Player Matchup

Izanami
Izanami
Coralcwayla
Izanami
Level 147
God Stats
1W - 5L
1,557 SR
Queue Stats
29W - 29L
1,360 Elo+
Party 1
Nox
Nox
Simply Xak
Nox
Level 98
God Stats
3W - 4L
1,433 SR
Queue Stats
380W - 370L
1,424 Elo+
Solo
Hercules
Hercules
aresultor
Hercules
Level 157
God Stats
2W - 1L
1,763 SR
Queue Stats
13W - 18L
1,264 Elo+
Party 1
Team Averages
Level 134
1,584 SR
1,349 Elo+

VS

Team Averages
Level 80
1,564 SR
1,459 Elo+
Jing Wei
Jing Wei
MeSoWhornii
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,401 Elo+
Party 2
Arachne
Arachne
ROMANS10nine810
Arachne
Level 108
God Stats
265W - 230L
1,596 SR
Queue Stats
487W - 480L
1,497 Elo+
Solo
Kukulkan
Kukulkan
SLUMPEDFrogg
Kukulkan
Level 67
God Stats
44W - 32L
1,597 SR
Queue Stats
83W - 84L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coralcwayla
Izanami
13
2 / 1 / 3
7,671
767
1,315
3,228
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 6
7,715
772
4,195
5,158
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
aresultor
Hercules
14
6 / 1 / 3
8,558
856
7,957
10,378
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MeSoWhornii
Jing Wei
11
0 / 5 / 1
6,502
650
4,204
6,841
2,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 1
7,461
746
4,200
5,257
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
SLUMPEDFrogg
Kukulkan
13
3 / 3 / 2
7,976
798
5,558
4,826
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
5
5
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Coralcwayla
Izanami
2
1
3
3.5
L
Jing Wei
MeSoWhornii
Jing Wei
0
5
1
0.1
L
2
2
1
1.25
L
Kukulkan
SLUMPEDFrogg
Kukulkan
3
3
2
1.33
W
2
3
6
1.67
W
Hercules
aresultor
Hercules
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,467
Damage
13,962
18,764
Taken
16,924
12,169
Mitigated
5,926
4,347
Healing
1,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Coralcwayla
Izanami
1,315
900
0
558
3,228
1,083
246
1,697
1,531
0
29,386
L
Jing Wei
MeSoWhornii
Jing Wei
4,204
3,505
0
490
6,841
2,007
0
2,025
4,346
0
18,690
L
4,200
3,587
0
543
5,257
2,168
124
554
4,473
0
17,302
L
Kukulkan
SLUMPEDFrogg
Kukulkan
5,558
45
0
339
4,826
1,751
27
990
3,490
32,626
0
W
4,195
376
0
446
5,158
1,735
0
2,103
3,055
32,259
859
W
Hercules
aresultor
Hercules
7,957
2,127
0
3,343
10,378
9,351
95
1,802
8,576
0
20,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,944
Gold Earned
21,939
163
Minions Killed
114
0
Camps Cleared
0
549,100
Distance Traveled
584,397
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,671
767
72
7
0
171,504
0
L
Jing Wei
6,502
650
27
3
0
178,256
0
L
Arachne
7,461
746
29
3
0
214,622
8
L
Kukulkan
7,976
798
58
6
0
191,519
0
W
Nox
7,715
772
55
6
0
175,466
0
W
Hercules
8,558
856
36
4
0
202,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role