Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Astraeus27
Hercules
Level 143
God Stats
3W - 4L
1,176 SR
Queue Stats
300W - 296L
1,421 Elo+
Solo
Sobek
Sobek
Cr00kdShot
Sobek
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,297 Elo+
Solo
Awilix
Awilix
GGsus
Awilix
Level 157
God Stats
8W - 2L
1,567 SR
Queue Stats
590W - 585L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
wetbigtoe
Nu Wa
Level 107
God Stats
40W - 20L
1,634 SR
Queue Stats
852W - 899L
1,463 Elo+
Solo
Team Averages
Level 135
1,475 SR
1,446 Elo+

VS

Team Averages
Level 152
1,505 SR
1,545 Elo+
Bakasura
Bakasura
ChaosSelene
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 175L
1,590 Elo+
Solo
Hou Yi
Hou Yi
Deadman7717
Hou Yi
Level 157
God Stats
4W - 2L
1,760 SR
Queue Stats
336W - 334L
1,539 Elo+
Solo
Merlin
Merlin
Jiren_-0
Merlin
Level 195
God Stats
23W - 17L
1,515 SR
Queue Stats
623W - 634L
1,561 Elo+
Solo
Mulan
Mulan
ThickiMinaj
Mulan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 129L
1,533 Elo+
Solo
Susano
Susano
VKSummons
Susano
Level 107
God Stats
0W - 3L
1,250 SR
Queue Stats
157W - 140L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 1 / 12
9,678
880
11,286
7,100
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
Astraeus27
Hercules
17
8 / 1 / 8
9,842
895
9,928
17,617
15,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
14
0 / 2 / 17
8,642
786
3,373
10,120
12,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
GGsus
Awilix
16
7 / 2 / 7
9,768
888
7,720
7,751
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
wetbigtoe
Nu Wa
16
0 / 0 / 14
8,998
818
11,711
9,258
4,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChaosSelene
Bakasura
11
1 / 1 / 2
6,621
602
2,136
5,325
2,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
12
1 / 7 / 1
7,181
653
4,931
9,341
3,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Jiren_-0
Merlin
16
1 / 2 / 4
7,951
723
9,022
6,079
2,356
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 4 / 4
6,910
628
13,592
14,983
13,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
VKSummons
Susano
13
3 / 6 / 3
7,652
696
8,059
10,421
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
20
Kills
6
6
Deaths
20
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
12
11
W
Hercules
Astraeus27
Hercules
8
1
8
12
L
Bakasura
ChaosSelene
Bakasura
1
1
2
2
W
Sobek
0
2
17
4.25
L
Hou Yi
1
7
1
0.21
W
Awilix
GGsus
Awilix
7
2
7
5.25
L
Merlin
Jiren_-0
Merlin
1
2
4
1.5
L
0
4
4
0.5
L
Susano
VKSummons
Susano
3
6
3
0.75
W
Nu Wa
wetbigtoe
Nu Wa
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,018
Damage
37,740
51,846
Taken
46,149
38,216
Mitigated
26,601
20,822
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,286
4,125
1,499
791
7,100
3,222
2,643
1,272
5,784
0
29,414
W
Hercules
Astraeus27
Hercules
9,928
1,590
1,678
10,015
17,617
15,264
561
2,682
14,885
0
17,915
L
Bakasura
ChaosSelene
Bakasura
2,136
1,179
245
1,283
5,325
2,754
0
1,409
3,801
0
2,332
W
Sobek
3,373
306
2,006
2,118
10,120
12,018
358
3,052
7,043
7,283
424
L
Hou Yi
4,931
2,923
88
387
9,341
3,354
0
2,702
6,558
0
14,779
W
Awilix
GGsus
Awilix
7,720
2,497
132
816
7,751
3,626
1,278
2,608
5,096
0
13,259
L
Merlin
Jiren_-0
Merlin
9,022
580
446
1,723
6,079
2,356
0
1,412
4,619
37,314
0
L
13,592
359
622
4,032
14,983
13,447
0
5,438
9,260
4,651
24,023
L
Susano
VKSummons
Susano
8,059
1,032
814
887
10,421
4,690
0
3,543
6,756
0
18,545
W
Nu Wa
wetbigtoe
Nu Wa
11,711
4,595
622
1,145
9,258
4,086
2,106
2,482
6,726
36,321
1,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
36,315
136
Minions Killed
136
0
Camps Cleared
0
1,071,318
Distance Traveled
887,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,678
880
39
4
0
201,341
0
W
Hercules
9,842
895
15
1
0
202,236
0
L
Bakasura
6,621
602
9
1
0
166,128
0
W
Sobek
8,642
786
12
1
0
222,838
0
L
Hou Yi
7,181
653
29
3
0
179,645
0
W
Awilix
9,768
888
17
2
0
222,874
0
L
Merlin
7,951
723
44
4
0
172,847
0
L
Mulan
6,910
628
32
3
0
194,299
0
L
Susano
7,652
696
22
2
0
174,209
0
W
Nu Wa
8,998
818
53
5
0
222,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role