Player Matchup

Achilles
Achilles
MoiFresco
Achilles
Level 50
God Stats
13W - 16L
1,217 SR
Queue Stats
194W - 207L
1,400 Elo+
Party 1
Poseidon
Poseidon
SanCh9Zz
Poseidon
Level 126
God Stats
2W - 1L
1,698 SR
Queue Stats
4W - 5L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blvck-bloom
Ah Muzen Cab
Level 29
God Stats
10W - 6L
1,815 SR
Queue Stats
211W - 227L
1,399 Elo+
Party 1
Team Averages
Level 68
1,577 SR
1,385 Elo+

VS

Team Averages
Level 78
1,324 SR
1,407 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
MoistBlanket379
Geb
Level 100
God Stats
5W - 8L
1,289 SR
Queue Stats
199W - 183L
1,437 Elo+
Solo
Arachne
Arachne
SmiteEbosta
Arachne
Level 29
God Stats
0W - 2L
1,184 SR
Queue Stats
5W - 10L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MoiFresco
Achilles
12
4 / 1 / 1
7,254
725
5,752
9,807
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
SanCh9Zz
Poseidon
12
2 / 5 / 5
7,864
786
8,405
6,141
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
blvck-bloom
Ah Muzen Cab
14
1 / 0 / 5
7,727
773
6,259
6,497
2,053
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 1
8,283
828
8,130
7,553
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 0 / 5
7,347
735
5,748
9,523
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
SmiteEbosta
Arachne
10
1 / 5 / 3
7,161
716
2,803
7,876
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
5
6
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
1
2.25
W
Achilles
MoiFresco
Achilles
4
1
1
4.5
L
0
0
5
2.5
W
Poseidon
SanCh9Zz
Poseidon
2
5
5
0.9
L
Arachne
SmiteEbosta
Arachne
1
5
3
0.5
W
Ah Muzen Cab
blvck-bloom
Ah Muzen Cab
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
16,681
22,445
Taken
24,952
13,213
Mitigated
13,916
2,700
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,130
3,021
0
2,166
7,553
2,282
0
3,607
3,832
0
36,878
W
Achilles
MoiFresco
Achilles
5,752
1,226
0
1,422
9,807
9,684
184
2,443
6,794
922
13,191
L
5,748
1,088
0
2,605
9,523
8,990
0
2,814
6,605
16,632
3,464
W
Poseidon
SanCh9Zz
Poseidon
8,405
1,343
97
213
6,141
1,476
168
1,069
4,952
38,284
0
L
Arachne
SmiteEbosta
Arachne
2,803
2,331
0
459
7,876
2,644
78
3,026
4,545
0
8,532
W
Ah Muzen Cab
blvck-bloom
Ah Muzen Cab
6,259
1,744
0
968
6,497
2,053
254
1,136
5,237
0
29,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
22,791
121
Minions Killed
126
0
Camps Cleared
0
553,525
Distance Traveled
568,921
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,283
828
67
7
0
185,076
0
W
Achilles
7,254
725
11
1
0
197,991
0
L
Geb
7,347
735
41
4
0
208,224
2
W
Poseidon
7,864
786
62
6
0
163,002
1
L
Arachne
7,161
716
18
2
0
175,621
0
W
Ah Muzen Cab
7,727
773
48
5
0
192,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role