun
Olorun
PadfootBuster
Olorun
Level 63
God Stats
2W - 4L
1,404 SR
Queue Stats
34W - 26L
1,483 Elo+
Party 2
Terra
Terra
Recite_me
Terra
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 62L
1,368 Elo+
Party 1
Zeus
Zeus
Shawnerz-
Zeus
Level 37
God Stats
3W - 6L
1,456 SR
Queue Stats
43W - 66L
1,420 Elo+
Party 1
Team Averages
Level 50
1,539 SR
1,463 Elo+

VS

Team Averages
Level 99
1,503 SR
1,459 Elo+
Hun Batz
Hun Batz
LuckyTempo
Hun Batz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 128L
1,571 Elo+
Solo
Anubis
Anubis
RuanRPS
Anubis
Level 109
God Stats
4W - 2L
1,507 SR
Queue Stats
17W - 25L
1,392 Elo+
Party 3
Bacchus
Bacchus
baluba_por5
Bacchus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 77L
1,411 Elo+
Solo
Neith
Neith
lulinhamst
Neith
Level 39
God Stats
23W - 13L
1,534 SR
Queue Stats
82W - 85L
1,482 Elo+
Party 3
Chronos
Chronos
stjared1997
Chronos
Level 159
God Stats
3W - 2L
1,476 SR
Queue Stats
118W - 111L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
6,944
534
6,559
8,215
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Jacquevious
The Morrigan
10
2 / 5 / 0
6,168
474
3,332
8,028
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 7 / 0
5,760
443
2,626
9,139
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
Recite_me
Terra
9
0 / 2 / 1
5,678
437
2,124
9,619
6,718
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
10
0 / 1 / 2
5,790
445
6,147
4,994
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LuckyTempo
Hun Batz
16
5 / 0 / 6
8,780
675
5,584
6,790
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
RuanRPS
Anubis
14
6 / 2 / 2
8,525
656
7,186
7,709
5,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
baluba_por5
Bacchus
12
4 / 0 / 3
7,469
575
6,080
9,683
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
13
3 / 0 / 7
7,651
589
7,276
4,669
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chronos
stjared1997
Chronos
14
2 / 1 / 2
8,438
649
3,082
9,184
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
20
20
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
The Morrigan
Jacquevious
The Morrigan
2
5
0
0.4
W
Hun Batz
LuckyTempo
Hun Batz
5
0
6
8
L
0
7
0
0
L
Terra
Recite_me
Terra
0
2
1
0.25
W
Anubis
RuanRPS
Anubis
6
2
2
3.5
L
Zeus
0
1
2
1
W
Bacchus
baluba_por5
Bacchus
4
0
3
5.5
W
Neith
3
0
7
6.5
W
Chronos
stjared1997
Chronos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,788
Damage
29,208
39,995
Taken
38,035
15,045
Mitigated
22,081
8,962
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,559
971
147
1,581
8,215
1,921
0
4,404
3,811
41,850
48
L
The Morrigan
Jacquevious
The Morrigan
3,332
686
0
2,378
8,028
2,325
0
3,259
4,716
26,623
751
W
Hun Batz
LuckyTempo
Hun Batz
5,584
1,589
0
4,834
6,790
2,155
0
1,607
5,079
0
70,339
L
2,626
1,457
148
999
9,139
2,812
0
3,618
5,521
30,386
1,966
L
Terra
Recite_me
Terra
2,124
954
218
3,114
9,619
6,718
180
2,572
7,047
13,016
1,921
W
Anubis
RuanRPS
Anubis
7,186
692
0
3,196
7,709
5,073
148
5,750
1,489
53,604
442
L
Zeus
6,147
896
0
377
4,994
1,269
0
1,874
3,120
29,600
0
W
Bacchus
baluba_por5
Bacchus
6,080
965
145
2,477
9,683
9,631
116
5,888
3,766
24,895
1,184
W
Neith
7,276
3,041
0
2,207
4,669
1,979
751
2,319
2,346
0
44,271
W
Chronos
stjared1997
Chronos
3,082
700
0
3,914
9,184
3,243
2,716
4,399
4,785
54,244
2,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
40,863
277
Minions Killed
444
0
Camps Cleared
0
1,196,754
Distance Traveled
1,261,791
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,944
534
94
7
0
236,844
2
L
The Morrigan
6,168
474
54
4
0
241,768
4
W
Hun Batz
8,780
675
132
10
0
310,618
0
L
Olorun
5,760
443
54
4
0
225,694
0
L
Terra
5,678
437
19
1
0
240,315
0
W
Anubis
8,525
656
100
8
0
231,266
8
L
Zeus
5,790
445
56
4
0
252,133
0
W
Bacchus
7,469
575
24
2
0
259,910
0
W
Neith
7,651
589
80
6
0
234,830
2
W
Chronos
8,438
649
108
8
0
225,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role